Pre-orders for the remastered Resident Evil are now live on the PSN Store , and holy cow: they’re offering cross-buy in North America! Pre-order the game on PSN, and you’re entitled to both the PS3 and PS4 versions. You also get an exclusive theme, and yep–they’re pre-load supported so you can start playing as soon as the game is officially “out.” Such a deal!
The ResidentEvil.net team has prepared a little holiday surprise for the RE Revelations community, and it’s your last chance to grab it if you haven’t already! Go to the Revelations section of the site and use the promo codes below to get your gear!
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With the festive season well on its way, we’d like to take this opportunity to give a couple of gifts to all of our users for Resident Evil Revelations!
Rare weapons A light in the dark: Revelator (Lv46, Slot 3) A well-balanced handgun, unlock using the name of the RE6 extra content mode required for the “Proud Survivor” online event (upper or lowercase).
None can escape its fangs: Lindwurm (Lv10, Slot 6) Shell for shell the most powerful shotgun, unlock with [winter].
Rare part Ghost ship passengers don’t board without it: Ammo magnet VI Better than a lost & found! Unlock with [vacation].
How to unlock: 1. Click on “Enter Present Code” on the side menu 2. Enter each Present Code Items unlocked on Resident Evil.Net must be sent to the game in order to use them, so remember to use the Transfer Items button on the side menu after you’ve entered the codes. Codes are valid through 2014/12/23 @ 16:00 (JST) (so you don’t have long !!!!)
You’ve seen trailers featuring Claire, Moira, Barry and Natalia, but now you can watch the game’s actual opening! This is how we greet our heroines before they’re abducted by… mysterious masked men. They wake up on a prison island with little information, no weapons and no clear way home.
Revelations 2’s episodic drama begins on February 24 (US) and February 25 (EU).
Steam’s legendary Holiday Sale has kicked off, and you can pick up a wide range of Capcom PC titles for cheap as chips! 2009’s Bionic Commando for two bucks?! Come on.
Sonya Belousova is a composer and pianist who has, to put it in gaming terms, Platinumed the piano. She can basically make it do anything she wants, as evidenced in these incredible videos.
First, she made and performed this beautiful arrangement of Guile’s Theme. It really does go with everything!
Then she played a bunch of NES tunes she learned right there on the spot, including the Mega Man 2 theme and DuckTales’ ever-popular Moon Theme.
Like…that’s what she’s capable of putting together in like two minutes. Holy hell.
Luckily, she and director/producer Tom Grey are using the crowdfunding platform IndieGogo so that we who love these videos can help them make more of ’em. If you’re so inclined, go ahead and chip in so they can keep bestowing this musical magic upon the world.
Mega Man Zero is finally available on the Wii U Virtual Console, so we’re throwin’ it back at 4pm PT today on Twitch . Tune in and watch Brelston and me get utterly humiliated by this hard, hard game.
If you’re in the Los Angeles area on January 15, then y’gotta make it out to our latest Fright Club. As with past events, we’ll have playable demos of our latest RE titles (Revelations 2 and the RE1 remaster), music, activities and much more. The full details:
Dirty Laundry (1725 N Hudson Ave, Hollywood CA 90028)
January 15, 2015
Doors open at 8:00pm – RSVP but it is first come, first serve so come early (first 200 people get a free gift)
Riding the wave of Devil May Cry news this week, eclectic game music purveyors Sumthing Else Music Works have announced the digital release of Devil May Cry Sound Box, which collects the original soundtracks of Devil May Cry 1-4, and is available now via Sumthing.com, iTunes, Amazon.com, and other digital music sites.
Balrog as a dirty bull, E.Honda as a turtle and Adon as a…chameleon? Is this real life?! As of today, yes, yes it is. The wild costumes are now available in various packs highlighted in the video above. With Omega Edition just released as well as the 1.04 balance changes, now’s the perfect time to go Wild!
Little lttp with this one (courtesy of a lovely seasonal bug) but in case you missed it, check out some young’uns trying to finish one level of the original Mega Man.
So, what gets me is that I was 7 when this came out and was able to handle it. Then MM2 followed not long after, and that cemented my love for not just the character but the design philosophy and general gameplay concepts as well.
The fact most of these folks don’t experiment with the buttons, or identify enemy patterns and behavior is a little telling to me. I might be reaching, but I’m guessing it’s due to being raised mostly on mobile / browser games in the late 00s. We may not think NES games are all that demanding, but it’s true they don’t explicity tell you what to do, what your goal is or offer you hints when you die. That alone makes it seem much harder than many games today that hand you advice or even plainly state your next objective. So, I kinda get why so many aspects of Mega Man (and several ’80s games) are so foreign to kids born way later.
Regardless, it’s a fun video and the kids here are great sports. It’s the latest in a long running series of REACT videos so check ’em out !
And FWIW, I’m sure there are modern games these folks can destroy that I’d blankly stare at becuase the visual vocabulary of modern games is so different from the ’80s / ’90s. It’s almost like people have different life experiences and we should be OK with that!