Search Results for: "rival-schools"

EN

SDCC 2014 Capcom cosplay roundup

Jul 28, 2014 // Minish Capcom

It’s impossible to grab  every  Capcom cosplayer who walks through the SDCC halls, but I gave it a shot and am happy to show off their great work on Unity!

EN

Capcom at SDCC 2014

Jul 28, 2014 // Minish Capcom

The big show’s all wrapped up, and that means it’s time for roundup videos and cosplayer photos as far as the eye can see!

First up is this quick tour around the show floor, with close ups on a lot of the figures, statues and apparel on display. There’s also some b-roll showing off the Capcom booth itself, including the MH4U Gore Magala statue.

Finally, I spoke with Francis Mao about the Capcom Store and its exclusive items, namely the Mega Man helmets and the MH plushies!

It was a great show, thanks to everyone who came by the booth and said hi. More pics to come!

EN

MH4U Weapon Design Contest winner from the Americas revealed!

Jul 27, 2014 // Yuri Araujo

Finally, our second winner of the  Monster Hunter 4 Ultimate weapon design contest is revealed! I present to you the Clockwork Contraption , created by Agent Spectre :

I gotta say, running this contest has been a blast! We’ve received so many good entries (which we’re looking to share soon) and seeing an idea like this turn into a fully animated weapon in the game is pretty awesome!

So congrats to Agent Spectre  for capturing the MH designers’ eyes and winning the Americas’ section of our contest!

And if you haven’t seen it yet, check out the winner of the European side  here .

EN

Confirmed: Link’s weapons and armor are in Monster Hunter 4 Ultimate

Jul 27, 2014 // Yuri Araujo

The number one question since we announced Monster Hunter 4 Ultimate was whether or not we’d get Link’s armor set and weapons… the answer:  YES!

And if by chance you don’t know what I’m talking about, here’s the trailer:

This collaboration was announced for  MH4 in Japan a while ago and we had to keep quiet… but now that the proverbial Felyne is out of the proverbial Item Pouch, let me say this: we have  more special equipment like this planned for the title. Don’t ask me what they are, because I can’t say, but expect more news  soon ! 😉

EN

PS+ deals on Strider persist

Jul 23, 2014 // GregaMan

The exploration-filled action-platformer throwback  Strider is currently available for 30% off on PlayStation 3 , and still FREE on PlayStation 4 for Playstation Plus subscribers. Assuming there is still anyone out there who doesn’t own this rad game, now’s a great time to pick it up.

EN

USFIV Costume Trailer #2

Jul 22, 2014 // ComboFiend

Continuing with our goal to show you all the costumes that will be inlcuded in the retail version of USFIV, we bring you the characters who were introduced in Super SFIV and those from the Alpha series. Which costumes are your favorites? And also don’t forget to preorder USFIV through Steam , Xbox or PS3 if you haven’t done so already to get all these costumes.

EN

Dead Rising 3 will come with four “Los Perdidos” add-on packs on PC

Jul 22, 2014 // GregaMan

We are excited today to announce that the upcoming Dead Rising 3 on PC will henceforth be known as Dead Rising 3 Apocalypse Edition, and will include all four of the “Untold Stories of Los Perdidos” downloadable add-on packs previously released on the Xbox One, making this the definitive Dead Rising 3 experience. Never fear! If you already pre-ordered the game, you are entitled to the add-on content.

Each add-on chapter focuses on a different protagonist and gives players access to crazy new weapons and vehicles that carry over to the main game.

Remember, you can also get the game for 10% off if you pre-order it ($49.99 →$44.99), which you can do right here

Note: In Europe the title will launch at €49.99 / £39.99.

Meanwhile, you can tune into our Twitch channel every Wednesday afternoon (except during Comic Con next week!) at 4pm PT to see the game in action before it launches. Catch up on our past streams below.

Running on a high-spec setup.

Running on a minimum-spec setup.

EN

Watch this DmC combo video NOW

Jul 21, 2014 // GregaMan

Japanese YouTuber michellegun201   has all the right moves in this flawlessly technical DmC combo video featuring both Dante and Vergil. Considering the  astonishing skill on display hereand the fact that that YouTube channel name is a reference to the band whose CD is in my car CD player right now, this person is on the fast-track to becoming one of my new favorite people. 

Bonus Video: Beating Bloody Palace.

EN

Monster Hunter Mondays 7/21: MH3U live at 3pm PT

Jul 21, 2014 // Yuri Araujo

Stream archive is now on YouTube !

Summer is here! Shall we go for a swim?

There’s only one game I know where you can join us for some underwater monster hunting, and it’s  Monster Hunter 3 Ultimate . We’ll be live streaming at  3pm PT , over at  twitch.tv/capcomunity , and you can find us at the usual Unity location:  Help D Lobby 10 .

See you there?

PS: Feel free to leave comments with requests of what monster you’d like to hunt/watch today. =)

EN

Super Ultra Dead Rising 3 goes to San Diego Comic Con in style

Jul 21, 2014 // GregaMan

San Diego Comic Con goers, be sure to check the following list for all the Super Ultra  Dead Rising 3′ Arcade Remix Hyper Edition EX +@ -related activity going on during the event. Of course we also have lots of DR3 PC activity at the Capcom booth, which you can find out about here .  

“World of Capcom” Panel
We’ll have the latest info on everything Dead Rising at the World of Capcom panel.
Where : Room 6BCF
When : THURSDAY 7/24 @ 4:45pm – 5:45pm
 

Super Ultra DR3′ Arcade Remix Hyper Edition EX +@ Playable kiosks
AT THE XBOX GAMING LOUNGE (Manchester Grand Hyatt)

Super Dead Rising 3 will be featured at the Xbox Lounge in the Manchester Grand Hyatt (1 Market Place).

We’ve got 6 playable kiosks on Xbox One with every character costume unlocked! Come out and take your favorite Capcom character for a zombie killing test-drive!

Custom SDCC 2014 Super DR3 Poster Signing

What : Come meet the dev team and get a custom-autographed limited edition Super DR3 SDCC 2014 poster by Capcom Vancouver’s very own Jude Godin. There are only 450 – and each comes with a certificate of authenticity!

Where : the Microsoft Gaming Lounge (Manchester Grand Hyatt)

When : 2PM everyday (Thu-Sun)

 

Custom Super DR3 Xbox One Console Giveaway

If you’re at the event, you’re in luck.  Xbox is giving away 20 collectible consoles to the biggest fans out there. Simply head over to the Xbox Gaming Lounge and check out the awesome custom Xbox One consoles on display, including this lovely “Super Ultra” one. Snap a photo of your favorite one (obviously that’s the one pictured above) and tweet for your chance to score a collectible console of your own! Be sure to follow @Xbox, tweet a photo of your favorite console in the Xbox Gaming Lounge, and include the hashtags #XboxOne and #XboxSweeps. 

More info at:

www.xboxeventsus.com/

news.xbox.com/2014/07/xbox-everything-xb…

If you’re  not at San Diego Comic Con, we may still have something for your here on Capcom Unity following the event….
 

Free Super DR3 Soundtrack
Whether you make it to the event or not, the Super DR3 soundtrack free download has been extended through Comic Con. Get it here:

www.sumthing.com/superdr3/

And don’t forget…

Super Ultra Dead Rising 3’ Arcade Remix Hyper Edition EX plus α is available NOW on Xbox Live!

EN

Dead Rising 2 poker set on sale now

Jul 19, 2014 // GregaMan

Say, friend, like poker? Like the zombie apocalypse? Then you’ll probably be interested to know that the Dead Rising 2 Fortune City poker set is on sale now on the Capcom Store meaning it can now be yours for twenty bucks. Then you can use it to win back the expense. The system works!

EN

The best grappling hooks of Capcom games

Jul 18, 2014 // GregaMan

Grappling hooks. Where would video gaming be without these versatile tools? Whether they’re zipping you across the sky, hurling automobiles at your enemies, yanking useful power-ups into your craw, or secretly your spouse, grappling hooks are like peanut butter—they make everything better. Only difference is, nobody’s allergic to grappling hooks.

Personally, I’m of the opinion that it’s Capcom that really put grappling hooks on the map for games. But make no mistake—this isn’t just my weekly excuse to write a blog about Bionic Commando. There have been tons of Capcom games with grappling hooks over the years. Though you might know those grappling hooks by a few different names. 

It would be a disservice to this blog and indeed, all humanity, if I didn’t give due attention to Bionic Commando, which I feel really did bring the first video game grappling hook experience to many gamers of my generation (“Generation Y” or whatever-the-hell). Granted it wasn’t explicitly called a “grappling hook” in BC, but it most certainly did grapple.

Let it not be forgotten how compellingly subversive it was in those days to have a sidescrolling action platformer on the NES where B was Shoot and A wasn’t jump. No button was jump. And dude: the game’s Bionic Arm-based swinging mechanic was really quite nuanced, and still feels good to play around with nowadays. 

In an age of cookie-cutter clones, the advent of the bionic arm hinted at the potential the medium had to expand in creative, ground-breaking ways. Ostensibly just another run-’n-gun, Bionic Commando felt unlike anything else out there. 

The excellent Game Boy version (available on the 3DS eShop) made subtle but useful tweaks to the mechanic.

The last-gen remake, Bionic Commando: Rearmed and its sequel evolved the arm into a full-fledged weapon, allowing you to grab objects and enemies, and even send out deadly electric currents. 

In the 2009 series reboot, the arm had all sorts of abilities, from hacking to “kiting” large objects, to being your dead wife. 

In late 2006, Capcom once again used the advent of a grappling hook to reinvent the modern shooter in Lost Planet. Unlike the free-wheeling, empowering swing physics of the bionic arm, the “anchor shot” was a more modest tool that demanded even more precise and careful manipulation. In the right hands, though, it could turn the heavy, plodding troops of E.D.N. III into highly mobile killing machines. 

↑ Just a glimpse of the anchor shot’s incredible depth. 

Resident Evil resident nuisance Ada Wong is known for her slinky red attire, bipolar allegiance, and of course, her grapple gun. While the device mainly functions in-game (RE4, RE6) as a scripted means of transport, it has become a symbol for the character herself, well complementing Ada’s sly, daring, and elusive personality.

Mega Man Zero 2 unleashed Zero’s Chain Rod on unsuspecting gamers, contributing to 700% increase in head-scratching that year. How the hell do you use that thing effectively?! Don’t ask me—ask YouTuber CatSkinCap

Holy cow. Not the easiest thing to master, but it bears all the qualities that make grappling hooks great, nevertheless. 

Of course, classic Mega Man dabbled in the grapply arts himself in Mega Man 4, where the Wire Adaptor allowed him to reach new heights. 

↑ It was of pretty limited use, but at least you could use it to cheat. 

Okami’sAmaterasu used her divine powers to manipulate vines in the environment. Not a conventional grappling hook by any means, but functionally I think it qualifies. 

The Devil May Cry series introduced a suspiciously grappling hook-like tool in the form of Nero’s Devil Bringer hand in Devil May Cry 4. Nero’s gnarly, enchanted right arm possessed the power to shoot out a larger, spectral arm that could be used to traverse large gaps, grab enemies and oncoming projectiles, and lay some serious smackdown on devilkind. 

Building on that concept, DmC Devil May Cry introduced the Ophion, a whip-like alternate form of Dante’s Rebellion sword which allowed him to deftly manipulate the positions of enemies and himself, even in midair. It also had the occasional contextual application, sometimes with nasty results. 

Even Capcom’s Disney-themed forays have dipped their toes into the font of grappling hook glory. 

Goof Troop and Magical Quest starring Mickey Mouse on the SNES each employed the handy device in different ways.

The rope item in Goof Troop could be used to grab items from afar, or to bump enemies toward a humiliating demise. 

When Mickey donned this Robin Hood-like costume, he gained the ability to grapple his way through Pete’s Peak, Bionic Commando style. 

Oh, and Breath of Fire fans? Don’t worry, I had a look around, and I found this:

↑ From BoF III. Seems our friend Rei is a bit overconfident in his grappling abilities. Rookie mistake. 

Phew. That’s all the ones I can think of. No doubt about it, though—grappling hooks and grappling hook-like devices make a good thing better. Did I miss any?