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An Introduction to the USFIV Omega Edition Characters: Part V

Nov 21, 2014 // ComboFiend

Hey guys, Ayano-san is back yet again with more Omega Mode information. Check out the new stuff that’s been given to the SFIII fighters. 

Hey everyone, Tomoaki Ayano here!

Man, this year is just flying by! We’re already more than halfway through November, and Christmas decorations are going up all over town. What I’d really like from Santa this year is some time off to properly kick back and relax…

But until then, let’s keep the ball rolling with part five of the Ultra SFIV Omega Edition introductions. The SFIII crew is on the chopping block for this week, which means we’ll be covering Ibuki, Dudley, Makoto, Yun, Yang, Hugo, and Elena. Let’s see what’s in store for them in Omega Edition!


Ibuki

Kagenui: Throw a kunai at your opponent’s feet to stop them in their tracks.

Since Ibuki is a character that specializes in attacking on the ground using her command normal and target combos, I feel that Kagenui will give her another viable option for her ground-based attack game.

The EX version of Kagenui uses two bars of super meter and turns into Yami Shigure!

This was a major part of Ibuki’s 3 rd Strike arsenal, and it’s finally making a return in Omega Edition!

Ibuki has also received sweeping changes to her command normals, regular moves, and special moves, and her target combos have been changed up too.

My inspiration: More bang for your buck!

 

Dudley

Sway: We’ve changed Dudley’s Short Swing Blow into a follow-up move, and in return we’re giving him Sway and Sway Back. Sway is done with the light attack. He has upper-body invincibility while he’s posing.

The medium and fierce versions will give him Sway Back. It’s a much bigger Sway with throw invincibility! Press a punch button during Sway for a new move, Cutting Upper, or press punch during Sway Back for Short Swing Blow.

Pressing a kick button during Sway or Sway Back will give you Step In. It has projectile invincibility and is better than Ducking for really getting in there.

It’s not easy to tell from looking at the pictures, but we really wanted to emphasize Dudley’s boxing skills in Omega Edition, so we’ve added feint moves, which I think will make him more fun to play.

My inspiration: A very technical heavyweight champion!

 

Makoto

In Omega Edition, we really wanted Tanden Renki to be used more offensively, so Makoto can now do it with two or more bars of super meter! The startup time and duration will change depending on how much meter she has when she activates it.

While active, all of her special moves (with the exception of Karakusa) will be modified for offensive use, and even her basic movements will change!

Performing a Focus Attack during Tanden Renki will give her the Kumoharai, armor that protects her from damage and eliminates block and hit stun when receiving an attack. It’s a parry-like move similar to Ryu’s Hanagashi.

Isana: Makoto steps in and delivers a powerful headbutt. It doesn’t have a lot of reach but it can be used in combos. It breaks armor and is faster than Oroshi, so it should be useful for keeping your opponent in check.

For Omega, we wanted to make Makoto into a character who unleashes her true potential once she’s in Tanden Renki, like Hakan does when he’s oiled up. Her new offensive moves mean that she can be really scary once she starts to put the pressure on! Omega Makoto is one character that won’t be afraid of getting all up in her opponent’s business!

My inspiration: This homegirl is so angry, she’s turned beet-red.

 

Yun

Shukuchi Rimon Chochu: Press F, F, Punch for this unique quick elbow strike.

Although the commands make this move look like a command normal, it’s actually a special move and can be canceled into accordingly. This move works well with Yun’s Genei Jin super, and it should be fun integrating it into his combos.

During the EX version, press two punch buttons after it hits for Renkan Shoko.

It uses an extra bar of meter, but it’ll launch the opponent, leaving you set up to perform some prime follow-up attacks.

I feel like this move might become the basis of Yun’s combos and offense. His existing moves have changed as well, so you’ll have new ways to play whether you’re on the ground or in the air.

My inspiration: A freestyle kung fu artist!

Yang

Rengeki Tourouha

EX Tourouzan uses two bars of meter and on hit becomes a powerful multi-hit striking move! It deals a lot of damage and can be comboed into, making this a move you’ll definitely want to use.

Honshin: A counter move. The attack changes based on the strength of the button pressed, and the EX version also has another variation. If you get a good read on your opponent’s attack patterns, you can use this move to turn the tables in an instant! It feels great to make a good read and get a solid counter-attack in, don’t you think?

My inspiration: Yang reading his opponent’s every move!

 

Hugo

Victory Column: We weren’t quite sure what we wanted to do with Hugo in Omega. So the first step, naturally, was to give him a Shoryuken. The EX version is completely invincible.

This can be FADC’ed into his Ultra 2!


Time for a royal smackdown!

Diamond Body: A counter move with armor properties, similar to a parry. Like Ryu’s Hanagashi, it eliminates any hit or block stun, and Hugo will be able to perform moves afterwards with additional inputs.

Hugo’s huge body makes it difficult for him to put up much of a defense if his opponent goes into rushdown mode, so in Omega we wanted to expand his defensive options so that he can be menacing even while standing still.

My inspiration: A titan hovering above us.

 

Elena

Sylph Amulet: A super combo that calls upon the power of nature!


The power of wind draws the opponent in…

…and an explosion of force sends them flying! It doesn’t do a lot of damage but it’s completely invincible, so it’s sure to be useful in close-range battles. There’s something else to this move…but I think I’ll let you figure out what that is on your own.

Giraffe Neck: Elena goes into a handstand and performs a downward-angled kick with both feet.

Elena’s specialty is mid-hitting attacks, and this is a move that’s very difficult to get a good read on. A good fit for Elena, I’d say.

Omega Elena is good at getting past the opponent’s defenses using mid and low attacks. We’ve also adjusted her existing moves to give her more flavor. We really like the balance job we’ve done with our energetic, stretchy friend!

My inspiration: Godlike feet.

That will wrap things up for the SFIII cast. I’m sure the parry-like moves caught your attention, didn’t they? We feel like we’ve created these characters using the best parts from SFIV and SFIII. I think this is a great chance for SFIII players who have yet to get into SFIV to finally give it a chance!

Next week we’ll be covering Hakan, Juri, Evil Ryu, Oni, and Poison. The theme? Um, new…er Challengers? Second Wave of Newcomers? The New New Kids on the Block? Something like that!

See you next time!

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Resident Evil producer walks us through an updated room

Nov 20, 2014 // Minish Capcom

Barely 24 hours after new screenshots debuted , we have a brand new video that producer Yoshiaki Hirabayashi and I put together to show off the enhanced Crimson Head / death mask room.

As Hirabayashi-san mentions in the video, this area was a special case that warranted a closer look. Hope you enjoy the new footage  and  look forward to the game. It’s shaping up nicely and I gotta say, it looks great IRL. We’ll have more footage and images soon 🙂

Also check out the previous video if you missed it!

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Suit up with this dapper new Phoenix Wright T-shirt

Nov 19, 2014 // GregaMan

Phoenix Wright: Ace Attorney  fans can now shout their objections in style with the Capcom Store’s release of this dandy new T-shirt , which replicates the snazz of Phoenix’s three-piece suit (not included: pants).

Why spend dozens of dollars getting a real suit pressed and dry-cleaned when you can grab this shirt in Medium, Large, or Xtra Large for just twenty-five US clams? And then hey: you can use some of that money you saved to pick up the  Phoenix Wright: Ace Attorney Trilogy when in drops on the 3DS eShop on December 9th/11th (NA/EU)! 

Meanwhile, I’ve just tossed up a raffle that will earn one lucky winner one such shirt of their choice of size (M/L/XL), plus a bonus  Dual Destinies “Objection!” finger for good measure. Tickets are 250 Unity Points a pop and the raffle ends this Friday. Good luck, and may the best attorney win!

Note: The raffle shirt has an  Ace Attorney Trilogy logo on the back. However, the one available on the Capcom Store does not! That makes this raffle  extra special,  but also makes the Store version more “evergreen.”

Close-up of the badge. Don’t leave home without it.

Hey, it’s not a clip-on.

What the heck, here’re some more glamor shots of Yuri.

That is all.

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Felyne cookies looking delicious and mischievous

Nov 18, 2014 // Yuri Araujo

Just when you thought we had a Felyne version of everything imaginable , expert bakers and MH fans manage to stretch that list even further.

Thanks redditor Tiramisu for baking and sharing these awfully cute Felyne cookies!

EDIT: I just noticed Tiramisu posted both the recipe AND a diagram for baking these cookies  right here .

Btw, these go  purrfectly with  this cup of coffee:

Someone get Japan on the phone, quick!

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Watching this DmC vid may make you a better gunslinger

Nov 18, 2014 // GregaMan

All right, this video’s a few months old already, but it totally deserves a highlight. I just let out a giddy squeal at my desk thanks to that insane  finisher at 3:07. That whole combo (starting at 2:42) is some kind of wonderful–seemingly only possible when Dante is on a ledge and the enemy is off. Also look for very unique use of the Kablooey throughout.

Give it up for YouTuber 墳月”  and let’s hope we see more videos from that channel soon!

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Next-gen and comparison screens for Resident Evil

Nov 18, 2014 // Minish Capcom

Feast your eyes on a barrage of new Resident Evil screenshots, plus a pair of comparison images that pit the 2002 original against the 2015’s enhanced update.

About the pics: I grabbed the original game screens via component cables and then cropped the 4×3 screen so it matched the 2015 version’s widescreen mode. Don’t forget that the 2015 version allows for either 4×3 OR widescreen!

We’ve also got a large assortment of new next-gen images – view the gallery for the whole batch!

Resident Evil launches early next year for Xbox 360, Xbox One, PS3, PS4 and PC!

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Monster Hunter 4 Ultimate – Village Quest Walkthrough video

Nov 18, 2014 // Yuri Araujo

Okay, so I’ve said it before that I believe  Monster Hunter 4 Ultimate to be the best  Monster Hunter game to-date, and today we have a short walkthrough video that highlights some of the things I love about this game. Check it out:

A couple of key items to note:

  Awesome new monster designs, including the Nerscylla here;
– New vertical-centric combat and level design;
– More emphasis on story and expanding the lore of  Monster Hunter and its universe;
– Rad equipment to be crafted from the aforementioned awesome monster designs;

And more!

So hopefully this video will start shedding some more light for those of you still on the fence. Stay tuned for more info as it becomes available. =)

BTW, if you like what you just saw, you should pre-order the Collector’s Edition before it runs out. It is currently available on  GameStop   and  EB Games Canada .

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Monster Hunter Mondays 11/17: MH3U live at 3pm PT

Nov 17, 2014 // Yuri Araujo

You know the drill:  Monster Hunter Mondays today at 3pm PT , which happens to be in just a few minutes… so I’ll see you at  twitch.tv/capcomunity and/or  Help D Lobby 10 ! =)

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Malaga Brass Quintet plays Monster Hunter’s Proof of a Hero

Nov 15, 2014 // Yuri Araujo

More awesome  Monster Hunter covers for you to end the weekend on a good  note … this time: the Malaga Brass Quintet plays the  Proof of a Hero theme.

My opinion: simply beautiful!

What do you think? Also, feel free to let me know of any other MH fan covers and remixes. =)

Thanks Mo for the link!

PS: had a hard time typing “Malaga” since, you know, been typing Gore Magala for so long now…

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Froback Fridays – Bionic Commando Rearmed 2 (PS3)

Nov 14, 2014 // GregaMan

We’ve got a little tradition around here. One we like to call “Throwback Thursdays.” It’s a Thursday tradition. But well, once in a very grey while, we have to defer to Friday. This is one of those whiles.

With that said, tune into Twitch at 4pm PT today for a rousing look back at  Bionic Commando Rearmed 2– the game that put bionic swinging back on the MAP. Yuri and I will be cooping for maximum mirth. See you there!

Oh yeah! And don’t forget, you can now officially pick up the BCR2 soundtrack , featuring the electrifying musical stylin’s of Simon Viklund!

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Great People Around Town – Eccentric Clients

Nov 14, 2014 // Janet Hsu

A lawyer isn’t a lawyer without clients to defend, and this week’s GPAT is dedicated to those wacky people that keep the lights (barely) on at the Wright & Co. Law Offices. And they ARE wacky — every last one… but you don’t have to take my word for it.

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“Great People Around Town” – the morning news show segment that brings you special on-the-spot interviews with the people in your neighborhood!

Host: We’ve spoken with prosecutors, legal aids, and defense attorneys on these special “Legal Edition!” segments, so it only makes sense to focus on a few of Mr. Phoenix Wright’s former clients today, starting with his very first one. Here with me now is Mr. Harry Butz–

Host: Oh, sorry! Our sources must’ve gotten their facts wrong… again. *sigh*

Host: “Nick and Edgey”?

Larry: Yeah, Phoenix Wright and Miles Edgeworth! They’re my bros! We go way back to elementary school. But don’t ever ask them to be your wingmen because they’ll steal all the cute chicks for themselves.

Host: Is that a fact?

Larry: I don’t know how they do it, I tell you! But it’s not fair!

Host: I take it you have problems with women?

Larry: Dude, ALL of my problems are with women! Like, that one time Nick had to bail me out in court ‘cause they said I killed Cindy.

Host: Um, we may have to edit that last line out…

Larry: And don’t even get me started on Bennifer! But chasing her all the way to Tibet was one of the best things to happen to me, ‘cause that’s where I met Katty Tom.

Host: R-Right. You seem to have a lot of time on your hands to follow people to Tibet! How do you manage to hold down a job?

Host: I see… Well, everyone goes through that at one point or another. I’m sure you’ll find your true calling in life someday.

Host: Uh… And that’s about all the time we have here. Thank you again, Mr. Butz!

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Host: We’ve received a hot tip that famed magician Maximillian Galactica, who is currently contracted with the Berry Big Circus, has been arrested for the murder of the circus’s much-beloved ringmaster, Russell Berry. We here at GPAT would like to thank the Prosecutor’s Office and the Detention Center for granting us special permission for this interview.

Oh, here comes Max now…

Max: FABULOUS! What a fabulous television crew we’ve got assembled here!

Host: That was a rather dramatic entrance… And where’d that cape and hat evaporate to?

Host: Um, okay… I’ll take… this one…

Host: That’s amazing! How did you– I mean, ahem. I was wondering if you might speak on camera about your trial tomorrow.

Host: “Porcupine-headed”…? You don’t mean Phoenix Wright, do you?

Max: FABULOUS! You should look into a career in mind-reading! Not that our circus needs any other acts. After all, we all know it’s me the crowds are coming to see.

Host: Yes, well, they say you’re a very good magician.

Max: Of course I am, sweetie!

Host: …Is it possible to be too good for your own good?

Max: Sorry, but that’s simply not possible.

Host: Well, I wish you the best of luck at tomorrow’s trial.

Max: The world’s greatest magician doesn’t need luck to be fabulous, and tomorrow will be FABULOUS!

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Host: We’re here at the FABULOUS– I mean, the very serious trial of Maximillian Galactica. How will today’s trial go? We’ll know in a matter of hours–

Host: Why, yes, I am.

Maggey: I knew it! I love your “Legal Edition!” segments, pal! I’m something of a court buff, actually!

Host: Oh? So you’re not just here on duty?

Maggey: Oh, no! I used to come all the time to watch Mr. Wright, but he’s even more amazing to watch now that I’ve seen him in action first-hand.

Host: Wait, what do you mean by that?

Maggey: I was on trial for the murder of a fellow officer…

Host: Speaking of names, I’m afraid I didn’t catch yours…

Maggey: I’m Maggey Byrde, officer of the law and Phoenix Wright fan!

Host: Yes, I had gathered that last bit…

Host: Th-Thanks…? 

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Host: Somehow, we managed to meet not one, but three of Phoenix Wright’s clients. Unfortunately, we can’t stick around for the verdict, but stay tuned to this station for updates throughout the day. Until next episode, don’t forget to be “Great People Around Town”!

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One of the staples of the series is the eclectic bunch of people Phoenix has to defend. I wish I could introduce them all, but then, what’s the point of playing the games, right?

Next week, I’ll be taking a look at issues in localization, both in general and as it relates to the Ace Attorney series. It’s a topic near and dear to me as it’s what I spend 8+ hours a day doing and 9 long years thinking in depth about, so I hope you’ll join me next time for a (hopefully) thought-provoking entry.

Until then!

Catch up on previous blog entries here!

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An Introduction to the USFIV Omega Edition Characters: Part IV

Nov 14, 2014 // ComboFiend

It’s Thursday, so I know all of you out there are waiting for your Omega Mode character updates! That said, I present this week’s batch to you. Additionally, Ayano-san also talks about a new Yun issue that was just found out and Capcom’s reaction to it.

Hey everyone, Tomoaki Ayano here!

This week, let’s jump right into it with part four of the Ultra SFIV Omega Edition introductions. The theme this week is The Alpha Series, so we’ll be looking at Sakura, Gen, Rose, Guy, Cody, Adon, and Rolento. These are some fairly technical characters, and I’m sure you’re all dying to find out how they’ve been changed in Omega. Get ready fighters…go for broke!

Sakura

Okakyaku: Sakura’s dive kick. This move has been in other games, so some of you might already be familiar with it.

This versatile tool not only lets Sakura change her jump arc, but also gives her another option for disrupting your opponent’s footsie game. The start-up time isn’t that great, but we believe it will be a nice complement to her overall game.

The EX version hits twice. With no height restriction, it’s a good move to use to try and create that round-winning opening!

Hadosho is a version of her Hadoken that stays in place, similar to Hakkei. It’s a strong move that can be used in combos. Sakura has gained a lot of moves that can pin the opponent down. This, together with the addition of more powerful moves, gives her a better chance of making a big comeback.

My inspiration: A poetic flurry of cherry blossoms.

 

Gen

Kokukan: Gen in the Mantis Style can now use chain combos, just like he could in the Alpha series! Gen is a character who has always required a bit of effort, but this gives him something nice and easy.

Just hit the buttons and everything connects. However, it doesn’t follow the same conventions as the chain combos from the Darkstalkers series.

Note that you can’t cancel regular special moves from Kokukan—you’ll need to use an EX special or something greater. He can also use his style change like an EX special move, which opens up possibilities for more technical movements.

Go from Kokukan into Setsunasen, and this gives you a style change, which leads to…Ryukoha!

Both the Mantis and Crane Styles have received significant overhauls, making Gen into a formidable character.

My inspiration: Mantis and Crane styles, times two!

 

Rose

Aura Soul Spark Due: Rose gets two additional super combos!

Rose has primarily been a character who waits and responds to her opponent, but by giving her this multi-hit forward-moving super combo we’re hoping to make Rose into a more aggressive character. The different punch buttons lead to different variations—the fierce punch version gives you Soul Spark Tre, which starts off with a strengthened version of Soul Reflect and leads into Soul Spark. Makes you feel like Alpha series Rose is back, doesn’t it?

Soul Passing: A counter-like move that gives Rose the opportunity to follow-up with an attack. It’s similar to the Alpha Counter system.

With attack options, solid defense, and additional moves, Rose is a character that can do it all.

My inspiration: Rose getting her groove back!

 

Dan

Saikyoryu Defense: The first time I saw this I couldn’t believe what I was seeing. Omega Dan gets a pushblock?!

Press all three punch buttons while blocking to activate it. But instead of pushing your opponent back, Dan will retreat. Well, that’s appropriate for Dan, don’t you think?

Danretsuken: If the first hit connects, rapidly press the punch buttons to unleash a barrage of attacks! Good for ending combos, but it doesn’t have a whole lot of reach.

We wanted to keep Dan’s personality intact while giving him new moves that expand his potential. I feel like the changes we’ve made definitely make Dan a character worth using.

My inspiration: Dan with limitless potential!


Guy

Utsusemi: They say a picture is worth a thousand words…

Got it? Yep, Guy gets his very own Kawarimi no Jutsu! It’s got armor on startup, and as you absorb a hit Guy will teleport to the other side of the opponent. This is good for setting up combo opportunities, and can be used in place of the Focus Attack.

We’ve also made some modifications to Guy’s Run. You can do Hagakure Ten and Hagakure Chi from the EX Run by using the medium and fierce punch buttons respectively.

Appear above their head and drop an elbow on ‘em!

I think that by expanding Guy’s movement techniques and giving him more ninja-like actions we’ve made him into one cool character.

My inspiration: A stud who has perfected the Bushinryu style!

 

Cody

Final Combination: Cody’s iconic attack from Final Fight! This is pretty close to his Final Destruction from Alpha 3.

Start it off using light punch, and then keep tapping light punch for a four-hit combo. Just like in Final Fight, all you need is one button to dish out the pain!

Finish it off with an uppercut to the chin! He can also choose to throw his opponent mid-combo, another move that was present in Final Fight.

While we’re being nostalgic, check out the Mega Crash.

Instead of sapping life, this time the move uses one bar of EX meter. Because of its invincibility, it’s a great move to use when you’re cornered or otherwise feeling pressured.

In Omega we wanted to bring out more of Cody’s Final Fight personality, and I think the changes we’ve made make him easier to play. Final Combination, in particular, will be a lot of fun to practice!

My inspiration: Cody going back to his roots!

 

Adon

Jaguar Bite: A strike move that has armor-break properties. If it connects, Adon pulverizes his opponent’s upper body.

The second hit can be super-cancelled, leading to big-damage.

Jaguar Claw is a ferocious, forward-moving elbow strike. If you land it from up close you can follow up with another ground-based attack.

Adon has primarily been a character who fights from the air, but with these new ground-based moves and new command normals we hope to bring out more of his Muy Thai style!

My inspiration: “Have I finally surpassed Sagat?!”

 

Rolento

Stinger: As was the case in Ultra, Rolento won’t have the ability to throw knives while close to the ground, but he will be able to use them in some new crafty ways!

Press two punch buttons after completing the input for Stinger and he’ll throw a knife straight across the screen. Press two kick buttons, and instead of throwing the knife he’ll attack with it. The EX version will throw three knives straight across the screen. Also, before he throws the knife, you can change his jump arc by pressing left or right on the joystick. It’s going to be fun finding new uses for his modified Stinger.

 

Snare Mine: Rolento will set a trap by throwing grenades at his feet.

If they hit they’ll explode, sending the opponent into the air. Rolento can follow up with an attack from the Stinger Jump!

In Omega, Rolento’s new moves compliment his existing moves and highlight his unique characterization. He seems like he’ll be particularly dangerous when he has meter!

My inspiration: The Knife Professional, “R” (…does that even make sense?)

…And that does it for the Alpha gang!

Anyway, I hope you’re ready to select and make your first pick, because next week we’ll be covering Ibuki, Dudley, Makoto, Yun, Yang, Hugo, and Elena. That’s right, it’s the SFIII chapter!

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Finally, we have discovered an issue with the game that has come to our attention lately:

â– OVERVIEW

If a user selects Yun, has him wear the Vacation costume, and chooses Taunt 10, Yun will execute a light kick instead of the expected Taunt when HP and HK are pressed.

â– PLATFORMS AFFECTED

PlayStation 3

Xbox 360

Arcade

 

â– DETAILS

Choosing the combination of Yun’s vacation costume and Taunt 10 makes it impossible to taunt properly in the game and causes other issues.

Furthermore, when playing an online match on PlayStation 3 or Xbox 360, the affected actions of the player will not sync properly between users. Therefore, we request that users refrain from using this particular character/costume/taunt combination when playing online to avoid the issue for now.

*Note that this character/costume/taunt combination will be banned at the upcoming Capcom Cup tournament in the United States in December.

We are working toward addressing this issue in the next title update. We will announce a release date for this update as soon as we can.

Please accept our apology for this issue.