All right guys, I know you’ve been waiting for this one. The highly-anticipated revival of Strider now has an official release date!!
The game will release for PlayStation 3 and PlayStation 4 on Tuesday, February 18th, and Xbox 360, Xbox One, and PC on Wednesday, February 19th. It will go for $14.99 on all platforms.
Info on extra modes and new screens after the jump!
We’re also happy to reveal today that the game will feature some fun extras to elevate replayability. First, there are two new Challenge Modes:
Beacon Run This is a speed run-style racing mode that challenges players to get from checkpoint to checkpoint in record time, slashing their way through enemies all the while.
Survival Mode Test your combat skills and earn that Special-A Class ranking Hiryu’s known for by taking on progressively difficult waves of enemies while equipped with different ability loadouts.
Additionally, the game will support global leaderboards in both the Challenge Modes and the main Story Mode. That means you can compete with your friends, or random dudes in France. It also means Unity events!
Finally, we’ve got Costumes. Throughout the Story Mode, you’ll come across the costumes of fallen Striders. Once discovered, Hiryu will be able to wear them during the game. Find all the costumes to unlock a full array of cosmetic customization options, letting you choose your own style.
There you have it, guys! We’ve got two weeks to let our excitement hit critical mass!
Playstation Plus subscribers have a couple of ways to save money and earn PSN credit with Vita
Today’s the day, clean freaks! Dustforce has finally arrived to consoles, starting with PlayStation 3 and PS Vita, with full on cross-play and cross-save functionality. Looky at this launch trailer and get hype!
Dustforce – PS3 | PS VITA ($7.99 for PS Plus subscibers for a limited time!) Dustforce Demo – PS3 | PS Vita
Go and grab it now – IT’S ONLY $9.99! Actually, if you’re a PS Plus subscriber on this side of the ocean (US, Canada, Mexico, Brazil, probably even Wyoming) you can save 20% just by picking the game this week. Better still, if you purchased/plan to purchase OlliOlli, Dragonball Z: Battle of Z and/or TxK, you can earn additional cash credit with the PS Vita PLAY program from now through February 17th. Click here for more details.
Dustforce is a wonderful little thing indeed, and I think Capcom fans’ll certainly dig its charming brand of oldschool thrills, acrobatic precision, and the fantastic chiptunes soundtrack . Watch our “What is Dustforce?!” video below to get a better understanding of why the world fell in love with this indie darling on PC, then click on over to our Dustforce character guide once you’ve taken the game for a whirl. Seriously, you might need the insight once you get to the more difficult stages later in the game and the three packs of FREE DLC coming to the game . More info on all that very soon, so keep it tuned to Capcom Unity for more info.
In addition to the RE4 Chainsaw controller , this week you could also win a limited edition RE5 Sand (snow) Globe! Just gotta spend some Unity Points on tickets before Feb 6 and see if ya win!
There aren’t many more of these left in the office, so if you’re a fan of RE5, Chris, Sheva or just 5w337 1007, act fast!
My reason #2 for loving Monster Hunter fan art is that it can come in so many different flavours, and I think this adorable work by DeviantArtist TheSixLevelComboRing gives us a great taste of the cute side of MH .
Of course, reason #1 is that I love all things Monster Hunter … but hey – here’s an Akantor too!
Well, be sure to check out her full gallery (I’m a big fan of the hunter’s book piece) and see if you like some of the other stuff, but I actually have a question for you: which of the chibi monsters above is your favorite? Just curious 😉
Our office needed a little tidying up, so thank goodness we made these handy little mini-vacs in honor of Dustforce coming to PS Vita, PS3 and Xbox 360 starting TOMORROW…
How can you get one of these? Maybe even WIN one?! Oh, you’ll just have to stay tuned…
And just like that, January ends, February begins and we’re now one month closer to 2015 . But we still have time to start something new, so throughout February 2014 we will be dedicating our Monster Hunter Mondays to helping out new hunters! Tune in at the same time and same channel for some fun HR1 discussions.
We’ll be starting at 3pm PT and rotating the cast at 4pm PT , so make sure you hop on the stream chat, in case we have a spot open. As usual, we’ll be at Help D Lobby 10 .
And if you’re interested in helping or need help, I’ll be posting the sign-up thread on Friday, February 7th .
It’s quite difficult to piece together the early days of arcade and console gaming. Details are sketchy, records are tough to come by and actual aged assets are more likely to be crammed in a cabinet instead of preciously cared for in a museum.
So in most cases, what you gotta do is rely on word of mouth. You gotta talk to the people who were there. Welp, this thorough Polygon article does just that, grabbing folks who lived through the whirlwind success of Street Fighter II back in the early and mid ’90s.
You’ll recognize several names, discover new ones and see some amazing pieces of art along the way. Great reading, and as someone who experienced SFII’s staggering popularity through arcades, SNES ports and seeing the Van-Damme movie on opening night, this is especially compelling.
Gorgeous landscapes made even prettier with the power of hardcore cleanliness!
You know Dustforce is nearly upon us, right? For those who are still unaware , the game is pretty galdern gorgeous. That said, I started to feel like I was posting imagery mainly featuring dark greens, grays, and blues thus far, so I wanted to amend that oversight right here and now. Stupid me, there’s so much more color to encounter throughout this charming little indie!
Below you’ll find a bunch of comparatively vibrant screenshots from generally tougher stages you’ll unlock post launch (starting February 4th on PS Vita and PS3, BTW) in Dustforce’s three packs of FREE DLC. Click them pics to enlarge and enjoy!
Dustforce is out starting on Feb. 4th on PS Vita and PS3 with full Cross-play (with Xbox 360 coming soon thereafter.) Head here to see more Dustforce art and click here to see how to save a little bit of money on the game with the PlayStation Vita PLAY. More official Dustforcery here .
It’s been crazy good week for Monster Hunter fans with Monster Hunter 4 Ultimate being revealed, the MH3U sale , MH Illustrations 2 coming out and a nice little Unity raffle for y’all… but to top it off, let’s end the week with a Special Friday Hunt and live stream of Monster Hunter 3 Ultimate !
The idea here is to spend a couple of hours playing Monster Hunter 3 Ultimate online with you guys and live streaming it on twitch.tv/capcomunity . Think extended Monster Hunter Mondays… but on a Friday. We’ll be live at 1pm Pacific Time .
But wait! To celebrate and help the new hunters that just bought the game (through the eShop sale or otherwise) we’re also going to start the ball rolling on a new idea: the Help a Hunter initiative!
So starting this Monday, February 3rd , and going throughout the month of February, we will dedicate our Monster Hunter Mondays streams to helping out those fresh-off-the-boat hunters that just got the game. If you’re interested in learning more or signing up just head over to this thread .
With the ultimate PC version of Resident Evil 4 less than a month away, it seems prudent to finally offer up my sealed GameCube chainsaw controller – a true 2005 relic!
To enter : Submit a photo (either in the comments below or via a private message to my Unity account) of your Resident Evil collection, but with specific emphasis on Leon and especially anything RE4 related. The photo with the most Leon / RE4 stuff, plus with a nice composition, will be the winner. I’ll be the judge so… impress me!
Who’s eligible: You should read the general rules here , but this is open to North America and EU folks. Just get your photo to me before February 8, 2014
Today’s throwback is a bit more recent than the usual fare, dating back to just 2009. Ugh, that’s already five years ago. Ugh.
Anyway, it’s Bionic Commando, the 3D reboot that turned our hero Nathan “Rad” Spencer into a dred-having, wife-equipping rebel with something to prove. Tune into Twitch from 3pm PT and watch me have honest, unironic fun with this game!
Meanwhile, chat about your Bionic Commando memories in this thread .
There’s an upcoming location test in Taipei in which fans there will get to play the latest build of Ultra Street Fighter IV. While there, players will get to see the changes for their favorite characters. We then thought, “why not let those who aren’t able to go to the location test see the change list? That way, they can follow how their character is progressing.” So, without further ado, here is the latest character change list.
In addition to the changes for the 39 characters, I’ve also included an explanation of how the new battle mechanics work. This is a long post, so hold that scroll bar down if you’re looking for a particular character.
System
Delay standing
Can only be performed against hard knockdown attacks
Can be performed by pressing any two buttons as the character hits the ground
The word “Technical” will be displayed if performed properly
Characters remain on the ground for 11 frames longer than normal
Red Focus
Performed by pressing light punch + middle punch + middle kick
Takes up two meters
Can absorb an infinite number of attacks
Damage absorbed builds the Ultra meter at 2x normal speed
Does 1.5x damage of a character’s normal focus attack
Level 1 and 2 are the same as normal focus and armor effect fades when you release the buttons
Level 3 has armor effect until the attack is active
EX Red Focus
Performed by pressing light punch + middle punch + middle kick
Takes three meters to perform
Does 1.5x damage of a character’s normal focus attack
Level 1 crumples the opponent instantly
Ultra Combo Double
Allows characters the ability to use both Ultra simultaneously
Characters either do 75% damage or 60% damage of their normal Ultra damage
Character classified under the 60% damage are: Zangief, Cammy, Fei Long, T.Hawk, Makoto, Hakan, Dhalsim, Rose, Akuma, E.Honda, and Hugo
Characters classified under the 75% damage are: All remaining characters
Abel
Close Standing Heavy Punch: First attack’s hitbox extended downwards hitting crouching characters much more consistently
Far Standing Heavy Kick: Attack comes out faster (14F-> 13F)
Far Standing Heavy Kick: Attack is active longer (2F-> 3F)
EX Falling Sky: Attack is active longer (2F-> 3F)
EX Falling Sky: Extended Invincibility on Upper Body (6-7F to 6-8F)
Heartless: Attack is active longer (2F-> 4F)
Soulless: Ultra now connects when performed after crouching HP with opponent in the corner
Adon
Close Hard Kick: Hit box expanded at the tip to increase usefulness
Forward+MP: Frame advantage on hit reduced (4F-> 3F)
Light Kick Rising Jaguar: Opponents float a little higher after the second hit allowing to combo into another light kick Rising Jaguar more consistently near the corner
Light and Medium Jaguar Kick: Damage has been changed from 140-> 130
Light/Medium Jaguar Kick: Block damage changed to 33
Hard Kick Jaguar Kick: Damage has been changed from 130-> 120
Hard Jaguar Kick: Block damage changed to 30
Light/Medium/Hard/EX Airborne Jaguar Kick: Now does less block damage (20-> 10)
Jaguar Revolver: Distance traveled from second kick on reduced to reduce it going over opponents