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An Introduction to the USFIV Omega Edition Characters: Part IV

Nov 14, 2014 // ComboFiend

It’s Thursday, so I know all of you out there are waiting for your Omega Mode character updates! That said, I present this week’s batch to you. Additionally, Ayano-san also talks about a new Yun issue that was just found out and Capcom’s reaction to it.

Hey everyone, Tomoaki Ayano here!

This week, let’s jump right into it with part four of the Ultra SFIV Omega Edition introductions. The theme this week is The Alpha Series, so we’ll be looking at Sakura, Gen, Rose, Guy, Cody, Adon, and Rolento. These are some fairly technical characters, and I’m sure you’re all dying to find out how they’ve been changed in Omega. Get ready fighters…go for broke!

Sakura

Okakyaku: Sakura’s dive kick. This move has been in other games, so some of you might already be familiar with it.

This versatile tool not only lets Sakura change her jump arc, but also gives her another option for disrupting your opponent’s footsie game. The start-up time isn’t that great, but we believe it will be a nice complement to her overall game.

The EX version hits twice. With no height restriction, it’s a good move to use to try and create that round-winning opening!

Hadosho is a version of her Hadoken that stays in place, similar to Hakkei. It’s a strong move that can be used in combos. Sakura has gained a lot of moves that can pin the opponent down. This, together with the addition of more powerful moves, gives her a better chance of making a big comeback.

My inspiration: A poetic flurry of cherry blossoms.

 

Gen

Kokukan: Gen in the Mantis Style can now use chain combos, just like he could in the Alpha series! Gen is a character who has always required a bit of effort, but this gives him something nice and easy.

Just hit the buttons and everything connects. However, it doesn’t follow the same conventions as the chain combos from the Darkstalkers series.

Note that you can’t cancel regular special moves from Kokukan—you’ll need to use an EX special or something greater. He can also use his style change like an EX special move, which opens up possibilities for more technical movements.

Go from Kokukan into Setsunasen, and this gives you a style change, which leads to…Ryukoha!

Both the Mantis and Crane Styles have received significant overhauls, making Gen into a formidable character.

My inspiration: Mantis and Crane styles, times two!

 

Rose

Aura Soul Spark Due: Rose gets two additional super combos!

Rose has primarily been a character who waits and responds to her opponent, but by giving her this multi-hit forward-moving super combo we’re hoping to make Rose into a more aggressive character. The different punch buttons lead to different variations—the fierce punch version gives you Soul Spark Tre, which starts off with a strengthened version of Soul Reflect and leads into Soul Spark. Makes you feel like Alpha series Rose is back, doesn’t it?

Soul Passing: A counter-like move that gives Rose the opportunity to follow-up with an attack. It’s similar to the Alpha Counter system.

With attack options, solid defense, and additional moves, Rose is a character that can do it all.

My inspiration: Rose getting her groove back!

 

Dan

Saikyoryu Defense: The first time I saw this I couldn’t believe what I was seeing. Omega Dan gets a pushblock?!

Press all three punch buttons while blocking to activate it. But instead of pushing your opponent back, Dan will retreat. Well, that’s appropriate for Dan, don’t you think?

Danretsuken: If the first hit connects, rapidly press the punch buttons to unleash a barrage of attacks! Good for ending combos, but it doesn’t have a whole lot of reach.

We wanted to keep Dan’s personality intact while giving him new moves that expand his potential. I feel like the changes we’ve made definitely make Dan a character worth using.

My inspiration: Dan with limitless potential!


Guy

Utsusemi: They say a picture is worth a thousand words…

Got it? Yep, Guy gets his very own Kawarimi no Jutsu! It’s got armor on startup, and as you absorb a hit Guy will teleport to the other side of the opponent. This is good for setting up combo opportunities, and can be used in place of the Focus Attack.

We’ve also made some modifications to Guy’s Run. You can do Hagakure Ten and Hagakure Chi from the EX Run by using the medium and fierce punch buttons respectively.

Appear above their head and drop an elbow on ‘em!

I think that by expanding Guy’s movement techniques and giving him more ninja-like actions we’ve made him into one cool character.

My inspiration: A stud who has perfected the Bushinryu style!

 

Cody

Final Combination: Cody’s iconic attack from Final Fight! This is pretty close to his Final Destruction from Alpha 3.

Start it off using light punch, and then keep tapping light punch for a four-hit combo. Just like in Final Fight, all you need is one button to dish out the pain!

Finish it off with an uppercut to the chin! He can also choose to throw his opponent mid-combo, another move that was present in Final Fight.

While we’re being nostalgic, check out the Mega Crash.

Instead of sapping life, this time the move uses one bar of EX meter. Because of its invincibility, it’s a great move to use when you’re cornered or otherwise feeling pressured.

In Omega we wanted to bring out more of Cody’s Final Fight personality, and I think the changes we’ve made make him easier to play. Final Combination, in particular, will be a lot of fun to practice!

My inspiration: Cody going back to his roots!

 

Adon

Jaguar Bite: A strike move that has armor-break properties. If it connects, Adon pulverizes his opponent’s upper body.

The second hit can be super-cancelled, leading to big-damage.

Jaguar Claw is a ferocious, forward-moving elbow strike. If you land it from up close you can follow up with another ground-based attack.

Adon has primarily been a character who fights from the air, but with these new ground-based moves and new command normals we hope to bring out more of his Muy Thai style!

My inspiration: “Have I finally surpassed Sagat?!”

 

Rolento

Stinger: As was the case in Ultra, Rolento won’t have the ability to throw knives while close to the ground, but he will be able to use them in some new crafty ways!

Press two punch buttons after completing the input for Stinger and he’ll throw a knife straight across the screen. Press two kick buttons, and instead of throwing the knife he’ll attack with it. The EX version will throw three knives straight across the screen. Also, before he throws the knife, you can change his jump arc by pressing left or right on the joystick. It’s going to be fun finding new uses for his modified Stinger.

 

Snare Mine: Rolento will set a trap by throwing grenades at his feet.

If they hit they’ll explode, sending the opponent into the air. Rolento can follow up with an attack from the Stinger Jump!

In Omega, Rolento’s new moves compliment his existing moves and highlight his unique characterization. He seems like he’ll be particularly dangerous when he has meter!

My inspiration: The Knife Professional, “R” (…does that even make sense?)

…And that does it for the Alpha gang!

Anyway, I hope you’re ready to select and make your first pick, because next week we’ll be covering Ibuki, Dudley, Makoto, Yun, Yang, Hugo, and Elena. That’s right, it’s the SFIII chapter!

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Finally, we have discovered an issue with the game that has come to our attention lately:

â– OVERVIEW

If a user selects Yun, has him wear the Vacation costume, and chooses Taunt 10, Yun will execute a light kick instead of the expected Taunt when HP and HK are pressed.

â– PLATFORMS AFFECTED

PlayStation 3

Xbox 360

Arcade

 

â– DETAILS

Choosing the combination of Yun’s vacation costume and Taunt 10 makes it impossible to taunt properly in the game and causes other issues.

Furthermore, when playing an online match on PlayStation 3 or Xbox 360, the affected actions of the player will not sync properly between users. Therefore, we request that users refrain from using this particular character/costume/taunt combination when playing online to avoid the issue for now.

*Note that this character/costume/taunt combination will be banned at the upcoming Capcom Cup tournament in the United States in December.

We are working toward addressing this issue in the next title update. We will announce a release date for this update as soon as we can.

Please accept our apology for this issue.

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DMC3 and 4 video has more combos than you can HANDLE

Nov 14, 2014 // GregaMan

Well. YouTuber and incredibly talented action gamer michellegun201 whose channel predominantly features DmC Devil May Cry videos, is back again. This time, he’s brought his A SSS game to  Devil May Cry 3 and 4.

Now before you do yourself a tremendous disservice, I implore  you to also check out his DmC combo videos, which are also amazing. He also has some in-depth tutorial videos which are very informative!

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PlayStation turns 20 in Japan

Nov 13, 2014 // GregaMan

Yesterday PlayStation celebrated its twentieth anniversary in Japan. Man:  that was fast. Seems like just yesterday we were all sitting around playing Jumping Flash and watching “Full House” reruns. 

Anyway, they’ve whipped up a beauiful video for the occasion, and danged if it don’t make video games seem like the best thing since breakfast. So hit the jump, click the play button, crack open a delicious soda pop, and take a moment to recount your favorite (Capcom) PlayStation memories.

As for me, I’ll always remember the incredible impact the first two Resident Evils and  Mega Man Legends had on me on the original PlayStation. The former changed the very way I thought about what games could be. The latter shocked me with its ability to completely reinvent a well-established IP with something pretty much completely unprecedented in form or scope. 

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Revelations 2 – Updating Claire plus new gameplay videos

Nov 13, 2014 // Minish Capcom

Ever since she set foot in Raccoon City, Claire Redfield has been one of the most popular characters in the Resident Evil universe. As an audience surrogate, she helped us feel fear where others may have confidently stood their ground; as a prisoner on Rockfort island, she proved even “untrained” civilians could hold their own in a desperate, BOW-ridden scenario.

In Revelations 2, Claire continues her personal journey, growing into a capable, seasoned member of NGO Terra Save. In this organization she helps those who’ve suffered from BOW attacks, which would seemingly take her out of the direct line of fire. However, as the opening of Revelations 2 has already shown us, Claire still isn’t safe…

To discuss her growth and role in Revs 2, I met with three key members of the development team in Japan. They outline where Claire is when game begins, how she may grow throughout the story and how she and Moira learn to trust each other. Check out the video and hear what they had to say!

Michiteru Okabe , Producer

Yasuhiro Ampo , Director

Satoshi Takamatsu , Art Director

You can also check out the official site for a trio of new gameplay videos that walk you through some of the basic functions.

PRE ORDER AT: 

Amazon – Packaged Disc – $39.99

Gamestop – Packaged Disc – $39.99

PlayStation Networks – PS3 Complete Season (w/ RAID Mode Bonus) – $24.99

PlayStation Networks – PS4 Complete Season (w/ RAID Mode Bonus) – $24.99

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Loot Crate November video is an homage to the blue bomber

Nov 13, 2014 // GregaMan

Loot Crate’s at it again with another amazingly produced video to hype up this month’s crate. This one focuses on a familiar friend around these parts. One who will also be featured in this month’s crate itself! Watch after the jump.

November’s crate is centered around the theme of BATTLE, and will include three Capcom items, representing both Mega Man and Street Fighter. Sign up by November 19th so you don’t miss out! Also, don’t forget to use the code “CAPCOM” to save $3 on your first crate. 

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More Ace Attorney Trilogy comparison screens to tantalize you

Nov 13, 2014 // GregaMan

We’re less than a month away from the launch of  Phoenix Wright: Ace Attorney Trilogy for the 3DS (NA – Dec. 9 | EU – Dec. 11)! To celebrate, how about another batch of tantalizing comparison screens? DS version on the left, 3 DS on the right. Enjoy!

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Monster Hunter theme GameBoy remix

Nov 12, 2014 // Yuri Araujo

Because  Monster Hunter and chiptune music are two things I love – and so should you – here’s a great remixing of the original theme by Mega Flare :

It’s a bit of a double-dip in nostalgia here since the original  MH theme is over 10 years old now, and chiptune music will likely bring back old memories to any one who plays video games… Anyways, I think this is pure awesomeness! What do you think?

PS: the awesome matching pixel art above is an older (and favorite) piece by  armyoftrolls .

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Raffle: UDON’s Art of Capcom Complete Edition

Nov 10, 2014 // GregaMan

::UPDATE:: Congrats to our winner, Hellcat ! I won’t say how many tickets Hellcat bought, but it was enough to win.


It’s been awhile, so let’s do a raffle! This week we want to give away one of these glorious,  dazzling copies of  UDON’S Art of Capcom Complete Edition .   Pretty much a must-have for Capcom fans, this meaty tome features more than 600 pages of Capcom-themed UDON art, spanning a broad variety of series, from Street Fighter to Strider to Mega Man. 

Tickets are only 250 Unity Points each. Get some here .

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The electrifying Bionic Commando Rearmed 2 OST is available now!

Nov 10, 2014 // Yuri Araujo

I think we can all agree the music was one of the best parts of the Bionic Commando Rearmed saga, and with  Bionic Commando Rearmed 2 , composer Simon Viklund brought us yet another perfect blend of electronic and 8-bit music.

The good news today is you can now purchase the soundtrack and listen to it all the time!

As of today, the OST is available on  iTunes for $8.99 and is up for Pre-order through  Sumthing Else for just $4.99 with their release set for November 25.

That’s over 25 minutes of pulse-pounding music for less than the cost of a club sandwich… and you can’t even set the sandwich to repeat endlessly… I don’t know where I’m going with this anymore.

Anyways, here are the links:

iTunes
Sumthing Else  
(pre-order)

Enjoy!

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Monster Hunter Mondays 11/10: MH3U live at 3pm PT

Nov 10, 2014 // Yuri Araujo

It’s been so long since we last played some  Monster Hunter 3 Ultimate on the stream I think I forgot how to swim! Let’s fix that today at  3pm PT (6pm ET).

We’ll be playing the game live on  Twitch and online (Help D Lobby 10) so you can join us. Btw, what should we hunt? =)

And in case you missed the past few weeks, we’ve streamed  Monster Hunter 4 Ultimate twice!

First time was single-player

Then the following week: 4-player multi-player !

See you online!

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Kotaku says Monster Hunter 4 Ultimate is the best in the series

Nov 08, 2014 // Yuri Araujo

Hey, they said it; not me…

You know, because my opinion is biased and I also assist in selling the game to new people… but if you allow me to remove my Capcom employee hat for a second, I will also tell you  MH4U is the best  Monster Hunter  game I’ve ever played. Big surprise there, right?

Anyways, if you want to hear the unbiased opinion, check out this Kotaku article.

You’ll notice they reference end-game material, so they likely used the Japanese release  MH4G as a basis for their article. There’s also some pure speculation towards the end, so be careful not to draw any premature conclusions…

Also, they claim G Rank is hard, but marked that as a negative aspect… I’m confused now. D’you even hunt, bro?

What do you think?

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Capcom Unity Official Podcast: Episode 17

Nov 07, 2014 // GregaMan

Episode 17 of our ::ahem::  five-star podcast is live! This time Brett, Yuri, and I weighed in on bosses, from Guts Man to Vergil. 

Download  here   or through your iTunes subscription that you should have by now :DDD

Community Question: What makes a boss fight great? What are some of your favorite Capcom bosses and why?

One lucky commenter will receive the highly compressed  Resident Evil 6 T-shirt pictured below, in honor of Simmons. Enjoy!