Search Results for: "webcomic"

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Resident Evil 5 and Resident Evil 6 for Nintendo Switch are out now!

Oct 29, 2019 // Kellen Haney

Two globe-spanning adventures make their landing on Nintendo Switch, with Resident Evil 5 and Resident Evil 6 now available for download via the Nintendo eShop and the Resident Evil Triple Pack featuring Resident Evil 4, 5 , and 6 now available at retail in North America and Latin America. With all previously released content packed in, you can enjoy everything these titles have to offer anytime, anywhere.

Highly regarded for its co-op gameplay, Resident Evil 5 puts you in the role of two B.S.A.A. operatives: fan-favorite hero Chris Redfield, and his partner, Sheva Alomar. Play as one of these two highly-trained agents alone or with a friend to investigate and prevent the sale of a bio-organic weapon (or B.O.W.). Along the way, uncover a much larger and more sinister plot beneath the surface. Explore a wide variety of environments across Africa and, thanks to the included Gold Edition content, take a trip down memory lane to view events from before the story began in an all-too-familiar mansion. If you’re looking to get right into the action, The Mercenaries United has you covered with arcade-style gameplay. Resident Evil 5 is available now on the Nintendo eShop for $29.99!

Taking place after the events of RE5 , Resident Evil 6 follows multiple interconnected stories, bringing the world of RE to life in a whole new way. Fan-favorite characters such as Leon S. Kennedy, now a Federal Agent for the U.S. government, and Sherry Birkin, now an adult working for the DSO (Division of Security Operations), join forces with newcomers including Helena Harper and Jake Muller to unravel a global conspiracy. Travel the world solo or work together with a co-op partner in each story to uncover the threats lurking in the shadows. Plus, all previous released content and features are returning – go for the high score and the top rank in The Mercenaries, or jump into a match against other players across a variety of game modes in Cycle Mode. Resident Evil 6 is available now on the Nintendo eShop for $29.99!

Both Resident Evil 5 and Resident Evil 6 will have added gyroscopic and motion controls! This allows you to swing the Joy-Con to attack with your knife, use gyro controls to aim, and more, giving you even greater control as you fight the horrors that await.

You can also grab both games alongside Resident Evil 4 for Nintendo Switch with a special bundle available at North American and Latin American retail. The Resident Evil Triple Pack brings together all three games in one pack, with Resident Evil 4 on a cartridge and a voucher with digital download codes for Resident Evil 5 and Resident Evil 6 packed in. The Resident Evil Triple Pack is available at retail for $59.99, so cap off a month of spooks and scares with survival horror!

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Bonus Cards, Link Mode, and more features coming to Mega Man Zero/ZX Legacy Collection

Oct 24, 2019 // Kellen Haney

When Mega Man Zero/ZX Legacy Collection comes to PlayStation 4, Xbox One, Nintendo Switch, and Steam on January 21, 2020, it will be bringing a few extra features in tow. Aside from bringing together all four Mega Man Zero games, both Mega Man ZX games, and the brand new Z Chaser mode, a couple of features unique to each game’s original hardware will be making a return alongside the debut of ZZ Cards!

Let’s start with a feature that serves a dual purpose: ZZ Cards! Tracking your activities throughout the collection, ZZ Cards are perfect for completionists and a great way to check your accomplishments as you play through the Zero and ZX games or Z Chaser. They serve a unique purpose in Mega Man Zero 3, too. A little back story, first: The Game Boy Advance had a unique attachment, the e-Reader, which Mega Man Zero 3 could use to scan in cards and unlock various modifications that changed the game in distinct ways. Some of them were cosmetic, like modifying the game’s title screen, changing the weather at the resistance base, or modifying the look of buster shots, while others could add unique NPC dialogues or new rooms to explore. There were even a few that powered up weapons in Zero’s arsenal!

These modifications were also included as an unlockable feature in the Western release of Mega Man Zero Collection on the Nintendo DS. With Mega Man Zero/ZX Legacy Collection, we’re re-introducing them as Bonus Cards, tied to the ZZ Cards that unlock as you play. It would spoil the fun to tell you exactly which ZZ Cards are tied to which Bonus Cards, so we’ll leave that for you to discover. No matter the platform you play on, you’ll be able to check your ZZ Cards to see what you’ve accomplished along the way.

There’s another feature we’re bringing back that used to require original hardware, as well. For old-school players who remember playing Mega Man ZX on the Nintendo DS, you might remember that inserting Mega Man Zero 3 or Mega Man Zero 4 into the Game Boy Advance slot before powering on the console would unlock optional boss battles against Mutos Reploids hailing from each game. I’m happy to confirm that this functionality returns via Link Mode, allowing you to “Link” either Zero 3 or Zero 4 when you start Mega Man ZX to access these throwback throwdowns!

When you set Link Mode to Mega Man Zero 3, you’ll be able to take on:

  • Blazin’ Flizard
  • Childre Inarabitta
  • Deathtanz Mantisk
  • Devilbat Schilt

And if you set it to Mega Man Zero 4, prepare to square off against:

  • Popla Cocapetri
  • Pegasolta Eclair
  • Fenri Lunaedge
  • Sol Titanion

We hope you’re looking forward to these original features making their return!  Mega Man Zero/ZX Legacy Collection dashes onto digital platforms worldwide and into retail stores in North America beginning January 21, 2020.

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MHW: Iceborne Title Update 11.01 (PS4) / 11.0.0.1 (Xbox One) – Rajang, Guiding Lands, Layered Armor and more

Oct 10, 2019 // Yuri Araujo

Get ready, hunters! The indomitable Rajang has finally made its way to the New World, and this ruthless beast offers a challenge for even the most experienced hunters … so it’s not a fight that should be taken lightly. I’ll leave it to you to learn more as you set out to hunt it, but in the meantime, wanted to cover a couple of requirements and patch notes for Monster Hunter World: Iceborne version 11.01 (PS4) / 10.0.0.1 (Xbox One).

Rajang Special Assignment Requirements:

If you haven’t already, I highly recommend watching Developer Diary #3 for the latest info on what we in store for this updates and sneak peeks at future content.

Now, onto the comprehensive list of additions, changes and bug fixes:

Tempered Monsters

  • Tempered Gold Rathian and Tempered Silver Rathalos will now appear in the Guiding Lands.

Weapon Augments

  • Weapon augmentation and custom upgrades expanded.

Layered Armor

  • Forgeable layered armor lineup added to feature some of the High Rank designs.

Your Room

  • You can now make your room public to other players.
    (You can change these settings from the start menu and selecting Communication, then Your Room, or by speaking to the Housekeeper in your room and selecting Room.)
  • Room-exclusive chat tab added.
  • Music player for changing the music in your room added.
  • New interactable decor added to your room in Seliana.
  • Setting for your Seliana room’s privacy added to the Gathering Hub’s welcome message.

Guiding Lands Gameplay Adjustments

NOTE: Future updates will feature more adjustments to make it easier to play. Here are the adjustments currently in place:

Adjustment 1: Region Level change fluctuation adjusted

  • In the Guiding Lands, you can obtain different materials at each level, so adjustments have been made to how levels increase/decrease to make it easier to explore.
  • Region Level 1 – 2: No changes
  • Region Level 3 – 6: Fluctuates at the same rate as region level 2 did before the update
  • Region Level 7: Fluctuates at the same rate as region level 3 did before the update

Adjustment 2: Adjusted the drop rate of special tracks obtained from monsters in the Guiding Lands

  • Unanalyzed special tracks are now easier to obtain, making it easier to lure out specific monsters and control your region levels.
  • They are also now guaranteed upon capturing a monster, or carving from the monster’s body or broken part.

Adjustment 3: Region levels can now be fixed

  • Settings have been added so that region levels will not fluctuate, and you can explore the Guiding Lands freely with fixed levels.
  • Fixed region levels are applied per player even during multiplayer.
  • If you set region levels to fixed, your own region levels will not fluctuate whether you’re the quest leader or just joining another player’s quest.
  • You can fix region levels at the quest board when you select the Guiding Lands.

Adjustment 4: Expedition Objective added to fixed region play

  • Added a “Fixed Region” parameter that can be set when departing to the Guiding Lands, or used as search criteria.
  • Use this setting when you want to let players know you’re exploring with fixed levels, or if you want to search for expeditions using fixed levels.
  • This parameter will not fix region levels.
  • For instructions how to fix region levels, please see Adjustment 3.

Adjustment 5: Locating monsters in the Guiding Lands will no longer affect region level

  • The design of the Guiding Lands has been changed, as region level changing upon discovering a monster in the locale had an unintended effect.

Guiding Lands Bug Fixes

  • Monster spawn rates in the Guiding Lands adjusted.
  • Monsters that are lured out in the Guiding Lands will automatically be tracked by the scoutflies.
  • Target monster in the Guiding Lands will now appear in the log.
  • When a monster is lured out in the Guiding Lands, monsters already present will not leave as easily.
  • Fixed an issue where unnecessary effects would appear in certain areas of the Guiding Lands.

Tailraider Safari

  • New rewards added for the Tailraider Safari when they explore the Guiding Lands.

Squads

  • Customization options added for squad cards.
  • Fixed an issue where Squad join requests would be automatically approved in certain situations even when the settings are set to manual.

Palico

  • Fixed an issue where Palicoes would move to incorrect places.

Wishlists

  • Kinsects can now be added to the wishlist.

Canteen Skills

  • Fixed an issue where daily skills would change when a voucher or gourmet voucher is used.

Surveyor Set

  • Fixed an issue with the “The Leaf Boat” observation request’s “Riding on a leaf” condition, where the request would not be considered complete in certain situations.
  • Fixed an issue where if graphic settings were set to Prioritize Resolution, the effective range for taking pictures with the Surveyor Set would become smaller.

Heavy Bowgun & Light Bowgun Special Ammo

  • Fixed an issue where the Heavy Bowgun’s Wyvernsnipe and the Light Bowgun’s Wyvernblast Counter would be obstructed by Velkhana’s ice wall when on top of it.

Frostcraft Armor Skill

  • Fixed an issue where the Frostcraft’s gauge would be consumed but the effect would not trigger on the additional hits from the Long Sword’s Spirit Helm Breaker and Hunting Horn’s Performance attacks.

Long Sword Custom Augment

  • Fixed an issue with Long Sword’s Uragaan Mod, where Tempered Blastscale was listed as an upgrade material instead of Tempered Scute.

Raider Rides

  • Overall movement routes for Raider Ride have been tweaked as they would be trapped in certain areas of locales.

Flash Pods & Flashflies

  • Adjusted the brightness of the screen when flash pods and Flashflies are used.

Glavenus

  • Fixed an issue where Glavenus would not get caught in traps set by the player.

Scoutflies

  • Fixed an issue where if the scoutfly level is at level 3 and a monster is near death, the icon would not display correctly on the map.

Languages

  • Fixed an issue that occurred in certain languages at the update notice screen.

Data Load

  • Fixed an issue where data would not finish loading properly and players would lose control of the game when viewing rankings of certain quests.

Other

  • Other minute balance tweaks and minor bug fixes have been fixed.

This update file size is approximate 1.3GB and will be a requirement for playing online, so make sure you download and install it before your next hunting session. And just a reminder that all Monster Hunter: World and Iceborne players will need to install this update to ensure compatibility for multiplayer.

Wishing you all the best on your Rajang hunts! You got this!

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U.S. NAMED AS FIRST OFFICIAL NATIONAL TEAM FOR INTEL WORLD OPEN

Oct 04, 2019 // Mike Larson

Today Intel and Capcom announced the the United States is one of the 12 national teams that will be competing in the Intel World Open featuring Street Fighter V. Qualifiers for the United States will run from 3/21 to 5/16.

Additional teams and details will be announced at Brazil Game Show. Continue to follow @CapcomFighters for all the details as they emerge.

iwo.streetfighterleague.com/

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Capcom at NYCC 2019

Sep 30, 2019 // Kellen Haney

Capcom will be at New York Comic Con 2019, and we’ll be bringing a whole lot with us! Take a seat in the Mastermind’s chair, walk on the wild side with Rajang, and grab some great Capcom merch at the Capcom booth (#1420). Read on for more details, including where to find the World of Capcom panel!

Games

PROJECT RESISTANCE (WORKING TITLE) – PS4, XB1, Steam
Set against the backdrop of the Resident Evil universe, this brand-new asymmetrical online survival horror experience throws four Survivors into a Mastermind’s twisted experiment. Surviving the three individual stages that make up the demo’s map requires good teamwork and communication, because the Mastermind will use any means necessary to prevent the Survivors from escaping – including taking direct control of the deadly Tyrant.

As a Survivor, you’ll need to take down tough enemies, assist your teammates, utilize special skills, and work together to make it through each stage if you want a shot at escaping. Each character has their own unique role and abilities that can help other Survivors or hinder the Mastermind, making teamwork a key part of enduring enemies and traps as you solve puzzles and search for a way out. As a Mastermind, you’ll use a series of cards to place traps, zombies, and vicious creatures around each stage to thwart the Survivors’ progress, even unleashing the unstoppable Tyrant to (literally) crush the Survivors’ ambitions.

For more info, check out the gameplay video below to see how a full match can play out:

Both the Survivor and Mastermind roles will be playable at the show, so be sure to bring a few friends to play with – or against! NYCC also marks the first time Project Resistance will be playable in North America, so make time to swing by the Capcom booth and check out this unique take on survival horror.

MONSTER HUNTER WORLD: ICEBORNE – PS4, XB1 (Available now); Steam coming January 2020
This critically acclaimed larger-than-life expansion is out on PlayStation 4 and Xbox One… but we still have more content in the works for you, so that’s what we’re taking to the show this weekend!

If you’re new to the series or on the fence, we invite you to try out one of our 4 main quests, ranging from Easy (Great Jagras) to Expert (Velkhana).

If you’re a seasoned hunter, we challenge you to face the star of our upcoming first free Title Update: Rajang! This is a really tough quest, and almost impossible to beat, but we’re very eager to see all the valiant hunters step up and try their best!


MEGA MAN ZERO/ZX LEGACY COLLECTION – Switch, PS4, XB1, Steam (Available January 21 st , 2020)

MISSION START! Six games megamerge together into this collection, which span all four Mega Man Zero games and both Mega Man ZX games. While these games were previously only available on handheld platforms, Mega Man Zero/ZX Legacy Collection brings all six intense action adventures to console for the first time! In addition to having a demo of each included game available at the show, you’ll also be able to try out the brand-new Z Chaser mode for the first time in North America!

In this time trial-like mode, you can race against your best time in each stage, or against different skill levels of ghost data, displayed in a split-screen format, to clear stages as fast as you can. This thrilling new mode will be included when the game launches on January 21 st , 2020, and will support local head-to-head and online leaderboards so you can challenge local friends on a single console as well as race against the fastest times around the world!

RESIDENT EVIL 5 AND RESIDENT EVIL 6 – Switch (Available October 29 th)
Even more survival horror on the Nintendo Switch is just a few weeks away! Resident Evil 5 and Resident Evil 6 join Resident Evil 0, Resident Evil, and Resident Evil 4, which were released earlier this year. Try out each game for Nintendo Switch solo or with a co-op partner. Join fan-favorite characters on world-spanning adventures, and enjoy plenty of bonus features anytime, anywhere, including the arcade-style action of The Mercenaries mode in each game, perfect for quick gameplay sessions on the go.

The World of Capcom Panel
Friday, October 4th, 11:00 AM to 12:00 PM
Room 1A24

Capcom’s been on a monstrous roll of acclaimed titles from some of the most popular video game franchises in the industry, including Resident Evil, Street Fighter, Mega Man, and Monster Hunter. Join moderator Mike Lunn from Capcom USA and special development team members all the way from Capcom Japan for updates and announcements on the company’s latest games! You don’t want to miss this one!

Signing Sessions

Yoshinori Ono, Executive Producer for Street Fighter, will be signing at the following booths and times:

Saturday, October 5th

  • 12:00 PM – Arcade 1-Up
  • 2:00 PM – Pin Club (Booth #120)
Sunday, October 6th
  • 2:00 PM – UDON (Booth #1764)


Capcom Store

After a hiatus with a focus on the digital realm, the Capcom Store makes its return in physical form!

This year, the Capcom Store will be your one-stop-shop for all things Capcom, and will be featuring a number of items not sold on our online shop, including a couple of NYCC exclusives and debuts, and various items from a number of our licensing partners. One thing to note, however: our store at NYCC will be cashless; we will only be accepting cards as a form of payment.

Here are some of the highlights:

** NYCC Exclusive **
Velkhana Pin (Pin Club) – $10.00

Chun-Li Kick Pin (Pin Club) – $10.00 / Ryu Jump Pin (Pin Club) – $10.00

X Pin (Pin Club) – $10.00 / Zero Pin (Pin Club) – $10.00

**NYCC 2019 Early Access**
Street Fighter II: Champion Edition Replicade (New Wave Toys) – $199.99

Street Fighter Watch Band (Hyperkin) – $29.99

Pro Fight Stick Chun-Li (Victrix) – $399.00

Iceborne Emblem Patch (Udon) – $15.00

Mega Man Patch (Udon) – $15.00 / E-Tank Patch (Udon) – $15.00

And that’s not all; here’s the full list, in text form:

STREET FIGHTER
Victrix Pro Fight Stick Chun-Li Limited Edition – $399.00

Victrix Pro Fight Stick Ryu Limited Edition – $399.00

Street Fighter Watch Band – $29.99

Collector Cup – Chun Li – $14.99

Collector Cup – Ryu – $14.99

Collector Cup – Blanka – $14.99

Collector Cup – Akuma – $14.99

Street Fighter V Drawstring Bag – $19.99

UDON Street Fighter Character Select Pins (Stage 1) – $15.00

UDON Street Fighter Character Select Pins (Stage 2) – $15.00

Ryu – Cable Guy – Controller & Device Holder – $24.99

Pin Club Chun-Li Kick Pin – $10.00

Pin Club Ryu Jump Pin – $10.00

SFV – Decal Sheet – $5.99

Street Fighter II: Champion Edition x Replicade – $119.99


MEGA MAN

Collector Cup – Mega Man – $14.99

Pin Club Zero Pin – $10.00

Pin Club X Pin – $10.00

Mega Man Drawstring Bag – $19.99

Megaman & Rush – Decal Sheet – $5.99

ProtoMan – Decal Sheet – $5.99

Megaman 8-bit – Decal Sheet – $7.99

UDON E-Tank Patch – $15.00

UDON Mega Man Patch – $15.00

MONSTER HUNTER
Pin Club Velkhana Pin – $10.00

Monster Hunter Figurine Bundle (Vol. 9) – Blind Box – $15.00

Monster Hunter Figurine Bundle (Vol. 10) – Blind Box – $15.00

Monster Hunter Figurine Bundle (Best of Vol. 4, 5, 6) – Blind Box – $15.00

Monster Hunter Figurine Bundle (Vol. 11) – Blind Box – $15.00

UDON Monster Hunter Iceborne Emblem – $15.00

RESIDENT EVIL
BSAA Logo – Decal Sheet – $5.99

STARS Logo – Decal Sheet – $5.99

Umbrella Corp – Decal Sheet – $5.99

Raccoon Police – Decal Sheet – $5.99

If you’re at NYCC this year, make sure to stop by our booth (#1420) to grab some great merchandise, check out the World of Capcom panel (Room 1A24, Friday, 11 AM) work with – or against – other show-goers in various games, and prove you’re the fastest Reploid around!

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Dive into the mysterious underwater world of Shinsekai: Into the Depths

Sep 20, 2019 // Yuri Araujo

Apple just launched the Apple Arcade, a groundbreaking new gaming subscription service across iPhone, iPad, Mac and coming soon to Apple TV (learn all about it here ); and we’re more than happy to be a part of it from the start, bringing in a fresh gameplay experience and new underwater audio tech with Shinsekai: Into the Depths .

Shinsekai: Into the Depths is an action game filled with mystery, beauty… and danger! You play as humanity’s last survivor in an underwater world where the surface has been frozen solid. Your only choice, and chance of survival, is to explore the depths of your new aquatic… home (?).

In addition to the original art direction and simplistic approach to gameplay, our dev team also employed new audio tech to help you get fully immersed in your adventure. This time around, sound effects and music were played back and re-recorded underwater, leaving you with an authentic feeling of submersion.

If you like the sound of all of that and want to play Shinsekai: Into the Depths, you can actually play it now via Apple Arcade, which is now live in over 150 countries and regions, and even has a one-month free trial!

Go check it out and good luck in your deep sea journey.

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MHW: Iceborne patch update 10.12 (PS4) / 10.1.0.2 (Xbox One) – Acidic Glavenus, Elder Melder and more

Sep 18, 2019 // Yuri Araujo

Monster Hunter World: Iceborne version 10.12 (PS4) / 10.1.0.2 (Xbox One) is now live. Patch notes are available below.

Guardian Armor

  • Fixed a bug that would not allow you to select the Guardian armor during character creation.

Music

  • Changed the design of how certain songs would play on repeat while at base.

Elder Melder

  • Fixed a bug where players were getting the same decoration results when using the Elder Melder’s First Wyverian Ritual.

Quest Board

  • Fixed a bug at the quest counter where the optional quest “Completed!” marker color would change from red back to blue after save data is imported into Monster Hunter World: Iceborne.

Squad Card

  • Fixed a bug where the “Language” section of the squad card editing screen would not display correctly after importing save data from Monster Hunter: World.

Hunter Helper

  • Fixed a bug where the “Low Level Hunter Helper Reward” could be obtained even after failed quests.

Acidic Glavenus “Unavailable” Item

  • Fixed a bug where players could not properly obtain the “Glavenus Mantle” material from Acidic Glavenus.

Velkhana’s icecloak

  • Fixed a bug where players’ attacks would not properly remove Velkhana’s icecloak if it was put into paralysis while its icecloak active.

Radial Menu

  • Fixed a bug where the custom radial menu could be closed at the item box but would remain on the screen and disable normal controls.

Handler

  • Fixed a bug where the Handler would keep moving in certain places in the Ancient Forest.

Great Sword

  • Fixed a bug where great sword charges would not trigger charged slashes if the player landed on top of the ice ground created by Velkhana or mud created by Jyuratodus.

Training Area vs. Expeditions, etc.

  • Fixed a bug where the contents of expeditions were unintentionally updating after each use of “Change Objects in Area” in the training area.

    In addition to this change, we are also exploring further changes to address the issue of intentional disconnects for resetting the Guiding Lands. While this should not affect players who enjoy the game normally, we’d like to ask for your patience as we look into implementing options that remove the need to attempt intentional disconnects.

  • Fixed other minor bugs.

This update file size is 70mb on PS4 and 80mb on Xbox One. Make sure you download an install it before your next play session.

Good luck out there, hunters!

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Housekeeping – Monster Hunter: World and MHW: Iceborne Logistics

Sep 04, 2019 // Yuri Araujo

Hello Hunters! The console release of Iceborne is upon us, so we wanted to go over some housekeeping items what you need to do to prepare for what’s coming in the next few days.

This blog will be a little on the dry side; trying to focus mainly on the logistical details of upgrading to the Iceborne expansion or Monster Hunter World: Iceborne – Master Edition which includes both the base game and the expansion.

1. Iceborne Release Timing

Monster Hunter World: Iceborne is set for a global release on September 6th, 2019 for PlayStation 4 and Xbox One, but to get a more precise window of when the expansion will actually be available, please check with your local retailers for the Monster Hunter World: Iceborne – Master Edition physical version, and the time set on your region of choice for digital stores.

For example, with my region being United States, the digital version will be available for me to play at midnight Eastern Time on September 6th .

. . .

2. Iceborne Pre-Load and World Update

On Sep 4th @ 5pm PDT / Sep 5th @ 1am BST, a very important Title Update will be deployed. (Update: the latest Monster Hunter: World Title Update is now live!)

This one actually releases before Iceborne, and applies to all players of either Monster Hunter: World and Monster Hunter World: Iceborne. The goal here is to set the stage for the game to allow everyone to hunt together (within their given platforms).

  • On PlayStation 4, this will be version update 10.11, which is about 33GB, on top of version 6.02 (latest version).
  • On Xbox One, it’ll be version update 10.1.0.1, which is about 31GB, in addition to version 6.0.0.2 (latest version).

This update will contain a lot of data for Iceborne so consider it an equivalent to a “Pre-Load” for the expansion.

More details on what’s included in this update in section #4 (World Changes) below.

. . .

3. Pre-requisites for playing Iceborne

First up, you’ll need to own both Monster Hunter: World and Iceborne, or purchase the all-inclusive version Monster Hunter World: Iceborne – Master Edition .

Then you will also need to have completed the main story in Monster Hunter: World. You will know you have reached this milestone if your Hunter Rank is HR16 or above. If you find yourself wanting to play Iceborne and are not yet HR16, make sure to download update 10.11 / 10.1.0.1 and use some of the features we have implemented to expedite your journey (Guardian Armor, improved Monster track gathering for certain quests, etc.). Additionally, if you own Iceborne and are below HR16, you will be able to enjoy some of the new features in Iceborne (Clutch Claw, Raider Rides, etc.) as you progress through the World story.

Important: when upgrading from World to Iceborne , please make sure that both games are of the same region to ensure your Save Data carries between the base game and expansion. This will ensure compatibility regardless of format: digital or physical.

. . .

4. World Changes

Version update 10.11 (PS4) / 10.1.0.1 (Xbox One) brings a lot of changes and new features into World and Iceborne. For Iceborne players, the list is a little longer being more focused on new features, such as the Clutch Claw, and of course the new story with all the added monsters and gear; however, we still wanted to highlight some of the important additions and changes that apply to World players (who do not own Iceborne ) as well.

For a full list, please check our Update Outline page, which also includes various Patch Notes on weapon changes and balance updates, but here are some highlights:

  • Guardian Armor: This free armor set is included with the update and gives you a head start in your journey through the Monster Hunter: World story. Along with a great selection of survival skills, its defense value can be upgrade to withstand battles against the mighty Elder Dragons you’ll face near the end of the World story.
  • View Mode: This feature allows you to break free from the standard camera controls to line up the perfect photo. Note: this does not pause the game.
  • Squad Card: This is the evolution of the Squads feature, and allows you to invite and accept requests even if the other players are not currently online or in the same Online Session as you.
  • Additional HUD / UI Options: Added options to toggle individual HUD elements On or Off, adjust certain aspects of the Chat Window, Hunting Horn UI, etc.
  • Dynamic Multiplayer Difficulty: This new system improves the original difficulty scaling from World to now adjust between three settings: single player, two players, and multiplayer (three or four players). The system also scales up or down to match the number of players, so if players leave the quest for any reason, the difficulty scales down if you end up with a party of two hunters, or by yourself.
  • Accessibility Options: Added an option to view your own player silhouette so you can keep track of your actions even if monsters, objects or terrain obstruct your view. Also added a “Color Blind” option so you can adjust color correction for certain key UI elements, such as Sharpness and other gauges.
  • Various Quality of Life Improvements: Here are just a few examples:
    • “Take All” button added to Quest Rewards screen;
    • Option to remove all Decorations that were slotted in equipment pieces;
    • A “Craft All” function for combining items via Radial Menu;
    • Option to equip Item Loadouts without changing Radial Menu settings;
    • …and more.

As I mentioned above, there is a more comprehensive list on our website, so please refer to that for more details on updates and changes.

. . .

Monster Hunter World: Iceborne will be launching on PlayStation 4 and Xbox One on September 6 th (again, please check with your local retail or digital stores for more precise timing). The PC version will be releasing in January 2020.

If you have any additional questions, please feel free to ask in the comments below and we’ll do our best to track it down.

See you in Seliana!

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From A to Z, here’s every monster revealed for Monster Hunter World: Iceborne so far

Aug 29, 2019 // Yuri Araujo

We’re nearly there, hunters; the final stretch! We just dropped a “shocking” new trailer, our final Beta goes live tomorrow and the game launches in just a week, so this is as good a time as ever to look back and take a full count of every new, returning fan-favorite, Elder Dragon, subspecies, and variant monster we’ve revealed (thus far) for Iceborne.

Just a quick note, we’re only counting the monsters we’ve officially revealed as additions to Iceborne , so this list will not include the vast selection already available in the Monster Hunter: World base game. Alright, let’s get started:

Acidic Glavenus

The regular Glavenus species is getting a revamp for Iceborne , but we also wanted to expand on that concept and try new things. Instead of a fiery Great Sword-like tail, Acidic Glavenus will bring a sulphur coated Long Sword-like tailpiece to the fight.

. . .

Banbaro

This was the first new monster we revealed for Iceborne, setting the frosty tone for the massive expansion. Its unique environmental interactions and gameplay ushers us into the new Hoarfrost Reach ecosystem.

. . .

Barioth

The fan favorite tusked wyvern returns with its signature wall-clinging tricks, all-new attacks, and a revised rhythm to its movements.

. . .

Beotodus

Another monster that made its debut in the first trailer for Iceborne, Beotodus will be ready to welcome you into Master Rank with speedy surprise attacks, Iceblight, and more! Exciting!

. . .

Brachydios

Okay, this fight is a blast. Literally. With the power to create explosions everywhere and new properties for its slime attacks, Brachydios will make you question its spot on your favorites list. (Pretty sure it’ll still stay near the top though).

. . .

Coral Pukei-Pukei

This one is another great example of our designers expanding upon a monster’s original concept with a new take. The Coral Pukei-Pukei subspecies spits water instead of Poison… and uses its tongue in a very interesting way to complement that. Let me know what you think when you spot it.

. . .

Ebony Odogaron

This Odogaron subspecies is quite terrifying. Not only does it start fights in a powered-up state, it carries around meat to regain strength and is charged with Dragon elemental that can take away your weapon’s elemental or status properties. Beware of Ebony Odogaron!

. . .

Fulgur Anjanath

Anjanath was the very first monster we showed publicly for Monster Hunter: World—also how fitting that its name starts with “A”—so this one has a special place in MH history. Fulgur Anjanath takes the core concept and gives it a shocking twist: electric charged snot! You are not ready for this.

.  . .

Glavenus

We already covered Glavenus in the Acidic Glavenus portion, but this brute still deserves a lot of attention and respect. Don’t underestimate this monster thinking it’ll be like its previous iterations… anyways, watch out for more burning sources other than its giant tail.

. . .

Namielle

This new Elder Dragon stormed in as a teaser on our previous trailer , and quickly flooded the internet with excitement and excellent fan art. Our newest trailer shows a liiiiittle bit more gameplay, but we’re largely saving this one for the game’s release so… have fun!

. . .

Nargacuga

One more fan favorite former flagship monster returns to the fray! Nargacuga won our hearts with a faster combat rhythm, awesome gear and a killer music track back in 2009. Now, 10 years later, we’re ready to fall in love again… and fall in battle to those deadly tail slams!

. . .

Nightshade Paolumu

Did you ever wish you could snuggle up to Paolumu’s big furry neck and just doze off? Well, now you can! I mean, you will… even if you didn’t want to! And instead of a comfy furry spot, you’ll meet the hard end of its tail. Wow, this went from “dreamy” to “nightmarish” rather fast… and that’s Nightshade Paolumu for ya.

. . .

Shrieking Legiana

So far, we’ve seen and talked about a number of subspecies, but Shrieking Legiana is actually catalogued as a “variant” of the Legiana we already know. This variant is much more in tune with its ice element, so get ready for some extra frosty attacks.

. . .

Tigrex

Part of what makes Monster Hunter monsters so special is that each of them seem to have their own personality. Some are graceful, some are more guarded, others are tranquil until you pick a fight, etc. Tigrex, however, is pure rampage… all the time! Hunting one is a true test of endurance and survival. There’s nothing quite like it.

. . .

Velkhana – the flagship monster of Iceborne

Much is still unknown about this mythical Elder Dragon, but what we do know is that it can command the ice element in impressive ways and its roar sounds like… singing…? I really can’t wait for you to discover all about this majestic being, along with the mysteries behind the story of Iceborne.

. . .

Viper Tobi-Kadachi

The regular Tobi-Kadachi was the first monster in World to threaten hunters with Thunderblight, challenging us to be more aware of receiving repeated attacks and the consequences that follow. The Viper Tobi-Kadachi is here to dial that concept up to 11, pressuring you with 2 different status ailments: Poison and Paralysis!

. . .

Yian Garuga

Everyone’s favorite short-tempered purple bird wyvern is back! Actually, I hear it’s not technically “everyone’s favorite” but… look, it’s got all the makings of one: a rugged but stylish design, badass soundtrack, a memorable roar and an attitude! What’s not to love?

. . .

Zinogre

Ah, Zinogre… took you long enough to make your way to the New World, huh? Well, glad you could make it, bud. And I’m sure a lot of folks out there will agree. I already wrote a bunch about Zinogre on the latest PlayStation Blog , so I’m actually going to leave you with that. =]

. . .

That’s it for the new and returning monsters we’ve revealed (thus far) for Iceborne . In hindsight, I wish I had made a list like this for World so we could add them together and see the full breadth of content in the game but—actually, why not? Here’s Monster Hunter: World from A to Z “short ver.”:

Anjanath – Azure Rathalos – Barroth – Bazelgeuse – (Behemoth) – Black Diablos – Deviljho – Diablos – Dodogama – Great Girros – Great Jagras – Jyuratodus – Kirin – Kulu-Ya-Ku – Kushala Daora – Kulve Taroth – Lavasioth – Legiana – (Leshen) – Lunastra – Nergigante – Odogaron – Paolumu – Pink Rathian – Pukei-Pukei – Radobaan – Rathalos – Rathian – Teostra – Tobi-Kadachi – Tzitzi-Ya-Ku – Uragaan – Vaal Hazak – Xeno’jiiva – Zorah Magdaros

That’s quite the list! Personally, I’m pretty happy both lists have monsters starting with “A” and “Z” but I’m particularly excited to see Yian Garuga again, hunt it and craft all its gear. Which monster are you most excited to hunt and craft gear from in Iceborne?

Monster Hunter World: Iceborne launches on PS4 and Xbox One on September 6, and on PC in January 2020. Happy Hunting!

EN

MISSION START! Mega Man Zero/ZX Legacy Collection busts out January 21st!

Aug 27, 2019 // Kellen Haney

Six games, five heroes, and two series megamerge into one giant collection! Taking legendary Reploids into the far future, join Zero as he battles against the forces of Neo Arcadia, then witness the rise of a new generation looking to carve out their own story. Mega Man Zero / ZX Legacy Collection brings the intense action of Mega Man Zero through Mega Man Zero 4 as well as Mega Man ZX and Mega Man ZX Advent to modern platforms beginning January 21, 2020!

Just like with past Legacy Collections, you’re getting a ton of bonus content, including galleries filled with character illustrations and art. There’s also a music player, great for listening to the excellent tracks from each game, and several new songs made just for Mega Man Zero / ZX Legacy Collection! Plus, if you watched the trailer, you might have caught a sneak preview of a brand new Z Chaser mode being added. We’ll have more info on that soon, but for now, let’s get to the games.

“Zero… has been resurrected….”

Set hundreds of years after the events of the Mega Man X games, Mega Man Zero sets the stage for the revival of the legendary Reploid Zero as he joins human scientist Ciel and Resistance forces in their fight for a better future. As the events of each Mega Man Zero game unfold, you’ll learn more about the fate of old friends and gain powerful new allies… as well as cross paths with terrifyingly destructive foes.

Fortunately, Zero still knows how to fight, but it’s up to you to put his skills with a Buster and his legendary Z-Saber to use. You’ll need to bring your absolute “A” game if you want to stand a chance of cutting through challenging stages and difficult foes alike! With each adventure featuring a unique ranking system that can affect what attacks bosses use and even what powered-up EX skills Zero learns from his victories, it’s up to you to use familiar armaments and new, unique weapons to take down your enemies. As you progress through each game, you’ll come closer to uncovering the truth behind the ruinous Elf Wars and the dark secrets lurking within Neo Arcadia.

“Okay, yell ‘MEGAMERGE!’ as loud as you can!”

Hundreds of years after the events of Mega Man Zero come to an end, humans and Reploids now live together in peace at the start of Mega Man ZX. However, an old threat has re-emerged: Mavericks. These berserk Reploids attack anything they see, and when they set their sights on a pair of Transporters on a routine delivery, the wheel of fate begins to turn again. As Vent or Aile, discover your ability to megamerge with Biometal Model X and Biometal Model Z to take on powerful new forms and put a stop to the Maverick menace!

Mega Man ZX Advent, set several years after the events of the first ZX, sees a new pair of heroes looking to make their own mark on history. With two overlapping stories each offering different perspectives, join Ashe or Grey as they discover who they are with a little help from Biometal Model A. Expanding on the first game, you won’t just gain new forms from defeated foes – you’ll be able to use “A-Trans” to copy their DNA and transform into bosses, gaining access to their unique abilities!

These games can be pretty intense. If you’re more the type that likes to sit back, relax, and enjoy a thrilling story, Casual Scenario Mode and Save-Assist have you covered. Casual Scenario Mode offers the same core gameplay experience, but powers up your character, gives you extra lives, and reduces the penalty of spikes and pits from instant death to taking damage instead. Save-Assist automatically saves your game mid-mission, giving you a point to restore from if things go wrong or if you’re looking to practice a difficult section or boss. Both Casual Scenario Mode and Save-Assist can be individually turned on and off for each game, putting the power of how you want to play in your hands.

“When an enemy appears… I’ll terminate it…”

All of that isn’t even counting additional features for modern consoles, including optional visual filters and multiple screen layouts for ZX and ZX Advent !

There’s a lot to look forward to when Mega Man Zero / ZX Legacy Collection brings all six of these great games and more to PlayStation 4, Xbox One, Nintendo Switch, and PC on January 21, 2020! Plus, if you pre-order the game, you’ll get the Reploid Remixies, an additional ten new in-game songs – one new stage remix in each of the six games, and four bonus Music Player tracks. We’ll have even more to share over the next few months, including information on the unique Z Chaser mode, so be sure to follow Mega Man on Twitter and Facebook for all the latest.

As an added bonus, if you’re attending PAX West, we’ll have all six games in the collection playable on the show floor, so be sure to stop by and check it out!

EN

Capcom at PAX West 2019

Aug 27, 2019 // Kellen Haney

Ready your Long Swords and your Z-Sabers – and be sure to pack a hot drink or two – Capcom will be at PAX West with Monster Hunter World: Iceborne, the just-announced Mega Man Zero / ZX Legacy Collection, and other fun activities to check out in Seattle! Make plans to stop by the Capcom booth (#1102, Level 4), and read on for more info on what we’ll be bringing this year, including a couple of signing sessions and a Monster Hunter Fan Event!

Games

Monster Hunter World: Iceborne (PlayStation 4, Xbox One, PC)

The massive expansion for the smash hit Monster Hunter: World drops September 6th for PlayStation 4 and Xbox One, with the PC version coming January 2020! Swing over to the Capcom booth (#1102, Level 4) and join three other hunters to take on chilling quests against fearsome monsters. In addition to featuring a selection of monsters from previous demos, including the big-horned Banbaro and unstoppable Tigrex, we have a frozen treat for hunters looking for an even greater challenge: the frigid Velkhana is available to hunt for the first time in North America at PAX West! If you believe you have what it takes to bring this new monster down, you can be one of the first to stand against it at PAX West. As an added bonus, while supplies last, everyone who plays the demo will get an exclusive Monster Hunter World: Iceborne Pinny Arcade pin just for playing! These pins will only be available by playing the demo or trading with other show-goers, so be sure to stop by the booth and get a demo in early!

After you’ve finished your quest, don’t miss out on a picture with the Velkhana! We’ll have full-sized weapons from MHWI on hand to help immortalize your encounter as you face down this mythical wyvern using a special panoramic camera setup.  If you can’t wait to get into the action, Monster Hunter: World is available now for PlayStation 4, Xbox One, and PC. You’ll need to finish the main story to get access to the new story, area, and monsters, so now is a great time to get started or dive back in to get ready for the expansion!

Mega Man Zero / ZX Legacy Collection (PlayStation 4, Xbox One, PC)

Featuring all four Mega Man Zero games and both Mega Man ZX games in one collection, Mega Man Zero/ZX Legacy Collection brings six adventures to consoles and PC for the very first time, with some modern touches in tow. If you haven’t checked out Zero’s continued adventures after the events of the Mega Man X games before, now is the perfect time to see what you’ve been missing out on. Blast enemies away with a Buster, cut through enemies using Zero’s classic Z-Saber, and uncover a deep overarching storyline shines a light on events that happened long before Zero’s reawakening. With challenging stages and tough bosses, finishing each stage is its own reward!

Set hundreds of years after the Zero games, Mega Man ZX and ZX Advent sees the rise of new heroes looking to tell their own stories. Join Aile or Vent in ZX and Ashe or Gray in ZX Advent as they learn about their ability to Megamerge with unique artifacts known as Biometals, and begin to learn about who they really are in the grand scheme unfolding around them. You’ll also be able to check out additional filters and screen layouts, as well as the Casual Scenario Mode and Save-Assist features available for all six games, so be sure to check it out!

Resident Evil 5 and Resident Evil 6 (Nintendo Switch)

Marking the first time both of these games are available on a mobile platform, take both of these survival horror titles for a spin on Nintendo Switch at PAX West.

Highly regarded for its co-op gameplay, Resident Evil 5 puts you in the boots of Chris Redfield and Sheva Alomar, a pair of highly trained B.S.A.A. agents seeking to prevent the sale of a bio-organic weapon who uncover a much larger plot as a result.

Resident Evil 6 follows various interconnected stories, bringing together fan-favorite characters such as Leon S. Kennedy and newcomers like Helena Harper. Travel the world and play each story solo or with a friend to unravel the full picture behind a sinister conspiracy that threatens the entire world. Both games will include all previously released DLC when they release later this year on Nintendo Switch, making it a great time to check out these favorites if you’re looking for co-op on-the-go or missed them the first time around.

Events

Still feeling the heat of summer? Are you ready to stay inside and cool off with the gorgeous silvery expanse of the Hoarfrost Reach in Monster Hunter World: Iceborne? With the upcoming expansion just over a week away, join some like-minded fans and swap hunting cards (or just online IDs) at the Monster Hunter Fan Event !

Join us for an evening of fun with gaming, food and drink, photo ops, swag giveaways, and lots more! Check out Yuri’s blog for more details and info on how to register. No PAX West badge is required, so be sure you register or arrive early to secure your spot in the party and make some new friends – no S.O.S. Flare required. Must be 21 or older to attend.

WHEN: Saturday, August 31 from 8pm PT to Midnight

WHERE: The Showbox – 1426 1st Ave, Seattle, WA 98101

ACTIVITIES: Game demos, food, drinks, photo ops, swag, and more!

REGISTER bit.ly/IceborneSeattleEvent


Signing Sessions

Signing Sessions

Day

Time

Who

Booth

Friday
(Aug 31)

4:00 PM to 5:00 PM

MONSTER HUNTER WORLD: ICEBORNE
Ryozo Tsujimoto (Producer)

Capcom (#1102, Level 4)

Saturday
(Sep 1)

3:00 PM to 4:00 PM

MONSTER HUNTER WORLD: ICEBORNE
Ryozo Tsujimoto (Producer)

Capcom (#1102, Level 4)

With demos, pins, signings, and more, there’s a monstrous amount to do at the Capcom booth at PAX West this year, so we hope to see you there!

EN

Celebrate Monster Hunter World: Iceborne with a Fan Event in Seattle on August 31

Aug 21, 2019 // Yuri Araujo

Save the date, hunters! With Monster Hunter World: Iceborne releasing very soon, and PAX West right around the corner, it’s the perfect time to celebrate the launch with a special Fan Event.

Today we’re sharing some basic info so you can mark it your calendars (below), but we’ll have more to share in the coming days too, so stay tuned!

WHEN : Saturday, August 31 from 8pm PT to Midnight

WHERE : The Showbox – 1426 1st Ave, Seattle, WA 98101

ACTIVITIES : Game demos, food, drinks, photo ops, swag, and more!

REGISTER bit.ly/IceborneSeattleEvent  UPDATE : Registration is now closed, but we will have open spots on a first come, first served basis.

And just a couple of logistical notes:

  • Pre-registering on the link above will get you guaranteed expedited entry. However, we will still be welcoming attendees even after that page has closed, on a first come, first served basis.
  • The event is for ages 21+, and a valid photo ID is required for entry. Large bags must also be checked at entry.
  • Lastly, cosplay armor is allowed, but unfortunately, cosplay weapons are not allowed .

We’ll be updating this blog as we reveal more info, and we’ve also set up a Facebook Event page if you’d like to join the discussion there.

UPDATE Aug 28 : We finally got to reveal our Grammeowster Chef cosplay, made just for this event! =)

See you at the event!