Search Results for: "ghosttrick"

EN

Court is back in session! New Ace Attorney game coming September 2016

May 11, 2016 // Kellen Haney

Hold it! The defense would like to submit to the court a brand new entry in the beloved Ace Attorney series – Phoenix Wright: Ace Attorney – Spirit of Justice! Set to hit the Nintendo 3DS eShop in North America and Europe as a digital download this September, we’ve got a bunch of evidence to share with you today!

Meanwhile, Apollo Justice is doing his best to hold down the fort back at the Wright Anything Agency, on top of taking on a case that will have massive implications. Apollo will do everything in his power to find the truth, so watch out – here comes Justice!

Spirit of Justice is packed with puzzles on top of the series’ well-known witty and humorous courtroom drama. Plus, the new Divination Séance joins popular investigative techniques from previous installments to keep you constantly on your toes both in and out of the courtroom! Phoenix and Apollo will unravel captivating and revealing cases in their search for the truth, working with (or against!) a colorful cast of new and returning allies and adversaries along the way.

Spirit of Justice will be available digitally this September on the Nintendo 3DS eShop for $29.99 / £24.99 / €29.99. We’ll have more information about the game to share soon, but in the meantime, check out the gallery below for additional screenshots and character art!

EN

Support charity and grab great games with the Humble Capcom Remix Bundle

May 10, 2016 // Kellen Haney

Last October, we teamed up with Humble Bundle to bring you a bunch of great games to support charities of your choice. Like an old-school arcade game loop, we’ve teamed up with Humble Bundle a second time to bring you the Humble Capcom Super Turbo HD Remix Bundle, with a bunch of great games for PC! You get to choose where your money goes, as well as get some great games and discounts!

In the pay what you want tier are some modern games and modern classics, including discounts in the Humble Store:

  • Strider
  • Resident Evil Revelations 2 – Episode 1: Penal Colony
  • Lost Planet 3 Complete Pack
  • Bionic Commando Rearmed
  • Coupon: 40% off Resident Evil Revelations 2 Deluxe
  • Coupon: 30% off Dragon’s Dogma: Dark Arisen

 If you beat the average, you’ll snag an even wider selection of titles:

  • Resident Evil Revelations
  • DmC: Devil May Cry
  • Resident Evil 4
  • Remember Me
  • More titles to be added soon!

 And if you pay $15 (USD) or more, you’ll get access to two more great games:

  • Devil May Cry 4 Special Edition
  • Resident Evil 6

  As always with Humble Bundles, if you beat the average, you’ll get access to additional games when they’re added later, so make sure you get in early! You get games and charities get money for a good cause – if that isn’t a win-win situation, I don’t know what is.

EN

RE 20th Anniversary Video – Masachika Kawata Talks Co-op & Handheld Development

May 04, 2016 // Tim

This year marks the 20th Anniversary of Resident Evil, and few are feeling the milestone as deeply as Capcom’s development team. Our series of developer interview videos continues this week with longtime Resident Evil producer Masachika Kawata discussing key evolutions in the series over the decades.

Kawata-san has been involved in the creation of pivotal entries like RE 4, RE 5, RE Revelations, and fun spin-offs like RE: The Umbrella Chronicles. In this video Kawata-san draws on his experience to discuss how the implementation of co-op play changed the series, and the motivational challenge of creating RE Revelations initially for 3DS.

Catch up on the other developer interviews reflecting on the 20th Anniversary of Resident Evil by watching Koji Oda discuss Resident Evil 0  and Hiroyuki Kobayashi talk about the series as a whole .

EN

SFV: Guile Release and April Update Details

Apr 27, 2016 // Harrison Young

Guile, one of the most iconic characters in franchise history, is reporting for duty in Street Fighter V starting tomorrow at 7PM PT! He retains his classic fighting style that allows him to keep his opponents at bay with Sonic Booms and Somersault Kicks while adding a handful of new weapons to his arsenal through the Variable System.

Other big ticket items such as the Air Force Base and the introduction of our “Rage Quit” penalty system are also part of this April update.  Hit the jump for the full rundown.

Just like Alex, Guile will be available for FREE to all players until the in-game shop that uses real currency is launched.  Once the shop launches, the free trial period for these characters will end and players will have to use Fight Money or real currency to purchase them.

Joining Guile’s release is the first new stage to be added to Street Fighter V post launch. Guile’s Air Force Base returns with a shiny new jet, a next-gen boom box and some familiar background characters that fans may recognize from their Street Fighter II days. This stage is available beginning today in the In-Game Shop for 70,000 Fight Money. Season Pass holders will receive this stage for free as a thank you for their continued support of Street Fighter V .

Also included in this Street Fighter V update is the first implementation of a system to punish players who frequently disconnect during matches (aka ‘rage quitters’). The system will continue to be refined over time and more enhancements will be implemented in the future. Additionally, a number of improvements to the matchmaking system have been made, which speeds up the time it takes to find an opponent and simplifies the process of creating and connecting to Battle Lounges.

Lastly, there are a few bug fixes involving certain moves and scenarios that have not been behaving as intended. These have been fixed in the April update.

Ryu/M. Bison/Vega(no claw)

Bug: After dishing out Ryu & Vega’s (no claw) C. LP or M. Bisions C. LK, while doing a light attack rapid cancel at the absolite latest timing possible, if you input another action (V-Skill, Special Move, etc.) at the same time, if the opponent does an attack the “other action” will come out, and when the opponent does nothing, the rapid cancel attack will come out, creating a special option select.

Fix: Made the rapid cancel timing  of said moves 1F shorter.

Ryu

Bug: In the guard animation branch of  Ryu’s C. HK, there was a counter box that was present up to the 13th frame. Therefore, during this time it was possible to eat counter damage.

Fix: Adjusted the counter box on Ryu’s C. HK so that it is no longer present afterter the hitbox is not longer active.

Ken

Bug: In Ken’s C. LP (including rapid cancels), for the 3 frames that it takes for the hitbox to become active, there wasn’t a crouching state set to the move. This allowed moves that are only intended to hit standing opponents to hit Ken. 

Fix: Adjusted the first 3 frames of Ken’s C. LP (including rapid cancels) so that Ken is in crouching state.

Bug: In Ken’s M. Tatsumaki Senpukyaku, the feint box that causes the opponent to go into a guarding standby state was not functioning correctly. The V-Trigger M. Tatsumaki Senpukyaku also caused the same phenomenon.

Fix: Corrected the feint box on Ken’s M. Tatsumaki Senpukyaku so that it functions correctly, forcing the opponent to guard when used from a certain distance.

Bug: When a portion of Ken’s EX Shoryuken (V-Trigger ver. included) hits as a ground counter hit, the hit real animation of the opponent continues when knocked into the air, which is an unnatural behavior.

Fix: Adjusted that specific portion of the EX Shoryuken (V-Trigger ver. included) so that when it hits as grounded counter hit, the correct knock up mottion occurs.

Chun-Li

Bug: In Chun-Li’s EX Hyakuretsukyaku, after the moves has completely ended (freeze state finished), she was unable to perform mobility actions (move forward/back or jump).  

Fix: Adjusted EX Hyakuretsukyaku so that she is moveable after the move has completely ended.

Bug: In Chun-Li’s J. MP, she can follow up with Yosokyaku to EX Airborne Hyakuretsukyaku on counter hit.

(There is an unintentional difference between the number of continuous airborne hit limiter values between when this hits as a normal and and when it hits as a counter hit)

Fix: Adjusted  the juggle potential of Chun-Li’s J. MP so that it is the same whether or not it is a normal hit or a counter hit.

Cammy

Bug: Cammy’s S. HK’s hit box is no longer active, she was throw invincible.

Fix: Added a throw box to Cammy’s S. HK & Lift Combination while the move is active.

Bug: While Cammy’s EX Razer Edge Slicer is active, she was throw invincible. 

Fix: Added a throw box to Cammy’s EX Razer Edge Slicer while it is active.

Dhalsim

Bug: During C. MK, Dhalsim was throw invincible.

Fix: Added a throw box to Dhalsim’s C. MK.

Karin

Bug: When the fourth hit of Karin’s EX Mujinkyaku hits an airborne opponent, the opponent’s float is differed from when it is a normal hit and when it is a counter hit.

Fix: Made it so that the 4th hit of EX Mujinkyaku would cause the same float on counter hit as it does on normal hit.

Bug: There were 2 bugs in Karin’s EX Ressenha. 

â‘ When the second hit hits as a counter hit, the opponents Critical Gauge increase would be “0”
â‘¡On counter hit, EX Ressenha’s starting juggle potential would be “0” for each hit.

Fix: Adjusted EX Ressenha on counter so that the opponent’s gauge increase and starting juggle potential are the same as when it is a normal hit.

Laura

Bug: Under specific circumstances, how S. MP hits changes from when on the right corner or on the left corner.

Fix: Expanded S. MP’s hit box downward so that the move yields the same results in both corners.

Necalli

Bug: When rapid canceling Necalli’s C. LP during V-Trigger, the advantage after hit would be plus 1F more than the normal version.

Fix: Unified Necalli’s V-Trigger C. LP to the normal version.

M. Bison

Bug: When throwing an oponent with Psycho Fall, depending on M. Bison’s position and the side he is facing, the distance the opponent is thrown greatly changes, which was unintended.

Fix: Adjusted the behavior of Pyscho Fall so that the distance the opponent is thrown is fixed.

Bug: When M. Bison takes damage in the middle of performing and EX Double Knee press, the opposing character’s behavior would be irregular after the hit.

Fix: Changed the behavior after hit on the EX Double Knee Press.

R. Mika

Bug: In R. Mika’s C. HK, there wasn’t a throw box in place.. Even though the move is visually performed on the ground, it was throw invincible. 

Fix: Added a throw box to R. Mika’s C. HK while the move is active.

Alex

Bug: The the time frame of the stop theatrics applied to an opponent hit by Sledge Hammer differs from when Sledge Hammer is used on its own and when it is used in a combo canceling from another move. Due to this, the circumstances are different after Sledge Hammer hits as part of a combo.

Fix: Made it so that the time frame of the stop theatrics of the Sledge Hammer (when cancled into) is the same as when it is used on its own.

Need a full rundown of Guile? Check out the Guile announcement post here which includes his moves and his new stage with screenshots! You can also watch his trailer on our YouTube Channel.

Please note that in preparation for the Guile update we will be taking down the  Street Fighter V servers for maintenance starting at 8AM PT until 6PM PT. Additionally, you can follow @SFVServer on Twitter for the latest server status updates.

That’s it for today! As always, follow us on Twitter @StreetFighter for the latest news and updates! 

EN

The hunts, the Corps, and more at PAX East 2016

Apr 27, 2016 // Kellen Haney

What a weekend! From April 22-24, Boston was home to PAX East 2016, where tens of thousands of fans of all kinds of games – including video games, board games, and more – gathered together to celebrate all things gaming. On behalf of all of Capcom, we want to offer a huge thanks to all of our wonderful fans who made it out to Boston, said hello, and just generally came to show support and see all the cool stuff we had on display. We hope you all had fun with the demos, and grabbed some cool swag and merchandise from the Capcom Store, which sold out of most of their products! Even if you weren’t able to make it, thank you for your continued support – it’s why we do what we do at Capcom. And for those that missed it, here’s a quick peek at what we had going on at the show.

PAX East was the first-ever US event debuting the demo for Monster Hunter Generations! By the end of it everyone’s voice felt like a Tigrex’s, but it was worth it to see all the happy hunters. In MH Generations, you’ll be visiting towns both past and present, and traveling between them via an airship – and what better way to celebrate than with an airship of our own? MH Generations demos were playable on the deck of the massive balloon airship, which stood out on the show floor and made a handy point of reference for navigating the walkways – you always knew where the monsters were, no paintballs or tracking required.

As for the demo itself, both veteran and fledgling hunters gathered together to hunt down the Great Maccao, a new bouncy and evasive bird wyvern, and the Nargacuga, a shadowy stalker wyvern returning from past games. The biggest draw, however, was the Glavenus, a monster so large that the Nargacuga could hide in its shadow! This massive brute wyvern is one of the new Fated Four monsters that threaten the villages you’ll visit in the game.

Of course, we could always count on hunters helping each other out. Teamwork is key in Monster Hunter, and veteran hunters were always showing new players the ropes, communicating, and working together in a great show of what the MH community is all about.

We also had a number of fans and cosplayers stop by to say hello, including a Furious Rajang huntress (who was really quite nice and not furious at all).

Over on the Umbrella Corps side, things were a bit more competitive. We ran a number of tournaments, with some great prizes going to the winners! Lots of players found that if they couldn’t take each other out, they could still break one another’s Zombie Jammer, the back-mounted device that keeps the hordes of zombies from detecting them. And if your Jammer breaks, well… it means you need to watch your back not just for the enemy team, but also zombies looking for a snack! There’s nothing quite like the threat of the undead to keep players on their toes.  Nearly every match came down to the wire, and close communication among teammates, as well as sticking together and avoiding going “lone wolf,” was often the key to victory in some of the more tense matches.

 

Street Fighter V also made a splash at the event – at the Capcom booth, we had plenty of setups complemented by the show floor to replicate that noisy arcade feel of the 90s, while the PAX Arena showcased the game with an invitational tournament. SFV was also on display at various booths to show off the latest in fight sticks and PC hardware!

That about wraps it up for PAX East 2016 – Capcom will be at more events throughout the year, so hopefully we’ll catch you at one of ‘em! And again – thank you for your continued support!

EN

Monster Hunter Generations Felynes get outfitted in divine Okami style

Apr 23, 2016 // Yuri Araujo

Turn your Felyne into a celestial beast with this Amaterasu ensemble from Okami!

Just as Okami reaches its 10th anniversary milestone (originally released in Japan on April 20, 2006), we honor this game’s divine artistry with a collaboration tribute for Monster Hunter Generations… by dressing up a cat as a dog.

Okay, it’s technically a Felyne, and Amaterasu embodies a wolf, but let’s leave those little details behind as we bask in the beauty of this reveal trailer:

In Monster Hunter Generations, your Felynes can either be Palicoes (AI) or you can step into their paws yourself by taking full control of them in Prowler Mode. But if playing as a Hunter is more your jam, we also announced a gear set based on Marth from the Fire Emblem series.

 

And as an added bonus, today (April 22) is also Earth Day, and we just so happen to have a fitting Okami Earth Day video from a few years ago for your viewing pleasure:

Howler in the comments if you can’t wait to play as a Felyne Ammy in MH Generations this summer! =)

EN

Red Bull Kumite This Weekend

Apr 21, 2016 // Harrison Young

Red Bull is inviting 14 legendary players to compete this weekend at the Red Bull Kumite in Street Fighter V! Players include Daigo, Luffy, Infiltration, Justin Wong, Snake Eyez, Keoma and more! To fill in the remaining two spots there will be an open qualifier Saturday. The open qualifier stream will take place at 2AM PT on Saturday with the Red Bull Kumite invitational starting at 5am PST on Sunday which include the players below and the two winners of the open qualifier tournament!

 

Follow Red Bull Esports on Twitch to see when they go live and watch the action all weekend! Additional information about the players and how you can enter the open qualifier yourself can found on the Red Bull Kumite website .

 

Legendary fighters include:

            Daigo                          Luffy

            Bonchan                     Tokido            

            Snake Eyez                 Infiltration      

            Keoma                        Kazunoko

            Alioune                        Xian

            Poongko                      Momochi

            Gamerbee                   Justin Wong

EN

Capcom at PAX East 2016

Apr 19, 2016 // Kellen Haney

This year is just flying by, isn’t it? Spring is in full swing, and that means it’s time for PAX East to open their doors at the Boston Convention and Exhibition Center (Booth #3117) starting this Friday, April 22 nd , for three full days of gaming goodness!

With Monster Hunter Generations just announced, Capcom will be there with demos for new hunters and series veterans alike. Umbrella Corps brings intense three vs. three matches along for the ride with demos of the recently announced Multi-Match Mode, and Street Fighter V takes it to the street – well, the show floor – for you to test your fighting game skills against other show goers. And, as always, the Capcom Store will be there with plenty of great stuff for sale!

Games and Demos (Booth # 3117)

  • Monster Hunter Generations – Get your paws on the latest in the aptly-named series about, well, hunting monsters! Hunt alone or join with others to take down familiar and new monsters, while celebrating the series’ history through re-imagined locations and villages. Choose from four Hunting Styles that change the way you play, from the traditional Guild Style, to the high-flying Aerial Style, and more. Also, try out the new Hunter Arts that can completely change the tide of battle and the way you use familiar weapons to hunt beasts both great and small. Single player and multiplayer stations will be available for solo and group hunters alike!
  • Umbrella Corps – The fast-paced shooter set in Resident Evil environments will be on display, with three vs. three high-intensity, close-quarter matches of the recently announced Multi-Match Mode. Unleash brutal takedowns with the Brainer melee axe, take a tactical approach by destroying your opponent’s Zombie Jammer, and work with your squad to survive both the undead hordes and the enemy team’s onslaught to come out on top! We’ll have daily tournaments, so get your own corps together for a shot at some great prizes!
  • Street Fighter V – Rise up in Street Fighter V! Casual play will be available throughout the day, delivering all the ambience and noise of the old school days at your local mall or pizza place’s arcade without needing to put a quarter up on the machine first. Haven’t been keeping up with Street Fighter? No worries – familiar faces meet the flying fists of four new fearsome fighters, so no matter your style, you’re sure to find the answer in the heart of battle.

  Capcom Store

The Capcom Store is always a great place to grab the latest and greatest gear, and this year’s PAX East will be no exception! They’ll have some special offers and rare items as well, including:

Monster Hunter T-shirts
A limited amount of t-shirts featuring the iconic stylings of Brachydios, Rathalos, Zinogre, and Poogie will be available in limited sizes – once they’re gone, they’re gone , so make sure you grab one right away!

Monster Hunter Series 1 Pin Set and Lanyards
These pins and lanyards are always popular, displaying Palicoes in their monster-themed armor, and an extremely limited amount will be available at PAX East! This may be the last show they’re offered at, so if you’re interested, make sure you’re there early!

Ryu and Shadaloo T-shirts
Now this is a special – no EX meter required! The store will be offering a set of both Ryu and Shadaloo t-shirts, 2 for $15. The Ryu tees feature the iconic fighter with his arms crossed, ready for battle, while the Shadaloo tee (a personal favorite of mine) is emblazoned with the winged skull Shadaloo logo. Even evil organizations have appearances to keep up.

Udon Art Books
A selection of Udon’s art books, covering all things Capcom, will be available for up to 50% off. It’s a good time to stock up on some amazing art.

Mad Catz Chun-Li Fight Stick
No longer available through Mad Catz or retailers at MSRP, these limited-run fight sticks are sure to be gone in a flash (of lightning legs). Don’t miss out!

There’s plenty to do at the Capcom booth, so if you’re going to be at PAX East, come say hello and don’t miss out!

EN

SFV: Official Guile Trailer

Apr 19, 2016 // Harrison Young

Yesterday we announced the return of Guile along with information on what to expect from the April update but now it’s time to see the iconic character in motion!

Watch him take Sonic Booms to the next level by filling the screen with his V-Trigger, Solid Puncher or paving the way for his attacks by fusing his Sonic Boom with his V-Skill, Sonic Blade. There are plenty of new additions to his fight style that you’ll likely notice in this trailer as well,  so check it out and let us know what you think!

Remember, Guile will be available for FREE to all users until the Zenny shop launches and Season Pass holders will receive the Air Force Stage for free as a thank you for supporting Street Fighter V.

EN

New Umbrella Corps Map Explores Antarctic Base from Resident Evil Code: Veronica

Apr 19, 2016 // Tim

The nefarious legacy of Umbrella stretches back many decades, including the construction of a facility built in Antarctica in 1969. Flash forward to 1998, Umbrella’s Antarctic base suffers a full-blown t-virus outbreak and is permanently put out of commission by the actions of Claire and Chris Redfield. Though the facility was devastated by its self-destruct system, its snowy, multi-leveled carcass makes for a terrific battleground in the heated third-person shootouts of Umbrella Corps.

The newly unveiled Antarctic Base map offers players three levels of the fractured facility to explore and gain tactical advantage over the competition. Iconic locations from Resident Evil Code: Veronica can be spotted in the most recent screenshot gallery . Mercenaries can clash their Brainer melee weapons on the heliport where Claire battled the monstrous Alexander Ashford. The derelict factory floor presents ample cover for players to engage in firefights.

Take a closer look at the Antarctic Base map from Umbrella Corps in the new trailer below. This video sets the stage for the map’s place in RE history with an intro using Resident Evil Code: Veronica storyline footage (as seen in Resident Evil: Darkside Chronicles). Keep an eye out for brutal Brainer battles and locations you remember from RE Code: Veronica.

In addition to environments from Resident Evil Code: Veronica, a powerful threat is featured in the new screens. Special “Mutated Zombies” appear in the Multi-Mission Mode’s SP DNA Hunter rule set, where players can only win by defeating these powerful enemy variants. Mutated Zombies can deal heavy damage, take a beating, and are resistant to the normally pacifying effects of your Zombie Jammer pack. Even worse, enemies nearby Mutated Zombies are also immune to the Zombie Jammer, so stay frosty.

A handful of new weapons have also been revealed with new screens. The new batch of artillery includes a Brainer variant called the Talonhawk, and the Wolfsbane pistol. The robust gear customization options  of Umbrella Corps even allows players to paint their Wolfsbane gold to match the handgun type wielded by the late Steve Burnside in Code: Veronica.

These memorable locales and more are ready for your return when Umbrella Corps releases on PC and PS4 June 21 for $29.99. Visit our Facebook page to check out the full gallery of screenshots.

EN

Guile Joins Street Fighter V and April Update News

Apr 18, 2016 // Harrison Young

What’s up World Warriors!

We have a ton of new details to share with you today surrounding the next update for Street Fighter V, including the return of Guile along with his classic stage and some additional improvements to the online experience. Hit the jump for more details!

 

 

 

Check out more Guile screenshots at our Facebook page!

 

Guile is certainly one of the most iconic Street Fighter characters as he was one of the original eight World Warriors in Street Fighter II. His connection to Charlie Nash was revealed in his Street Fighter II ending as he prepares to finish off M. Bison once and for all for killing his friend and mentor but is stopped at the last moment by his wife Jane.

 

 

It wasn’t until Street Fighter Alpha 3 however where we learn more details about Guile’s search for Nash who had gone missing during a secret mission.  While Guile eventually found Nash at the Shadaloo base, their reunion was short lived as Nash held off M. Bison to allow Guile to escape and was the last time he saw the man who taught him how to throw Sonic Booms.

 

 

In Street Fighter IV, Guile’s search for Nash continues as his body was never recovered, and while unsuccessful in finding him, he does run into French MMA fighter Abel who is familiar with Guile’s fighting style. Guile knowing that Nash is the only other fighter that uses Sonic Booms presses Abel for more answers but is unable to get any new information.

 

While Guile has had a major role in most of the mainline Street Fighter games, he has also appeared in countless crossover titles such as Street Fighter x Tekken, Marvel vs Capcom series and Capcom vs SNK 2 .

 

 

Guile will be available for free later this month to all players until the Zenny shop launches and will receive his own set of Trials and Character Story. His Battle Costume will be available for free to all Season Pass holders as well.

 

CHARACTER OVERVIEW

 

In Street Fighter V , Guile retains his ability to dominate both the ground and air with his solid normal attacks and special moves, such as Sonic Boom and Somersault Kick. He also now has the ability to enter a crouch walk state called Faultless Move which allows him to keep his charge while moving forward, giving him even more options in his kit to keep his opponents in line. Guile is a great choice for those of you who are looking for a charge character who can easily control the pace of the match.

 

 

 

V-Skill: Sonic Blade

 

Guile spins up sonic energy to create a Sonic Blade which acts as a stationary projectile that can also juice up his Sonic Booms. Sonic Blade can really help Guile pressure opponents on their wake-up or help him win projectile battles as it increases Sonic Boom durability!

 

 

 

V-Trigger: Solid Puncher

 

Guile powers up and tosses out continuous Sonic Booms! Each button throws a Sonic Boom at a different speed, so mixing up between buttons can create interesting Sonic Boom sequences. Depending on the sequence used, this can act as a great combo extender, be used to overwhelm opponents or easily push his opponents to the corner.

 


Critical Art: Sonic Hurricane

 

Guile’s most devastating attack, the Sonic Hurricane! Guile powers up and hits his opponent with a massive, multi-hit Sonic Boom. This Critical Art receives a damage and range boost while his V-Trigger is active.

 

 

AIR FORCE BASE STAGE

 

We’re also excited to announce our first DLC stage, which is a classic that you all know and love: Guile’s Air Force Base! The jet receives a new coat of paint and you’ll probably recognize some familiar faces cheering you on in the background. This stage will be available in the Shop for 70,000FM. Season Pass holders will receive this stage for free as a thank you for supporting Street Fighter V .

 

RAGE QUIT SYSTEM

 

We’re also happy to announce that we will be implementing a system to punish players who frequently disconnect during matches (aka rage quitters).

The way this will work is the system will identify players who have high disconnect rates during matches and will lock them out of matchmaking for a period of time. Players who have been identified as abusing the system will receive an in-game message notifying them they have been locked out of matchmaking. More additions and enhancements to this system will be implemented in the future.

 

MATCHMAKING IMPROVEMENTS

 

We will also be making a number of improvements to Street Fighter V’s matchmaking. Many users should have an easier time creating and connecting to Battle Lounges and we are also loosening the restrictions on finding an opponent. We know users in Europe and other parts of the world have experienced some issues finding opponents and this should help increase the amount of battles coming their way.

 

That’s it for today! We’ll have details on the release date of the April update very soon so follow @StreetFighter for the latest news!

EN

Monster Hunter Generations introduces 4 Hunting Styles

Apr 14, 2016 // Yuri Araujo

Master 4 distinct Hunting Styles and customize your arsenal like no one else!

As briefly mentioned on our announcement trailer and blog Monster Hunter Generations introduces new ways to hunt, by letting you equip 4 distinct Hunting Styles, in addition to your weapon choice.

Catch our fresh new trailer highlighting this new feature, and a quick breakdown right below:

Aerial Style : “Death from Above” – This style gives every weapon class a short jump, called Aerial Dodge . By connecting this jump with a monster, another player or even a Barrel Bomb L, the player vaults him/herself into the air and can follow that up with devastating Jumping Attacks .

While aerial hit can lead to mounting a monster, also keep in mind this third movement dimension can be used to evade certain grounded attacks and avoid disrupting nearby teammates.

Can equip 1 Hunter Art.

Adept Style : “Deft Punisher” – With this style equipped, hunters gain  Insta-Moves that require precise timing. If your weapon has a heavy shield (Lance, Gunlance, Charge Blade in Sword Mode) your Insta-Move is an  Insta-Block : a quick swing of the shield that, if connects with an incoming attack, gives an opportunity for an immediate follow-up attack. Those sporting any of the other weapon types (or Charge Blade in Axe Mode) gain an Insta-Evade , which features a good number of i-frames and can either set up a powerful follow-up attack or be used to be out of harm’s way.

Can equip 1 Hunter Art.

Guild Style : “Well-honed Tradition” – This style will feel most familiar to those that played  Monster Hunter 4 Ultimate , so if you’re looking to test your skills with your favorite weapon, or just and all-around solid set up, Guild Style is for you.

Can equip 2 Hunter Arts.

Striker Style : “Versatile Powerhouse” – In order to truly understand this Hunting Style, one must also understand the all-new Hunter Arts. These special moves build up as you hit monsters and can be unleashed with a single tap on the touch screen panel.

The nature of Hunter Arts can vary drastically from handy tools, like the  Hunters’ Oasis , which sets up a small fountain that heals those neaby; to more powerful weapon-specific abilities, like the Gunlance’s  Blast Dash , which does exactly what it sounds like: uses a blast from the Gunlance to push you forward. It goes really far, fast and can be followed up with an overhead slam – counts a Jumping Attack too!

These were just 2 examples. In the full game, you’ll be able to unlock 10 Hunter Arts that work with every weapon type and 3 weapon-specific Hunter Arts.

Now that we’ve covered Hunter Arts, imagine what kinds of setups you can build if you could equip 3 Hunter Arts… that’s where Striker Style comes in. =)

Monster Hunter Generations will be availabe on the Nintendo 3DS this summer, which is rapidly approaching, so start thinking: which style will you focus on? Or will you attempt to master all 4?