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Check out Vergil’s Bloody Palace in latest DmC: Definitive Edition gameplay

Feb 09, 2015 // GregaMan

This week’s DmC: Definitive Edition gameplay video comes to you a bit early. I know a lot of you folk have been clamoring to see more Vergil’s Bloody Palace, and today’s the day you do! Check out the following delightful montage, with footage captured by Sam D ‘n me. 

Designed exclusively for Vergil, this Bloody Palace Mode features sixty increasingly challenging, demon-filled waves for you to take on with Vergil’s dizzying move set. Try it with the Hardcore Mode, Turbo Mode, and Must Style gameplay modifiers enabled for an extra thrill.

DmC: Definitive Edition comes out March 10th for PlayStation 4 and Xbox One at $39.99. And you can catch live gameplay every Wednesday until then starting at 5:30pm PT. 

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Try out MH4U on the New Nintendo 3DS XL this Saturday

Feb 07, 2015 // Yuri Araujo

I don’t wanna alarm anyone but… we’re a week away from the release of  Monster Hunter 4 Ultimate !

But you know what else is awesome and comes out next week? The  New Nintendo 3DS XL . And if you haven’t had the chance to try one of these out yet, Nintendo will be bringing demo units to several GameStop locations across the USA.  Click here to see their map and find the one nearest you.

Oh, and then let me know in the comments what you think of the new system once you’ve played it. =)

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MH4U Miiverse community now open, demo on the Nintendo eShop!

Feb 05, 2015 // Yuri Araujo

We are just about a week away from  Monster Hunter 4 Ultimate ‘s release date, so what better way to get everyone to hop on the  hype caravan than to open an all-new MH4U  Miiverse community?

And as an added bonus, a  MH4U “Special Demo” is now available for download on the Nintendo eShop. What’s so special about it?  Unlimited plays , that’s what!

For a full guide on how to enjoy the demo, check out this post on the  Monster Hunter Wikia ; and for quick tips, here’s my top 5 .

By the way, if you get one of them fancy  New Nintendo 3DS XL , you can post screenshots on Miiverse community. =)

Here are the links to the web versions of the communities:  North America Europe

Happy Hunting and Miiverse posting!

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Dante Must Style in latest DmC: Definitive Edition 60FPS gameplay

Feb 04, 2015 // GregaMan

Awwww yeah, it’s hump day, and that means not only is the weekend fast encroaching, but also that we’re due for another rad  DmC: Definitive Edition gameplay video and livestream. Hit the jump for a quick, high-quality look at some fun combos as well as  Definitive Edition’s newly added “Must Style” gameplay modifier. Then tune into Twitch today at 5:30pm PT for another hour of live gameplay. By popular demand, today I will show off some Vergil as well as Dante. See ya there!

In the video above, be sure to keep an eye on the enemies’ health bars (made visible via the newly added manual lock-on), as well as the style rank. With the Must Style modifier on, enemies will not take damage until you’ve achieved at least an S rank. This not only ups the overall challenge of the game, but is also great for improving your stylishness (arguably the whole point!) and really learning the ins and outs of each enemy type. 

Note that Must Style is a togglable gameplay modifier,  not a difficulty mode, meaning it is stackable with other features such as Turbo Mode and Hardcore Mode, all of which are usable on any difficulty mode. Stack Must Style and Hardcore Mode–which, among other things, makes it harder to style up–for a true challenge to your stylishness. 

DmC: DE will be out on March 10th for PlayStation 4 and Xbox One for $39.99. Can’t wait!

Miss our previous videos? That’s okay!

Gameplay Video 1
Gameplay Video 2 – Manual Lock-On

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Monster Hunter 4 Ultimate: Localization & The Jaws of Life!

Feb 03, 2015 // Andrew Alfonso

Hey everyone! We’re less than two weeks away from the release of Monster Hunter 4 Ultimate! I hope all of you guys got your preorders all settled, and I bet there are more than a few of you who were lucky enough to bag themselves a New Nintendo 3DS/Monster Hunter 4 Ultimate bundle. If you were one of those lucky kids, make sure you take extra special care of your little piece of history and take pride in the fact that you have one of the coolest pieces of Monster Hunter merchandise around!

 

Gravicool Options

Before we start talking about monsters, I want to write about a couple of nifty features that were introduced into the Japanese version of Monster Hunter 4 Ultimate and of course, are intact for the Western version. The first is an option to change the dialogue text speed from Normal to Instant. If you’ve played a Monster Hunter game before, you know that the text displays one letter at a time and while some players are okay with this, some players are pretty quick readers, so switching the option to Instant will display the dialogue all at once, allowing you to get through the conversation quickly.

The second option is something the localization team and I proposed to the Monster Hunter team once the localization started, although I suspect they had the same idea when we talked about it. We wanted an option to turn off Palico conversations during multiplayer because it felt intrusive when playing with other people because you and your partner’s Palicoes would be talking constantly. The option in the game is a slight compromise; you can toggle your partner’s Palico conversation on and off during multiplayer, but your Palico will still communicate with you.

 

  

Some new options were added to the Japanese and Western versions to streamline your gameplay experience

 

Finally, there’s also an option to turn off a portion of the tutorial messages found in the game. This was another request that the localization team and I sent to the team and we were very happy that they not only said yes, but even included it into the Japanese version of the game! Our work on this feature was more involved than the other ones; Monster Hunter 4 Ultimate’s lead designer Tokuda-san asked us if we could help mark all of the tutorial messages that should be hidden if this option was selected, so one diligent member of the localization team (thanks Graham!) took the time to sort out all of the tutorial dialogue to figure out what was necessary and what wasn’t. We discovered that there is a lot of story-related content, and you’ll see those no matter what, but tutorials teaching you about vitality, weapon sharpness, etc., won’t be displayed with this option turned on. For first-time Monster Hunter players I highly recommend NOT using this option, but if you’re a seasoned veteran you can use it without worry.

 

Fun in the Sun

Let’s talk about yet another new location you’ll visit frequently during your time in Monster Hunter 4 Ultimate—Sunsnug Isle! This islet is located just off the coast of Cheeko Sands, and is where your Reserve Palicoes will train or rest up when they’re not with you on a quest. Sunsnug Isle also houses the Casting Machine and the Meownster Hunters. The former is a giant, net-flinging machine that you and your Palicoes use to catch fish, which are used for various purposes. If you’re lucky, you might even get a special visit from everyone’s favorite hip-checking fishie!  Meownster Hunters are for special Palico-only quests where a group of Palicoes will go off and hunt up to three monsters in a row. Your Palicoes will bring back unique materials called Scraps that can be used to forge new Palico equipment, so it’s time well spent!

 

 

The name Sunsnug is pretty much consistent with the Japanese name Pokapoka (ã½ã‹ã½ã‹), which means “warmth throughout your body.” In fact, the Japanese phrase pokapoka shiite kaiteki (ã½ã‹ã½ã‹ã—ã¦å¿«é©) means “snug as a bug in a rug,” so we thought, heck, this IS a nice sunny island; Sunsnug would sound totally on point. We hope you agree!

 

You’re Gonna Need a Bigger Boat

Before you can send out a troop of Meownster Hunters from Sunsnug Isle, you’ll have to venture to the Frozen Seaway to save them from the jaws of doom—literally. You’ll first encounter the fearsome Zamtrios just as it’s about to devour a group of brave, but tasty, Palicoes. Mmmm! Zamtrios is a walking shark-like monster (NOPE) that can fire beams of pure ice at a hunter (NOPE x 2), swim underneath the ice and attack a hunter from below (NOPE x 3), and don an armor of solid ice when angry (NOPE x 4).

Did I mention it also balloons into a giant, rolling ball of ice-spewing shark flesh as a last resort?

 

 

Unlike monsters like Seltas and Tetsucabra, naming Zamtrios wasn’t all that difficult. Zamtrios came about because we liked the Za sound in the Japanese name, Zaboazagil , but we wanted to replace the gil part because it sounded too much like a fish in English, whereas the Japanese name was a combination of frozen and demon. You can see here how the Japanese name if Romanized would mean something totally different from what was intended. We kept the Za part of the name and then tacked on a Monster Hunter-esque os suffix at the end…and that was it. Pretty simple, eh?

The other name we came up with was Gnathalos, a combination of gnash and another Monster Hunter-esque suffix, thalos. We weren’t feeling that name too much, so I’m VERY happy that Zamtrios got approved. Once Zamtrios was settled on, naming the juvenile form was easy work. Again, we kept the Za part of the name and added mite because of its small stature to make Zamite.

 

Tigerstripe Zamtrios

The Zamtrios subspecies is one of my favorite monsters to fight in Monster Hunter 4 Ultimate. It’s fast, powerful and switches between its two forms constantly, unlike the original species, so the fight always stays interesting. It also gave me my favorite weapon in the game, the Desert Rose Charge Blade. Believe it peeps, that weapon is FINAL BOSS status.

 

 

We had three ideas for the name of the subspecies to start off: Dune, Tiger and Bronze. We thought Dune would work well since in Monster Hunter 3 Ultimate we had Sand Barioth, which was based on the habitat of the monster rather than characteristics or color. The subspecies can only be found in the Dunes, so we thought it was a good fit. Director Fujioka-san didn’t like this name or Bronze, but he liked the Tiger prefix since it matched the Japanese kanji name of the monster ( torazame , 蒎鮫), so he wanted us to keep working on that. We came back with Tigerstripe as an idea, which he liked a lot, and that was that!

That’s it for this week. Thanks for reading everyone! Next week I’ll talk more about some more little tweaks we made to the western version of the game, plus a couple of end-game monsters!

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Up to 75% off select PlayStation Resident Evil titles til Feb 10

Feb 03, 2015 // Minish Capcom

If the one-two punch of Resident Evil (remaster) and Revelations 2 has you in the mood for even MOAR RE, North American PlayStation owners can check out a hefty franchise sale going on from today through Feb 10.

50% OFF

Resident Evil 2 ($2.99)

Resident Evil 3: Nemesis ($2.99)

Darkside Chronicles HD ($7.49)

Umbrella Chronicles HD ($7.49)

Umbrella Chronicles HD Collection ($13.49)

66% OFF

Resident Evil 4 HD ($6.99)

RE5 Gold Edition ($9.99)

Resident Evil 6 ($6.99)

RE6 Ultimate Edition ($13.99)

Resident Evil HD bundle ($9.99, RE4HD + CVXHD)

RE Franchise Pack ($19.99, RE4HD + RE5G + RE6)

70% OFF

Code: Veronica X HD ($5.99)

75% OFF

RE Revelations ($9.99)

Resident Evil ORC ($9.99)

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Awesome Mega Man medley plus cat equals laughs

Feb 02, 2015 // GregaMan

Leila Elkhalidy is a YouTuber who posts lovely piano arrangements of game and anime tunes. If you haven’t heard her Mega Man 2 medley yet, it is well worth the seven minutes–especially when you consider all the trouble she had recording it! It seems that the first take was interrupted by her well-meaning cat, to hilarious effect.

Luckily, she eventually recorded a clean version, free of feline interruptions.

Uninterrupted version:

Love that Air Man!

If you like what you hear, she also did a lovely rendition of Proto Man’s theme, with its economic use of the “blue note”–he is “Blues” in Japan, after all.

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Capcom Unity Official Podcast: Episode 21

Jan 30, 2015 // GregaMan

Episode 21 of the podcast is ready for you to cram into those eager earholes! Listen here In this episode, Brelston and I chew the fat about  Resident Evil’s fantastic relaunch, as well as the latest news on  Resident Evil Revelations 2,  which is of course due out next month. 

Community Question:  (Taken from sherry_birkin’s thread ) What supporting RE character would you like to see make a comeback? Let us know in the comments, or in Sherry’s original thread linked above. One star commenter will receive this irreverent, “Evil is Watching” multi-purpose pouch. Have at it!

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Revelations 2 – Updating Barry

Jan 29, 2015 // Minish Capcom

A couple of months ago we took a look at how the dev team was updating Claire for 2015 . Today we have a similar look at Barry Burton!

My favorite part of this visit was learning about the man who acted as Barry’s mo-cap model – apparently he shares a few real-life similarities with ol’ Barry Burton.

Revelations 2 kicks off with Episode 1 on 2/24, with weekly episodes leading up to the 3/17 release date of Episode 4 and the retail disc (that contains all the episodes plus bonus content).

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MH4U mounting etiquette video by NCHProductions

Jan 29, 2015 // Yuri Araujo

So what to do when your fellow hunter has mounted the main target monster? Or better yet… what  NOT to do when that happens? The fine folks at NCHProductions have the answers to both scenarios and present them in their classic (and hilarious) animation style!

Loved that part about drinking a potion!

Anyways, if you haven’t seen it, we’ve also made a quick guide of 5 beginner tips for the MH4U  demo , including a short section on mounting, and Kogath put together a full guide over at the MH Wikia .

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New DmC: Definitive Edition gameplay showcases manual lock-on tactics

Jan 28, 2015 // GregaMan

Yay for Wednesdays! Catch another LIVE dose of  DmC: Definitive Edition gameplay today at 5:30pm PT, or if you can’t wait that long, catch a new glimpse at some hot, 60fps gameplay right after the jump, once again featuring the hack ‘n slash stylings of YouTuber Sam D (and a couple moments contributed by yours truly Innocent ).

Notes:

  • Footage is a mixture of the Xbox One and PS4 versions.
  • Music track is “Barbas Theme” off the DmC Noisia soundtrack.
  • 0:25 – Triple Angel Evade. This is new to Definitive Edition
  • 0:28 – Circling Osiris Streak – This was technically doable before, but much more practical to execute with the manual lock-on–pretty much works no matter what, as long as you’re locked on.
  • 0:40 – Caliber chasing. Doable without manual lock-on, but the hard tracking makes it a more reliable/exploitable(?) technique. Try it out and do cool things!
  • 0:44 – Another crazy circling Osiris Streak.
  • 0:56 – The action syncing up with the music here is what we call a “happy accident.”
  • 1:05 – Dodging to the side while locked onto an enemy will cause Dante to circle around the enemy, allowing all sorts of new tactics. Note the reduced input time for the Stinger, allowing me to dodge and sting all in one fluid motion. Dreamrunner doesn’t know what hit him. 
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Catch more DmC: Definitive Edition live this Wednesday

Jan 28, 2015 // GregaMan

Tune into Twitch   tomorrow and every  Wednesday for more  DmC: Definitive Edition gameplay brought to you straight from the Capcom office. The combo madness begins at 5:30pm PT (8:30pm ET), so crack open a beverage and bring your best and/or worst DmC:DE questions.