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Resident Evil 7 biohazard short video series

Oct 14, 2016 // Kellen Haney

You’ve heard the chilling song . You’ve witnessed a woman’s desperate attempt to escape . You’ve met the Baker family . Now, it’s time to get an additional glimpse into the old plantation house of Resident Evil 7 biohazard with our short video series introducing just a few elements of what you can expect in the full game. You can find additional videos after the jump!

We’ll be keeping this playlist updated with new videos as they become available, so be sure to stay tuned. And don’t forget, you can stay up to date on all the latest Resident Evil 7 biohazard news at our Facebook and Twitter pages as well! Resident Evil 7 biohazard launches January 24th, 2017 on PlayStation 4, Xbox One, and PC.

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RE 20th Anniversary Continues with the Resident Evil Escape Experience

Oct 13, 2016 // Kellen Haney

October is a month dedicated to scares and spooks, and a popular time for people to revisit some of their favorite horror franchises. As part of the Resident Evil series’ 20 th anniversary, Capcom is teaming up with iam8bit to bring the franchise to life as an interactive escape room with the Resident Evil Escape Experience! There are no tricks here, just a special treat for RE fans in the Los Angeles area from October 20th to November 6th. Check out a unique escape game experience themed around the popular survival horror series as you attempt to escape a series of rooms full of scares and secrets. While no previous or in-depth knowledge is needed to enjoy the escape room, fans will definitely notice some obvious and obscure nods to various Resident Evil games, including the upcoming Resident Evil 7 biohazard. This special escape game experience will be running for a limited time for the next few weeks, including Halloween weekend, so be sure to grab tickets today! Need more info? Read on.

There’s more to see than just the escape game itself, as iam8bit will have an art gallery featuring unique Resident Evil-themed art in a celebration of the series’ 20th anniversary. Limited edition art prints art and other exclusive merchandise will be available for sale in limited quantities, as well. Tickets for the event will be going for $35 per person, with a limited number of spots for each session from October 20th through November 6th. If you’re interested, be sure to grab your friends and tickets to see if you can successfully survive and escape!

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Monster Hunter Generations – October Free DLC pack

Oct 07, 2016 // Yuri Araujo

Expand your hunting arsenal and wardrobe just in time for Halloween with the October free DLC pack!

Now, usually our fancy costumes aren’t of the spooky variety—besides the Zombie-kun Felyne—but part of the fun of dressing up is pretending to be your favorite hero; and we already have plenty of those. This month, we add to that list with the exclusive Fire Emblem collaboration gear for your hunters as well as Felyne suits of armor resembling Mega Man and Arthur, from Ghosts ‘n Goblins.

Check out the full list of DLC quests and rewards below, but also keep in mind all the content we dropped in the previous months when you start thinking about your hunting outfit for the end of the month.

 

REGULAR QUESTS

Quest : (HIGH) Fire Emblem: Warding Despair
Objective : Hunt a Hyper Silver Rathalos
Rewards:
 Lodestar Set
 Falchion

Quest : (HIGH) Ghosts ‘n Goblins: Seeing Red
Objective : Hunt a Hyper Rathalos
Rewards:
 F Arthur Set

Quest : (HIGH) Mega Man: Yellow Devil
Objective : Hunt a Hyper Royal Ludroth
Rewards:
 F Rushing Hammer, F Mega Set

 

Quest : (HIGH) Blazing Thunder at USJ
Objective : Hunt a Hyper Astalos and a Hyper Glavenus
Rewards:
 Star Rook Set
 Promising / Halcyon / Lucid / Dreamy Sets (High Rank)
 Starlight Axe
 F Star Set 

Quest : (HIGH) Dance of Dreams at USJ
Objective : Hunt a Mizutsune and a Malfestio
Rewards:
 Blue Star Set
 Starlight Gate
 F Supreme Set 

Quest : (HIGH) Famitsu: Mizutsune Feature
Objective : Hunt 3 Mizutsunes
Rewards:
 Fox Blade
 Fox Select
 Brain Fox
 Platinum Trophy
 Switch Fox
 Charge Fox

Quest : (HIGH) It Would Be a Shame If…
Objective : Hunt a Hyper Shogun Ceanataur

——————————————————————————————–

PROWLER QUESTS

Quest : (LOW) CoroCoro: Lost in the Swamp
Objective : Slay a total of 20 Ceanataurs and Iopreys
Rewards:
 F Zombie-kun Set

Quest : (HIGH) Fan Club: Arena Action
Objective : Hunt an Arzuros, a Lagombi, a Volvidon and a Bulldrome
Rewards:
 F Fan Megaphone, F Meowniac’s Mask, F Fan Top
 F Tenderpaw Clog, F Pep Squad Set

Quest : (HIGH) Too Hot to Handle
Objective : Deliver 2 Powderstones
Rewards:
 F Postman Set

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ARENA CHALLENGES

Quest : Event: Slay a Glavenus
Objective : Slay a Glavenus

Quest : Event: Slay a Mizutsune
Objective : Slay a Mizutsune

Quest : Event: Slay a Lagiacrus
Objective : Slay a Lagiacrus

Quest : Event: Slay an Astalos
Objective : Slay an Astalos

Quest : Event: Slay a Gammoth
Objective : Slay a Gammoth

——————————————————————————————–

EXTRAS

9x Guild Card Titles
1x Guild Card Pose
4x Guild Card Backgrounds
1x Pet Costume: Pumpkin PJs

——————————————————————————————–

SPECIAL PALICOES

Zombie Cat
Nekki

——————————————————————————————–

ITEMS: ADVANCED PACK

99x Honey
20x Mega Potion
20x Mega Demondrug
20x Mega Dash Juice
20x Max Potion
10x Ancient Potion
20x Hunter’s Drink
50x Golden Egg
30x Slickaxe
30x Heavy Armor Sphere

To access the free DLC, load your copy of Monster Hunter Generations and select the Download menu from the start screen and follow the steps to download all the treats. After that, load your character and talk to the following NPCs for each type of content:

  • Take on Regular Quests and Prowler Quests from the Wycademy Gal at the Hunters Hub;
  • Take on Challenge Quests from the Arena Instructor at the Hunters Hub;
  • Purchase Extras by using Wycademy Points from the Trader at the Palico Ranch (select “Limited Goods” option);
  • Hire Special Palicoes from the Meowstress, Grandmeow or Grandmyama at all four villages;
  • Claim Item Packs from your Housekeeper (select the “Claim Items” option);

And remember, we’ll have more DLC coming your way on the first Friday of the each month through the beginning of 2017… and it’s all free! Check back on November 4th for the content batch. In the meantime, happy hunting!

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Mega Man X2 dashes its way into the Nintendo 3DS Virtual Console (NA)

Oct 06, 2016 // Yuri Araujo

New Nintendo 3DS owners and retro gamers, rejoice!  Mega Man X2 is now available on the North American Virtual Console!

The game goes for just US$7.99 , but in keeping with a #ThrowbackThursday spirit, here’s what I think makes this game really special and worth revisiting:

1) Green Biker Dude

The game starts you off on one of them futuristic hover bikes, and that’s already pretty rad… but notice the Reploid in the background? Some say that Maverick Hunter–now popularly known as  Green Biker Dude is destroyed in the first few seconds of the game. Pretty grim for a KA-rated game at that time, but the good news is now Green Biker Dude lives on forever as meme .

2) Dash from the beginning

The original  Mega Man X , also available on the Virtual Console , gave our beloved Mega Man gameplay mechanics a velocity boost, allowing the dev team to add more platforming challenges and faster enemies. It was amazing, but you had to get that through the Dash Boots Upgrade. Now, in  MMX2 , you get that from the very beginning of the game!

And the cool thing is the Dash Boots Upgrade is still a part of  MMX2 , but this time, it gives you an Air Dash; literally my favorite video game mechanic of all time.

3) Wheel Gator

Actually, not much to say here; I just really like his name and design, and for some reason, every time MMX2 gets brought up, I immediately think of this guy. Anyways, since we’re on the topic of  MMX2 Mavericks, which one’s your favorite?

4) X-Hunters

Violen, Serges and Agile; throughout the game, this trio would chase X down, appearing in random stages, providing an extra level of challenge. Defeating them wasn’t the easiest feat–especially if you were having a bad run and encountered them with your health on the low end–but it really paid off in the end. However, if you  don’t defeat them…

5) Battle against Zero

In the first  MMX , we get to see Zero come in, save the day in the beginning and make an ultimate sacrifice at the end. In this game, Zero is allegedly dead, but you have the opportunity to rebuild him by defeating the aforementioned X-Hunters; failing to do so will result in Zero being reconstructed and reprogrammed for pure evil… and you have to deal with it. This is the first time we get to fight against Zero, making it an extra special moment. It’s also the first time we get to see him using the Z-Saber!

6) Shoryuken!

Mega Man X gave us the overpowered  Hadouken Mega Man X2  builds upon that tradition bringing us the mighty  Shoryuken ! Judging by the GIF above, I’d say it’s worth the trouble of chasing it down. 😉

Well, that about covers it from my side.  MMX2 fans out there, let us know your favorite moments/features in the comments.

And for those of you interested in picking up this Super Nintendo classic, hit up the Nintendo eShop on your New Nintendo 3DS or Wii U  for just  US$7.99 .

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Save up to 80% in the Resident Evil 20th Anniversary Sale on North American PSN!

Oct 04, 2016 // Kellen Haney

The Resident Evil 20th Anniversary festivities continue! With the U.S. Truck Tour in full swing and Resident Evil 7 biohazard just a few months away, now is a great time to catch up on the Resident Evil franchise with a huge number of Resident Evil games and DLC on sale on North American PSN, including the recently released Resident Evil 5 and Resident Evil 6 on PS4.  Hit the jump for the full list!

PS4

Resident Evil 5

$19.99

$13.99

Resident Evil 6

$19.99

$11.99

Umbrella Corps

$29.99

$15.00

Umbrella Corps Deluxe Edition

$39.99

$20.00

Umbrella Corps Upgrade Pack

$14.99

$7.50

Resident Evil Deluxe Origins Bundle (REHD, RE0,RE0 Costume Pack)

$39.99

$23.99

Resident Evil 0

$19.99

$11.99

Resident Evil 0 Complete Costume Pack

$9.99

$5.00

Resident Evil 0  Costume Pack 4

$2.99

$2.48

Resident Evil 0  Costume Pack 3

$2.99

$2.48

Resident Evil

$19.99

$10.00

Resident Evil Revelations 2 Deluxe Edition

$29.99

$15.00

Resident Evil Revelations 2 Season Pass

$19.99

$8.00

Resident Evil Revelations 2 Episode Two: Contemplation

$5.99

$3.00

Resident Evil Revelations 2 Episode Three: Judgement

$5.99

$3.00

Resident Evil Revelations 2 Episode Four: Metamorphosis

$5.99

$3.00

Resident Evil Revelations 2 Extra Episode: The Struggle

$4.99

$2.50

Resident Evil Revelations 2 Extra Episode: Little Miss

$4.99

$2.50

Resident Evil Revelations 2 Costume Pack

$9.99

$5.00

Resident Evil Revelations 2 Raid Mode: Throwback Map Pack

$4.99

$2.50

Resident Evil Revelations 2 Raid Mode: Life Crystals x25

$3.99

$2.00

 

PS3

Resident Evil Deluxe Origins Bundle (REHD, RE0,RE0 Costume Pack)

$39.99

$21.99

Resident Evil 0

$19.99

$10.99

Resident Evil 0 Complete Costume Pack

$9.99

$5.00

Resident Evil 0  Costume Pack 4

$2.99

$2.48

Resident Evil 0  Costume Pack 3

$2.99

$2.48

Resident Evil 4

$19.99

$10.00

Resident Evil 5 Gold Edition

$29.99

$15.00

Resident Evil® 5 Lost in Nightmares

$4.99

$2.50

Resident Evil® 5 Desperate Escape

$4.99

$2.50

Resident Evil® 5 Versus Mode

$4.99

$2.50

Resident Evil 5 Untold Stories Bundle

$12.49

$6.49

Resident Evil 6

$19.99

$8.00

Resident Evil 6 Ultimate Edition

$27.99

$10.08

Resident Evil® 6 Mode Bundle Pack

$9.99

$5.00

Resident Evil® 6  Onslaught Game Mode

$3.99

$2.00

Resident Evil® 6  Predator Game Mode

$3.99

$2.00

Resident Evil® 6  Siege Game Mode

$3.99

$2.00

Resident Evil® 6  Stage Map Bundle

$4.99

$2.50

Resident Evil® 6 Survivors Game Mode

$3.99

$2.00

Resident Evil Operation Raccoon City

$19.99

$4.00

Resident Evil® Operation Raccoon City Echo Six Expansion Pack 1

$9.99

$5.00

Resident Evil® Operation Raccoon City Echo Six Expansion Pack 2

$9.99

$5.00

Resident Evil® Operation Raccoon City Weapon Stash

$4.99

$2.50

Resident Evil

$19.99

$10.00

Resident Evil Revelations

$29.99

$7.50

Resident Evil CODE: Veronica X

$19.99

$4.00

Resident Evil Umbrella Chronicles

$14.99

$3.00

Resident Evil The Darkside Chronicles

$14.99

$3.00

Resident Evil Revelations 2 Deluxe Edition

$29.99

$12.00

Resident Evil Revelations 2 Season Pass

$19.99

$7.00

Resident Evil Revelations 2 Episode Two: Contemplation

$5.99

$3.00

Resident Evil Revelations 2 Episode Three: Judgement

$5.99

$3.00

Resident Evil Revelations 2 Episode Four: Metamorphosis

$5.99

$3.00

Resident Evil Revelations 2 Extra Episode: The Struggle

$4.99

$2.50

Resident Evil Revelations 2 Extra Episode: Little Miss

$4.99

$2.50

Resident Evil Revelations 2 Costume Pack

$9.99

$5.00

Resident Evil Revelations 2 Raid Mode: Throwback Map Pack

$4.99

$2.50

Resident Evil Revelations 2 Raid Mode: Life Crystals x25

$3.99

$2.00

Resident Evil HD Bundle

$29.99

$12.00

Resident Evil Chronicles HD Collection

$26.99

$5.94

Resident Evil Franchise Pack

$59.99

$30.00

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Get spooked out at Capcom’s NYCC 2016 booth

Oct 04, 2016 // Yuri Araujo

Capcom is headed to New York Comic Con this weekend (Oct 6 – Oct 9), and this year the main theme for our booth ( #1420 ) is scary and spooky video games! Details below.

Resident Evil 7 biohazard

Starting off with the real scary stuff, we’re bringing you a terrifying VR demo of Resident Evil 7 biohazard. The disturbing “Lantern” demo makes its US event debut at NYCC. This is a great way to better get to know the recently introduced Marguerite of the unsettling Baker family in a playable found footage section from the game. You can meet the Bakers in this lovely trailer, where they seem very concerned about how much you’ve been eating lately.

Coming January 24, 2017 – PlayStation 4 (with full game optionally playable in PS VR), Xbox One and Windows PC

Dead Rising 4

Now, moving on to a light-hearted take on the scary and grim reality of a zombie apocalypse… where the dead rise. The Dead Rising 4 show floor demo puts you in the shoes of Frank West, who, in turn, puts himself in new shoes—the EXO Suit—that turn out to be a great tool for kicking some serious undead butt.

Coming December 6, 2016 – Xbox One and Windows PC

Street Fighter V

Finally, adding a dash of spookiness to the otherwise not-scary-at-all Street Fighter V, you get to have early hands-on with the upcoming Premium Halloween costumes and Halloween-themed stage . And if you fancy yourself a competitive player, join our various on-site daily tournaments where winners can take home exclusive PlayStation 4 faceplates!

So if you’re attending NYCC this weekend, be sure to stop by our booth ( #1420 ) and check our games out!

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October Brings Spook-Tacular Street Fighter V Update

Oct 03, 2016 // Harrison Young

Hello Saikyo Dojo Trainees!

It’s October and with that comes a spook-tacular Street Fighter V update.

We’re happy to announce seven new Premium Halloween costumes and a special Halloween-themed version of the Russia stage for Street Fighter V. After the jump you’ll notice jack-o’-lanterns, gravestones, zombie Cossack dancers and perhaps a familiar face or two in the background! 

 

Each Premium Halloween costume is priced at $3.99 / €3.99 / £3.29 and the Halloween stage is priced at $1.99 / €1.99 / £1.29 or 40K Fight Money. As previously announced, all premium costumes from here on out will include colors 1-10. This special Halloween content will only be available for a limited time starting October 11 th until November 29 th so be sure to grab them on the PlayStation and Steam Stores to partake in the festivities.

Street Fighter V will also be making its way to New York Comic Con (Booth #1420) this week and we will be hosting several tournaments throughout the show, where winners will take home a limited edition PlayStation 4 faceplate. Attendees will also have a chance to try out all of the Halloween content for free at the Capcom booth before it is officially released on October 11 th.

 

Happy Halloween from all of us here at Capcom! Be sure to stay tuned as we have more announcements coming soon. For the latest updates, follow us on  Facebook  and  Twitter

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Ace Attorney Character Profiles: Larry Butz and Miles Edgeworth

Oct 03, 2016 // Kellen Haney

“When something smells…”
Series veterans will know exactly how to end that sentence, but newer attorneys may not have heard of Larry Butz until playing Turnabout Time Traveler, a full-length DLC case for Phoenix Wright: Ace Attorney – Spirit of Justice released just last week. It’s time to turn back the clock and take a closer look at both of Phoenix’s childhood friends with an encore profile for Larry Butz and Chief Prosecutor Miles Edgeworth!

Way back in Phoenix’s profile , we mentioned the impact that Larry had on Phoenix’s career, detailed during the events of Phoenix Wright: Ace Attorney. In fact, Phoenix’s very first case as a lead attorney was defending Larry against accusations of murdering his girlfriend, Cindy Stone. Larry didn’t make things any easier on himself during the trial, though, with his sour attitude and constant need to talk doing him more harm than good!

(From Phoenix Wright: Ace Attorney Trilogy )

Despite Larry’s constant outbursts almost spelling defeat for Phoenix, the fledgling attorney was able to find the truth of the matter, delivering a decisive blow to the prosecution and proving Larry’s innocence.

( From Phoenix Wright: Ace Attorney Trilogy )

Since then, Larry has managed to bounce back, though it seems as though he’s learned very little about how to keep his mouth shut and his personality in check. In fact, he’s popped up during a few of Phoenix’s investigations, having been spotted selling hot dogs during an incident at Gourd Lake, working as a security guard for KB security when the Sacred Urn of Kurain Village was stolen, and later billing himself a children’s picture book artist under the pseudonym Laurice Deauxnim. Even so, it seemed like wherever trouble was, Larry was there, too. And as they’ve said ever since grade school, when something smells… it’s usually the Butz.

The long-standing saying seems to be the case in the recently released DLC chapter, Turnabout Time Traveler, when Larry insists that he’s about to marry a woman who’s not only already betrothed, but is also suspected of murder – and that’s after she says she travelled through time!

Of course, the history of Phoenix and Larry goes back even further than that first court case, with Larry being one of the people who came to Phoenix’s defense when he was accused of stealing in a classroom trial. The other person to defend Phoenix was none other than Phoenix’s long-time rival….

Chief Prosecutor Miles Edgeworth.

Edgeworth has had a long and illustrious career as a prosecutor, despite being the son of a well-known defense attorney, Gregory Edgeworth. After an incident involving his father when he was younger, Edgeworth was taken under the wing of the ruthless prosecutor, Manfred von Karma. While he initially spent the rest of his childhood and teenage years in Germany, Edgeworth returned to the United States as a fully-fledged prosecutor at just 20 years old. Believing that the only way to achieve justice was to prove everyone guilty, Edgeworth maintained a perfect record throughout his early years, oftentimes in spite of accusations that he had resorted to unscrupulous methods to achieve guilty verdicts. Earning the nickname of “Demon Attorney,” Edgeworth remained undefeated until the trial of Maya Fey put him in a direct showdown with his childhood classmate and friend, Phoenix Wright.

(From Phoenix Wright: Ace Attorney Trilogy )

The result of the trial rattled Edgeworth to his core, with a series of cases and events that followed eventually causing him to leave the prosecutor’s office – and the country altogether, leaving only a distressing note in his absence. However, after traveling abroad, Edgeworth eventually returned with a new outlook – he no longer wished to see every suspect guilty, but rather looked to find the truth of each case he was assigned to and determine a person’s guilt based on facts.

By Spirit of Justice, Edgeworth’s skills have seen him promoted to the position of Chief Prosecutor, where he is keeping a watchful eye on the prosecutor’s office and occasionally taking on investigations of his own. It seems as though he doesn’t set foot in court too much these days with the responsibilities he has now. Even so, circumstances have forced Edgeworth’s hand and he must now take on Phoenix in court as a prosecutor during the events of Turnabout Time Traveler! If you haven’t checked it out yet, you can grab it now and see if the “Demon Attorney” has lost his edge (spoiler: nope).

(From the Turnabout Time Traveler DLC case for Phoenix Wright: Ace Attorney – Spirit of Justice )

And that’s it – our final set of profiles for Phoenix Wright: Ace Attorney – Spirit of Justice. I don’t think I’m alone as an Ace Attorney fan in saying I wish I could travel back in time myself to rediscover all the zany characters and stories of the franchise, let alone the characters, returning and new, in Spirit of Justice. To all the ace attorneys out there who have been there from the start, those who have only just picked up the series with Spirit of Justice, and those who just needed a bit of a refresher, thank you for reading through and learning more about these wonderful characters. We’ve finally reached the end, which means there’s only one thing left to do. Say it with me now:

OBJECTION!

Want to learn more about the other characters in Spirit of Justice? We’ve got you covered:

Phoenix Wright and Rayfa Padma Khura’in

Maya Fey and Ahbli Ur’gaid

Apollo Justice and Nahyuta Sahdmadhi

Athena Cykes and Roger Retinz

Trucy Wright and Bonny de Famme

Ema Skye and Forensics

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Game Informer & Capcom’s Resident Evil 4 Super Replay

Oct 02, 2016 // Tim

Update:  Episode 11 – the exciting conclusion to this Super Replay – is now available. Thanks so much to the Capcom-Unity and Game Informer communities for watching!

Capcom and the intrepid editors of Game Informer have united once again to play through the entire epic that is Resident Evil 4. Now is the perfect time to return to RE4, with the classic third-person horror title coming to PlayStation 4 and Xbox One this week, August 30 (for just $19.99!).

I’m excited to join Game Informer’s talented Super Replay editorial crew – Andrew Reiner, Jeff Cork, Kyle Hilliard, & more – for this marathon playthrough series. For the uninitiated, I worked at Game Informer before joining the lovely Capcom team, and spent many hours recording Replay episodes. Resident Evil 4 was always high on my list of dream games to feature on Super Replay, and I’m ecstatic we are making it happen.

Capcom and Game Informer have a rich history of partnering up for Super Replays. Greg Moore joined the GI crew to play through all of Mega Man Legends 2 , and Brett Elston helped GI survive Resident Evil Code: Veronica . I’m honored to continue the tradition!

New episodes of the Resident Evil 4 Super Replay will be airing on Sundays and Wednesdays until the evil Saddler is nothing more than a smoking pile of robe. You can check out new episodes by returning to this blog, visiting Game Informer’s website , or subscribing to GI’s YouTube channel . We encourage you, the RE community, to play along and reminisce on this classic in the comments from episode to episode.

With no further ado, let’s join Leon S. Kennedy on this fated mission to rescue the President’s daughter from the deadly Ganados…

Episode 11 (Final Episode)

Episode 10

Episode 9

Episode 8

Episode 7

Episode 6

Episode 5

Episode 4

Episode 3

Episode 2


Episode 1

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One Grand Finale – Weddings, Rakugo, and Succession

Oct 01, 2016 // Janet Hsu

Hello, and welcome to the final development and localization blog for Phoenix Wright: Ace Attorney – Spirit of Justice. It’s been a wild ride, and these last 8 weeks have been a blast! And what better way to end than with the release of the full-length Special Episode, “Turnabout Time Traveler?” I don’t want to say too much about it since Mr. Eguchi will be telling you all about it in a bit. In addition, we’ll have some final words from Mr. Yamazaki, and then I’ve got some extra cultural info for all of you regarding Episode 4 and rakugo ! Are you ready? Because here we go!

First up is Mr. Eguchi, the main writer of the Special Episode. If you haven’t played it yet, I hope his summary will convince you to check it out!

 ——————————————————

 Welcome to the Special Episode: “Turnabout Time Traveler”!

 

Hello to all you Ace Attorney fans out there! I’m Masakazu Eguchi of Mr. Famous fame!

What? You have no idea who I am? Oh, sorry…

As fate would have it, I was able to write for the Ace Attorney series this time for Spirit of Justice. The Ace Attorney series features a different kind of charm and style from what I’m used to, so writing for it made me face a variety of writing challenges that are very different from the RPGs I am used to writing, so my experience on this title was invaluable to me.

Yup, I sure faced a lot of things during my time on this title. Even though I made sure to go on a run every morning and managed to lose 10 kg (22 lbs), once things got really busy, all I had time to eat was tsukemen (ramen in dipping sauce). So before I knew it, I’d regained 7 of those 10 kg (15.5 lbs)… And when all I needed was for the doctor to remove a polyp, I ended up getting hospitalized for the first time in my entire life….

All that’s coming to mind right now are things completely unrelated to Ace Attorney… Oops. I’m sure you’re not here to hear about my personal life, so I’d better get to my three-part detailed thoughts and analysis on what I’ve learned through my two years of writing for Ace Attorney!

…What? You don’t want to hear that much, either?

Then I’ll talk about the main game. There are so many interesting things I’d love to share… Hmm… What should I start with…?

…What? No spoilers? So that’s no good either?

All right, then what can I talk about? Hmm…

How about the DLC Special Episode “Turnabout Time Traveler”…? Yeah! I can talk about that! I can talk about the Special Episode that was released yesterday! You really must get it! I put everything I had into writing it, so I’m counting on you to catch my hot fastball!

So, would you like to know what kind of story it is? Yeah, I bet you do!

…What? But without any spoilers?

All right, and don’t worry – I joke around a lot but I’m actually a really tight-lipped person.

Now then, let’s talk about the true ending of “Turnabout Time Traveler”…!

…I kid, I kid!

OK, OK, I’ll get serious now, so please stop giving me that death stare!

All right, let’s start again with a little about the Special Episode!

***********************************************

…But before that, I just want to warn you that you have to clear Episode 1 “The Foreign Turnabout” before you can play “Turnabout Time Traveler.”

**********************************************

Now first, an overview of the case.

The crime takes place inside a wedding banquet hall, but it’s no ordinary banquet hall – it’s actually located on an airship!

This is completely unrelated, but as an aside, it was really tough working on this episode because sometimes I would type ã‘ã£ã“ã‚“ ( kekkon ) with the intention of producing the kanji for “wedding” (çµå©š), but I would wind up with the word “blood spatter” (è¡€ç—-) instead. You really have to watch out that you’re selecting the right kanji when writing for the AA series.

[Note: When you type in Japanese on a PC , the most common input method is to type the word you want in romaji (Roman letters), and then hit the space bar to convert it into the kanji you want. But oftentimes, your OS will remember which kanji you chose the last time instead of picking the more logical kanji for the sentence and set that as the first option. So if you’re not careful and just hit “Enter” to accept the conversion, you could accidentally choose the completely wrong word.]

The defendant this time is the bride of the ball, Ms. Ellen Wyatt, and – get this – she claims to be a time traveler!

So, this case involves a murder in a flying banquet hall, and the defendant bride is also a time traveler…! Yes, the whole thing already smells a little suspect, doesn’t it?

Well, the one defending Ms. Wyatt will be our beloved Phoenix Wright, while the prosecution will be handled by his eternal rival, Miles Edgeworth!

I bet that got your blood pumping!

But that’s not all! After all that time away in Khura’in, Maya Fey will finally be back on her home turf as Phoenix’s assistant! Plus, when something smells, you know who’s sure to be lurking nearby… That’s right – Larry Butz also makes his long-awaited return!

Sorry for yet another aside, but I’ve gotta say that Larry is one crazy guy. He got into all sorts of trouble in the previous games, but boy does he get up to stuff in “Turnabout Time Traveler,” too. But you’ll forgive his crazy antics since, well, it’s Larry, right? There aren’t many characters like him, are there? So, thank you, Larry for being just the troublemaker I needed you to be!

With the gang all finally reunited, it’s time to party as they fly, move, break, and mend things in their latest adventure!

And what of the time traveling mystery? Well, I encourage you to pull back the intricate veil on that and discover the truth for yourself!

Hmm… I wonder if that description was enough to convince you to download this Special Episode…?

But really! Rest assured! True love and great sadness resides in the shadows of the gorgeous wedding reception. Tears will spill and fall. And strong hatred and murderous intent will even make an appearance!

I can’t write any more without getting into huge spoilers territory, so I’ll have to leave it here. And that about wraps up our time together here today. I hope you’ve enjoyed it and I’ll see you in Spirit of Justice !

——————————————————

HOLD IT!

Not so fast, Mr. Famous! You have some things to answer for! Mainly, all that rakugo in Episode 4!

But just in case someone hasn’t finished playing episode 4 yet, let’s have a few closing words from Mr. Yamazaki first about the ending of the game and the future of the Ace Attorney series before I head into spoilertastic territory!

Take it away, Mr. Yamazaki!

—————————————————–

Fifteen-Years’-Worth of Thanks

Hi everyone, this is Takeshi Yamazaki, the director of Spirit of Justice .

This is the last installment of these dev blogs, and I want to thank you for reading each and every one of them. I sincerely hope that through these blogs, you have been able to see the strength of our devotion to Spirit of Justice and how we breathed life into the game.

This year marks the fifteenth anniversary of the Ace Attorney series in Japan, and the tenth in the West. I was but a fan of the series when I first started working on these games, and all of a sudden, ten years have passed.

Looking back on the series, the first episode of the first game featured a trial that centered on a murder that was committed in the course of a burglary. Now, in the sixth mainline game, we’ve come a long way and now find ourselves telling a story centered on the revolution of a foreign nation’s court system.

Over the course of these fifteen years, Ace Attorney has continued to evolve as a series with new gameplay mechanics, a transition from 2D to 3D graphics, and the ever-expanding cast of new characters and their dramatic stories. In addition, the dev team has changed and grown throughout the years. From the director and art director to the new people who continue to join our team, each change has brought fresh new ideas and new life to the team as a whole. Yet, despite this long history of changes, there were things that we absolutely could not change – things we as the dev team had to do our best to preserve no matter what – and these things can best be cast as the answers to the following questions:

1. What do people play Ace Attorney for?

2. What makes Ace Attorney, Ace Attorney?

When we first started working on Spirit of Justice, the team’s core members got together to re-evaluated what these “absolutes” of the AA series are by re-analyzing the core concepts behind this series of games. Over a series of meetings we laid out what these core concepts were, and we then layered what new concepts we wanted to see and work with in Spirit of Justice on top in a concept sheet like this.

What is
Gyakuten Saiban 6
(Concept Sheet)

Hmm… Just showing you a picture of the cover isn’t all that interesting, is it? But what’s written inside is the super top secret recipe to our Ace Attorney sauce, so I’m afraid this is all I can show you!

But I will share with you what one part of the concept sheet says. In the “What is the theme of the experience that we want to impart?” section, there are two key phrases: “The Thrill of Turning Things Around” and “Revolution and Succession.”

The first is obviously something you are all very familiar with, but the second is a new theme we wanted to tackle in Spirit of Justice. Ever since we announced this game, we’ve been saying that its theme is “revolution,” and yet, there was actually a second theme of “succession” we’d kept hidden behind the scenes.

I’m sure there are many of you who have finished the main game by now. How did you find it? Were you able to feel and experience the themes of revolution and succession? I would be ecstatic if you could.

================================

There is just one more thing I want to talk about regarding the ending of Spirit of Justice. I promise not to spoil anything as I talk about it though!

I struggled a lot with what kind of ending to give to this game, but there was one big thing I was sure of, and that was that I wanted the game to end in a way that would leave the series as open as possible for the future. One of the reasons for this is because Spirit of Justice is a sort of culmination of all the various threads of the Ace Attorney series.

Simply put, I wanted to leave this series in a place where, when the next installment is made, we can take it anywhere we want. I wanted to leave this game open-ended so that we could pick up the next game with whoever we wanted as the protagonist, have it be located wherever we wanted, and address any themes we wanted.

The future of Ace Attorney lies before us, its potential is as wide and infinite as the oceans. Where the series will go is up to you, the players, so please definitely let us know what you’d like to see.

Don’t worry, we’ll be sure to bring that secret Ace Attorney sauce with us into the future, too.

I sincerely hope you’ll continue to support the Ace Attorney series, and that you’ll watch this space.

Thank you for reading to the very end! Until we meet again!

————————————————

Thank you, Mr. Yamazaki! That was a really great way to end these blogs. As a player myself, I think you and your writers have accomplished what you set out to do.

Now, before I get to the next section, I must warn you that it is full of spoilers for Episode 4 “Turnabout Storyteller,” so if you have not finished it yet, read at your own risk. That being said, I just want to thank everyone who has read up to this point. Ace Attorney sure has come a long way, and it couldn’t have without all of you.

I especially want to say a big thank you to everyone I met at Anime Expo this year. It was an amazing experience seeing you all! It was a great reminder that at the end of the day, it’s all about how much fun YOU, the fans, have with this series, and I couldn’t have asked for a more fun-loving, talented group of fans than all of you.

Thank you for all your support and I hope you’ll continue to enjoy the Ace Attorney series in the years to come.

Be sure to come back to this entry after you’ve finished Episode 4, now, you hear?

Until then!

SPOILER SPACE

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Okay, now, if you’re here for more background on Episode 4, have I got a treat for you!

Mr. Eguchi and I worked on a number of Mega Man titles together back in the day, so imagine my surprise when I found out he was writing for Ace Attorney! It was like saddling up with an old battle buddy again, because… well, it was! As such, he was nice enough to let me grill… I mean, ask him about rakugo and find out some info that isn’t readily available in English.

*last week at the office, Mr. Eguchi stops by at Janet’s desk after being in meetings all day*

Eguchi: You said you wanted to interview me about Spirit of Justice ?

Janet: Yes. So. Rakugo…

E: Yes? *innocent smile*

J: Why did you decide to do an entire episode based on rakugo…?

E: I’d really gotten into rakugo 2 or 3 years ago when I started listening to them during my commute to and from work.

J: Oh, and because each routine is typically around 20-30 minutes, they’re like small, self-contained podcast episodes?

E: Exactly. At the time, we had wanted to do an episode that was based around Athena, and there is this great pun regarding Time Soba (Toki Soba) that I wanted to make, and that became one of the reasons why the episode is centered on rakugo.

J: Dare I ask what pun it was you wanted to make?

E: It was a pun on 感情 (emotions) and 勘定 (counting/calculations). [*both kanji are pronounced “ kanjou.”]

J: Oh, no, you’re not talking about this joke, are you?

Athena:

“撂ソピã¨ã‹ã‘ã¾ã—ã¦ï¼ “ココãƒã¡ã‚ƒã‚“ã®ã‚«ã‚¦ãƒ³ã‚»ãƒªãƒ³ã‚°” ‥‥ã¨è§£ãã¾ã’ï¼

Is there something interesting about “Time Soba”?! We’ll find out soon enough through my therapy sessions!

ホラã€å¤-神ã-ã‚“ï¼

Come on, Simon! [Your line…!]

Blackquill:

ãƒãƒƒï¼ã€€â€¥â€¥ãã®å¿ƒã¯ã‚¡â€¥â€¥ã€‚

Tsk! …And why would you do such a thing…?

Athena:

ã©ã¡ã‚‰ã‚‚‥‥ “カンジョウã¯ã”ã¾ã‹ã›ã¾ã›ã‚“ï¼”

Because you can’t leave either thing up to kanjou (emotions/calculations)!

[*This joke in itself relies not only on the pun, but also a standard joke pattern (like how a knock-knock joke has a certain structure). For those of you who can read Japanese, here’s a longer, more detailed explanation of the exact joke structure. In the English version, this untranslatable pun was localized as the “seven ate nine” joke to keep it relevant to the Time Soba story.]

E: Yup, that’s the one. And because the Time Soba and Soba Glutton (Soba Sei) stories were featured rather prominently, they lent Episode 4 its other defining feature, soba noodles.

J: Speaking of rakugo stories, there are the famous ones like Jugemu and Shibahama , that were referenced in Episode 4, but there are also quite a few that are either very hard to find English translations for or have never been translated. Can I ask you to tell me about one of the ones in Episode 4?

E: Sure.

J: Let’s start with Soba Glutton. What’s this story about?

E: Well, this story relies on you knowing what the jagansou herb (蛇å«è‰ or 蛇眼è‰) does if you want to figure out the punchline ahead of time. This fictional herb has a certain property, you see, which is laid out in a separate story, but for our purposes, I’ll explain it as I go.

So, long ago, there was this man named Seibei who was a glutton for soba. One day, a bunch of people at a local soba shop he went to were watching him eat and bet him that he couldn’t eat 20 plates of soba. (Chilled soba with dipping sauce is served on plates , unlike the hot soba in Episode 4, which is served in a bowl of broth.) They even offered him a cash reward if he could. Seibei easily demolished those 20 plates and was paid per the bet.

The next day when he went back to that shop, the now rather annoyed customers bet him he couldn’t eat 30 plates of soba. To their surprise, he polished off all 30 plates and received double the money he had gotten the day before.

One of the customers felt bad for the others and explained, “That man, Seibei, is known as the ‘Soba Eating Machine Seibei,’ or ‘Soba Sei’ for short.”

The next time they all meet, the very, very angry customers again challenge Soba Sei, but this time to eating 50 plates of soba. Knowing that not even he can eat that much, Seibei declines and pushes the challenge off to another day as he runs out of the shop.

This is where things get interesting. While Seibei was out in the mountains, he came across a giant, python-like snake up in the trees. The snake had its sights set on a hunter, and quick as lightning, it ate the hunter and swallowed him whole. Seibei watched the snake with its overstuffed belly from afar and saw it lick at a yellow herb. As it did, its stomach began to shrink. And then, with its stomach nice and flat again, it slithered happily on its way.

Seibei concluded that this herb must have the power to aid in digestion, and thought that with this, he could go back and take on that soba challenge. So he took some of the herb with him and headed back into town.

Boasting he could finish 70 plates, he took to plate after plate of soba. By around his 50th plate, he was beginning to feel a bit stuffed, so he chased everyone out of his private booth and slid the screen door shut. Now that he was alone, he took out the jagansou herb and started to lick at it.

After a little while, the people outside of Seibei’s room began to grow restless and curious. What was going on in there? They decide to open the door to the quite room.

What they found was not a man, but a giant pile of soba dressed in Seibei’s clothes. Turns out, jagansou’s special property is not that it aids in digestion as Seibei thought, but that it’s great at digesting humans…

J: Wow, that’s a surprisingly gruesome ending! And as you said, I guess if you knew what the herb did in advance, you’d know where this story was headed once you hear that Seibei was going to use the jagansou.

E: Yes. A lot of the stories in rakugo are connected like this. They’ll reference objects or plot devices from other stories, and even use the same characters.

J: Oh, that’s right! You mentioned that Uendo’s Japanese names were all references to rakugo archetypes.

E: Yes. Ippachi (Patches in the English version), Kisegawa, and Sadakichi Isoda (Owen). These three characters often appear in rakugo stories. Ippachi is your standard mood-maker character – the always cheery and trying to keep the party alive type. Kisegawa is a courtesan type character, while Sadakichi is usually a child from a poor family who has left his home in order to work and live at a store or theater that will take him in. But he’s not an apprentice, per se – more like a child worker.

J: That’s really interesting, because those three traits come across really well in the character animations, don’t they! In English, I’m afraid I could only keep the name Kisegawa because I didn’t want Owen’s name to come out of nowhere when the player solved the karuta dying message trick. It would’ve been strange if Uendo had 3 really Japanese names, and then this English name “Owen.” I tried to give his names a little balance and provide some foreshadowing with “Patches.”

Actually, I also recall you mentioning that the reason Sadakichi has the last name of “Isoda” is because of the karuta trick.

E: The karuta trick came about as a way to lead the player and the characters to Uendo’s fourth personality. I had the message for “Soba No. 4” よんã ã„ã‚ãã° (yo n da i me so ba) spelled out, but I needed it to point to a fourth personality. The only way to rearrange those letters into something reasonable was よã°ã‚“ã‚ã„ãã  (yo ba n me i so da), and that’s how we ended up with Isoda as Sadakichi’s surname.

J: Ha ha, I guess the karuta cards were a pain for you, too. In the English version, I think I just got lucky. I knew I had to use the same 7 cards as the Japanese, and that 3 of them would be spent spelling “No 4” and “4th” so it was fortunate that as we were figuring out what to name Bucky, his last name turned out to be Whet, and that with the leftover letters, we were able to get Owen, which is a suitably cute name for a 5-year-old.

Speaking of things I couldn’t keep in the English version, there were references to two other stories that we didn’t have the space to explain in the game itself. One of references that formed the basis of the “XYZ is scary” running joke in the Japanese version of this episode was related to a rakugo story called Manju Kowai (lit: Manju are Scary). That story was famous enough for any Japanese player to get, but the other story was a stumper, even for Japanese players, right?

E: Yes, even Japanese players had a tough time with the mizu castella (水カステラ – lit: water castella/liquefied castella) reference. Some Japanese people knew that it was related to saké, while a lot of people probably just figured it out from context.

J: I see. Unlike the English version where we can directly mention alcohol and still maintain a T rating, in the Japanese version of the game, you couldn’t directly mention alcohol at all, right?

E: Right. So we used the word mizu castella instead, but this was also fortunate since it’s a reference to another rakugo story. Want to hear it?

J: Of course!

E: Long ago, a local lord wanted his entire household to stop drinking, but he couldn’t do that if they could just go out into town, so he banned the sale and consumption of alcohol in his entire region, and set up guards at checkpoints to check for smugglers.

One day, a man who desperately wanted a drink tried to smuggle some by the guard at a checkpoint near his home. The guard, doing his duty, asks what was in the urn on his back, to which the man replies, “Oh, you know that new popular castella cake thing from the West? Well, this is a liquefied version of that.”

The guard looks over at the man, half skeptical, half wondering what the liquefied version of a cake would taste like, and asks to take a sip for himself. One sip quickly turns into big gulps, until all of the man’s alcohol was gone.

“Let that be a lesson to you,” the guard said as he sent the man on his way.

A few days later, the man tries again. “Oh, it’s just some oil,” he tells the guard. Naturally, the guard is on to this man, and asks to try some of it for himself. Soon, the man is left again with nothing but his dry, empty urn and his wounded pride.

A few days after that, the man is more than mad at this guard who’s been drinking up all of his hard-earned saké. So he decides to get his revenge on the guard this time by filling up his urn with urine.

As expected, the guard asks what’s in the urn, and the man answers honestly, “Oh, just some pee.”

“Is that so?” the guard answers sarcastically. “Then you wouldn’t mind if I had a sip or two, right?” he says as he dips his cup into the urn and scoops out enough to fill it to the brim. The man watches as the guard takes a big gulp, and laughs as the look on the guard’s face twists into a grimace with the sudden realization.

“You ****! This is piss!”

“Isn’t that what I just said it was?” the man said with a smile, as the freeloading guard was forced to admit his defeat.

J: Ha ha ha! I bet that’s the last time that guard messed with that man, huh!

E: Yeah, this story is kind of like an inversion of the story of “The Boy Who Cried Wolf.” It’s really interesting, actually. Rakugo has so much to teach us about how to construct fascinating and amusing stories. Like in the case of “Kinshu Banya” (ç¦é…’ç-ªå±‹ – lit. Alcohol Prohibition Guard), the story sets it up so that the audience knows just what the guard will do that third time, and can therefore gleefully anticipate the punchline, leading to a bigger payoff when the guard finally makes that scrunched up face and chews the man out.

J: Coming around full circle, in terms of setting up the story, I know many people also wondered why this episode was only one trial long.

E: We wanted to give the player a little bit of a breather between Episodes 3 and 5, so we decided to do one fun episode that still tied into the theme of succession. In rakugo, as with a lot of arts, a performer’s stage name is a big deal. Inheriting the stage name of your master or someone you admire is a huge honor.

Furthermore, another reason we went with rakugo was because since there is no investigation segment, we needed a setting that would be easy to explain and show in just a few pictures. So a theater was the perfect place for that.

J: And what about the addition of Blackquill and his sudden love of soba?

E: We needed a reliable witness – someone who the player and Athena could count on to have no reason to lie, and Blackquill fit the bill. So because he knew Taifu in the story, he became a character who loves soba through his association with Shisho and his Toneido theater troupe.

J: Glad I kept him as a Japanophile in the localized version, then! You have no idea how grateful I am that Blackquill made an appearance in this episode!

E: Ha ha, he was helpful even for me as a character to convey information through.

J: Well, I know you’re busy, so I should let you go. Thank you very much for your time and the very funny retellings of these classic rakugo stories!

E: You’re very welcome. I hope more people have come to love rakugo as a result of Episode 4 and this interview. It’s a really fun theatrical art and the stories are all really interesting.

J: I’m hoping rakugo will take off in the West, too! Here’s to these timeless stories!

———————————

If you would like to know more about rakugo, I wholeheartedly recommend Showa Genroku Rakugo Shinju (in case you were wondering what to do with your crunchyroll subscription now that the Ace Attorney anime is over!). It is an amazing manga series with an equally as amazing anime. In fact, I think the anime has a slight advantage since you can hear the wonderful performances of each story. Here’s a pretty comprehensive list of all the rakugo stories the anime has featured so far. Their performances of Time Soba (ep. 2) and Shibahama (ep. 12) in particular are amazingly well done.

Otherwise, I know there isn’t much rakugo in English, but there are a few English performers on YouTube. As with any type art, each storyteller has their own strengths and style, so I hope that maybe you’ll find one that really resonates with you.

While we’re on the topic of Episode 4, I’d like to leave you with just a few more spoiler-filled pieces of trivia.

First, I want to go back to something I mentioned last time : the back of Bucky’s happi coat. The other reason why we had to change it was that from a game design perspective, him drawing attention to it and you being able to read what it says is meant to reinforce the idea that he is “Whet (Noodle) No. 4” or the “Yondaime” (四代目), which is crucial in making the connection between the dying message and Bucky himself believable. In deciding how to localize his happi , I thought it would be neat to create a contrast between the front and back sides of the coat, so the back side was decidedly more “American sports jersey” to go along with his orange hoodie and battered skateboard, while the front remained Japanese for that authentic soba shop feel.

Speaking of karuta cards, I bet you thought I made up Taifu Toneido’s special English cards, but in fact, English ones do really exist . They’re used as a way to teach Japanese speakers English words and even idioms! The set above is from right after WWII, when demand for English karuta cards began to really take off. There are even special events using them and special English version cards for different cities around Japan !

Lastly, I want to expand on something Mr. Eguchi mentioned about alcohol and Ace Attorney. I think a lot of people have the wrong impression that it’s only the localized version that mentions grape juice as a way to censor the game somehow, when that couldn’t be farther from the truth. As Mr. Takumi said once about “grape juice in Apollo Justice: Ace Attorney ”:

When we were making AA3, Godot was originally going to drink bourbon whiskey, but we changed his drink of choice to coffee, in part, to stay within the limits of the CERO rating we were going for. So when we made AA4, we made Phoenix’s favorite drink grape juice from the get-go because of what we learned from our experience with Godot.

Japan’s CERO rating system is far stricter on mentions of alcohol than America’s ESRB or Europe’s PEGI rating systems, and for a series that strives to maintain a B or lower rating in Japan, it has put the dev team in the unique situation of giving one of its main characters a penchant for grape juice instead of what you might assume to be wine based on the shape of the bottle he tends to drink out of.

But for Episode 4, since there was no way for me to use mizu castella in the game as a euphemism without literally 3 notebook pages of explanation, and since the mention of alcohol wasn’t going to change the rating, that’s why I decided to specifically use the word “saké” in the translation, but kept what a certain someone drinks in Episode 5 as grape juice.

—————————————————-

And now, we’ve really come to the end of these blogs.

I’ve really enjoyed translating and writing these, and sharing with you all these cultural notes about Japan. I hope they’ve inspired you to do some reading (and maybe traveling?!) of your own. As I always say, the more you know, the more the world opens up to you. So I encourage you to stay curious, learn about one another, and dream big!

Thank you again for reading and for your support of the Ace Attorney series.

Until we meet again!

Catch up on previous blog entries here!

EN

HOLD IT! A whole new DLC case for Spirit of Justice is available now!

Sep 29, 2016 // Kellen Haney

TAKE THAT! Phoenix Wright is back at the defense bench in a new full-length DLC case, available now! Download the brand new case, ‘Turnabout Time Traveler,’ and explore a whole new chapter. Taking place after the events of Phoenix Wright: Ace Attorney – Spirit of Justice, this case features the return of fan-favorite characters, including legendary defense attorney Phoenix Wright and long-time rival, Chief Prosecutor Miles Edgeworth.  Investigate a time-traveling mystery, and prepare for the ultimate showdown in the courtroom! Can’t wait to dive in? You can grab the DLC via the in-game menu for $5.99(USD)!

Long-time fans may be familiar with Larry Butz, Phoenix’s childhood friend and an extraordinary trouble magnet in his own right. While it seems at first that he’s finally found true love, poor Larry just can’t catch a break when he finds out that his bride-to-be, Ellen Wyatt, seems to already be married – and moreover, she’s a murder suspect! As if things weren’t perplexing enough already, she also claims to be a time traveler.

It’s up to the recently reunited team of Phoenix Wright and Maya Fey to help prove the innocence of Ellen the bride-to-be (or is she a bride-already-was?) in this new full-length case. Search for clues and interrogate witnesses aboard an old-timey airship to untangle the time-traveling murder mystery, then head to the courtroom for the ultimate blast from the past – a showdown with Phoenix’s long-time rival, Chief Prosecutor Miles Edgeworth!

The DLC is available now and can be purchased directly through the in-game menu for just $5.99(USD), so don’t HOLD IT! See what this new case has in store.

If you can’t get enough Ace Attorney, you can also grab two additional “Asinine Attorney” short stories, each bundled with its own 3DS pixel art theme, for just $3.99(USD) each.

(From the “Apollo Justice: Asinine Attorney” DLC)
(From the “Apollo Justice: Asinine Attorney” DLC)
(Apollo Pixel Art theme)
(From the “Phoenix Wright: Asinine Attorney” DLC)

(From the “Phoenix Wright: Asinine Attorney” DLC)

(Phoenix Wright Pixel Art Theme)
EN

Frank’s Files: Stacey Forsythe

Sep 27, 2016 // Jeffery Simspon

To celebrate the 10th Anniversary of the Dead Rising franchise , and the release of Dead Rising , Dead Rising 2 and Dead Rising 2: Off the Record on PS4, Xbox one and Steam we are taking a look at some of the characters who play a major role in the early games in the Dead Rising series with “Frank’s Files”.

This week we look at Dead Rising 2 ‘s Stacey Forsythe.

  • Name: Stacey Forsythe
  • Job: Zombie rights activist and head of Citizens for Undead Rights and Equality (C.U.R.E.)
  • First Appearance: Dead Rising 2  (2010)
  • Appears In: Dead Rising 2  (2010), Dead Rising 2: Off the Record (2011)
  • Abilities: Compassionate and politically capable Stacey is driven by a deep empathy for others. She is able to care for Katey when Chuck Greene must leave his daughter to investigate the Fortune City outbreak.

Driven by the loss of her sister to the zombie infection Stacey Forsythe wants to protect all those who have been infected by the zombie plague, even those who have turned. Seeing zombies not as flesh eating monsters, but rather as former humans like her own sister who are simply sick with a disease she wants to keep them from being used as props in the TV show Terror is Reality. Rather than slaughtering zombies she wants the government to make the zombie cure Zombrex more available across America. She is in Fortune City protesting the Terror is Reality event that Chuck Greene takes place in prior to the Fortune City outbreak.

She is evacuated to the emergency bunker once the outbreak starts, meeting Chuck and his daughter Katey. Her compassion for others makes her agree to not only help Chuck and Katey but to keep Katey’s infection secret from the others least the father and daughter be expelled from the safety of the bunker. Her interest in helping Chuck reveal the truth behind the outbreak increases when C.U.R.E. is blamed.