Search Results for: "playstation-now"

EN

Revelations 2 now available for pre-purchase on Steam

Jan 27, 2015 // Minish Capcom

In addition to today’s Raid Mode update , PC players can also hop aboard the pre-order train by visiting Steam and choosing between either the Complete Season or full game bundles.

Complete Season : Episodes 1~4, Bonus Episode 1, Bonus Episode 2, Hunk in Raid Mode ($24.99)

Full Game:  Episodes 1~4, Bonus Episode 1, Bonus Episode 2, Hunk and Wesker in Raid Mode, Character Costume pack and Raid Throwback Map Pack ($39.99)

By pre-purchasing either bundle, you’ll have access to each piece of content as it goes live. Episode 1 launches on 2/24, with 2~4 arriving each week until 3/17.

You can also pre-order on PS3 and PS4 , or grab the retail disc (from say Amazon or GameStop ).

EN

Monster Hunter 4 Ultimate: Localization & The Apex Predator!

Jan 27, 2015 // Andrew Alfonso

One of the coolest things about Monster Hunter 4 Ultimate is that it really feels like a globe-trotting adventure. In previous iterations your hunter would set up camp in one village and be tasked with helping out everyone with their numerous problems, but in MH4U you visit several villages…to help out everyone with their numerous problems. I don’t know about you guys, but I like a change of scenery every now and then, so being able to travel from village to village is a nice change of pace.

Today I’d like to talk about Cheeko Sands, the third village you’ll visit in Monster Hunter 4 Ultimate, as well as some of the monsters who inhabit the surrounding area and a couple of brand new gameplay features.

 

Sunnyside Up

Cheeko Sands is a bright, sunny beach-side village that’s run by a Wyvernian Village Chief. Oh, and the only inhabitants of the village are Felynes. Even the markets and armory are run by Felynes! If you’re a cat person, this should definitely be on your places-to-go list! This village stands in complete contrast to the first two villages you visit, Val Habar and Harth. Whereas those two villages are bustling with activity and have a stream of hunters coming and going, Cheeko Sands sees very few visitors. In fact, you’re one of the first visitors in quite a long time!

Chico takes its name from a fruit known as Sapodilla, but known as chico in the Philippines and chicosapote in Mexico, Hawaii and other parts of the Americas. Of course, in some parts of the world, chico also means little boy, so to avoid any confusion we changed the spelling but kept the pronunciation. You may have noticed this before, but in earlier Monster Hunter games we sometimes added “town” or “village” to the official name, but seeing as this beachside locale doesn’t have any actual buildings, calling it a town would be a bit odd, so we used “Sands” instead.

Overlooking Cheeko Sands is a dense and intimidating area that we called the Primal Forest. This marshy grassland is littered with the bones of gigantic monsters of the past. The lack of human presence in this area means that the vegetation has been allowed to grow to outrageous proportions.

 

Najarala

Najarala, the first Snake Wyvern in the Monster Hunter series, is found only in the Primal Forest, and is unlike any monster you’ve fought before. Its long body allows it to trap careless hunters and paralyze them with a vicious bite. It can also burrow underground and attack from beneath the ground. Finally, Najarala can fling its own scales at the hunter, which produce an ear-tearing sound when they land on the ground. To make matters worse, Najarala can create vibrations with its own body that will cause the thrown scales to explode, greatly damaging the hunter.

Garara Ajara, the Japanese name for the monster, had a very easy to understand meaning; the first part of the name is the onomatopoeia for rattling, and the second half of the name means snake. When we started discussing this monster, we wanted to keep the spirit of the name intact but also make it easier to pronounce. With so many a ’s in the name, we feared it’d be difficult to say for some people. We came up with over a half dozen names but most of them were derived from the same group of words, so culling the list to contain only the best ones was a painless task.

  • Najarala: A combination of Naja, the genus name for cobras, and the rattling sound a rattlesnake produces.
  • Sistralus: Derived from sistrum, an ancient Egyptian percussion instrument, and Crotalus , the scientific genus name for pit vipers. We used the sistrum for several reasons: you need to shake it to produce a sound, the shape of the instrument looks like the monster’s tail, and the multiple s sounds causes people to think of hissing.
  • Majarox: A combination of Naja and Atrox, part of the scientific name for the diamondback rattlesnake.
  • A’jara: We came up with this in case we ran into space issues. We didn’t like it too much but kept it around in case of an emergency.

To be honest, I thought this name was going to be a real challenge to localize, but MH4U director Fujioka-san really liked Najarala so we got it done on our first try! Woohoo!

 

Tidal Najarala

Coming up with ideas for Najarala’s subspecies was also surprisingly easy. Although the monster calls the shivering Frozen Seaway its home, this Najarala’s attacks are water based, so we began thinking of appropriate names to match its appearance and characteristics. The first two names we came up with were Hydro and Aqua, but we weren’t too crazy about them. We’ve seen countless enemies with the same name in other games, and we also thought they felt too “warm” compared to the monster’s habitat. The idea to use Tidal came from wanting a name that felt more aggressive and ruthless to match the monster’s behavior. We presented all three ideas to Fujioka-san, who agreed with us that Tidal sounded like a good fit for the subspecies.

 

Nerscylla

Like Najarala, Nerscylla introduced a brand new species of monster to the Monster Hunter series, called Temnocerans. These spider monsters are vicious predators that use a diverse set of attacks to hunt its prey. Not only will they ensnare you in their strong webbing, but the large spikes on their backs can poison you, and one shot from their stinger will send you into a deep sleep. This thing is a nasty piece of work!

Nerscylla, much like Gore Magala and Kecha Wacha, was a name that we liked quite a bit so we didn’t want to mess around with it. The original name was a combination of Nergal, the Mesopotamian god of plague and war, and Neoscona scylla, the scientific name of an orb-weaving spider. The members of the localization team did our due diligence, however, and offered a couple of alternative names, such as Azravel (combination of Azrael and veleno , poison in Italian…and also includes ravel in the name!) and Thranid (combination of Thanatos and arachnid), but we decided that our suggestions didn’t offer anything wholly unique compared to the original name, so we recommended sticking with that instead.

Shrouded Nerscylla

The Nerscylla subspecies is a peculiar beast that wears the hide of a Khezu for protection, and instead of poison, uses a paralyzing agent to incapacitate its enemies. Once it has paralyzed its prey, the monster often burrows into the ground and devours its helpless victim from below. We liked the subtle details that went into designing this monster, and wanted to express this in the subspecies name. We tossed around some generic names such as Grim and Reaper, but we strongly suggested going with Shrouded Nerscylla. We felt that it was a neat name that describes how the Nerscylla wears a monster’s hide like a hood, and at the same time associating it with death and the Grim Reaper.

 

Top of the Food Chain

To cap off this week’s blog, I wanted to introduce one new gameplay wrinkle that you’ll discover during your time with Monster Hunter 4 Ultimate. The first half of the game’s story (basically, the Monster Hunter 4 portion) focuses on Gore Magala and how it’s infecting other monsters with a virus-like substance that the Guild has dubbed the Frenzy. Monsters afflicted with the Frenzy become unpredictable in battle, and to make matters worse, they can also infect hunters with the same virus.

Like Gore Magala and Kecha Wacha, we had to localize this term in time for Tokyo Game Show 2012, and tentatively named it Feral Wyvern Virus, which was a literal translation of the Japanese term, Kyouryu Uirusu (狂竜ウイルス). When we started the official localization for Monster Hunter 4 Ultimate, we were able to revisit this term to make it something easier to understand – and cooler. I suppose in Japanese, many “cool” terms are made up of several different kanji characters strung together, but in English we tend to rely on single, impactful words that can be used on their own or naturally in character dialogue. Also, the moniker “Feral Wyvern” seemed a bit misleading as not all monsters are wyverns, and feral infers a wild animal, which all of the monsters are to begin with.

Frenzied Seregios

Believe it or not, we spent a lot of time brainstorming for possible terms to replace Feral Wyvern Virus because we needed something that could be used to describe the virus itself and when monsters or hunters are afflicted with it. Some names we came up with were Affliction, Froth, Defiled, but we liked the Frenzy the best as it describes the change of behavior in a monster. Monsters that are afflicted with the Frenzy are granted increased attack power and movement speed, but also become erratic in behavior and sometimes start attacking in weird patterns. We thought that frenzy drove that point home well.

New to the Japanese version of Monster Hunter 4G are monsters that can, like the hunters, overcome the Frenzy and use it to grant themselves unimaginable power. In Japanese, this was called Kyokugen Jyoutai (極é’状態), or, literally, Extreme Mode. Like the Frenzy, we wanted something that in one word described this phenomenon, but we settled on the term Apex early on. It’s a short, powerful word and has the apex predator connotation associated with it, so we knew it’d immediately leave an impression on Monster Hunter fans.

  Welcome to your new nightmare, Apex Seregios!

That wraps it up for this installment. Thanks a lot for reading! Compared to the first two articles, our proposals for Nerscylla and Najarala were relatively problem-free, which made my work easier but also makes writing my reasoning a lot less dramatic! Next time I’ll continue to talk about some monsters that lurk around Cheeko Sands as well as touch upon some of the new features in Monster Hunter 4 Ultimate that’ll make your playing time a lot more enjoyable!

EN

Resident Evil Revelations 2 – Raid Mode rundown

Jan 27, 2015 // Minish Capcom

While we long ago confirmed Raid Mode – a run & gun side mode that debuted with the original Revelations – would return in Revelations 2, we haven’t gone into much detail about the fan-favorite mode or how it’ll play this time around. Welp, today we’re lifting the curtain a bit so you can get an idea of what to expect starting on February 24.


How do I unlock Raid Mode?

When you buy Episode 1 on February 24, it will include Claire and Barry’s story mode content AND 54 Raid Mode missions spread across three difficulty settings. When subsequent episodes release they will also contain numerous additional Raid Mode maps – Episodes 2 and 3 will each add 36 missions to the mode, while Episode 4 tops things off with another 68 missions. All told there will be over 200 increasingly difficult missions; former Raid Mode players will recall how intense some of the maps and enemy waves became towards the end 🙂


 

Will Raid Mode feature online and/or offline co-op?

Initially Raid Mode will be offline only (solo OR split-screen co-op). However, online play will be added shortly after the final episode (and retail disc) launch in March. The team has completed work on the story mode content and is now ensuring online Raid co-op will function as expected; while this means a slight delay in online play, the feature will be present down the road.


What is new to Raid Mode? 

Lots! In addition to maps pulled not just from RER2 but also RER1 and RE6, Raid Mode also features numerous new weapons, custom parts for said weapons and four times as many character skills as before. You’ll be able to unlock additional passive and active skills in a way that’ll make your character unique. For example, you may unlock certain skills or attributes for Claire that a friend may not, and while you’ll both be playing as Claire, the experience will be different.

Also, Raid players will remember how enemies would gain special abilities like extra speed or strength. This time around the bad guys have lots more tricks up their nasty sleeves, so you’ll wanna pay close attention to your skills!

 

What characters will be in Raid Mode?

There are 15 playable characters total; each new episode you buy adds more to your roster, or depending on what bundle you purchased you’ll also have Hunk (digital Complete Season) or both Hunk and Wesker (retail disc). If you end up buying each Episode a la carte, you’ll get the Episode-related characters with each new Episode, and Hunk/Wesker will be available as paid DLC.

As of today we’ve revealed the following Raid characters: Claire, Moira, Barry and Gina, who you may have seen meeting a grisly end in some of our Episode I gameplay videos.


 

Refresh my memory… there’s episodes, a season and a disc?

Why, that’s such a specific question and I have just the answer!

-Starting on Feb 24, you can pick up Episode I for $5.99. It comes with Claire and Barry scenarios plus Raid Mode content. Episodes 2~4 release each Tuesday for $5.99.

-If you buy the Complete Season for $24.99, you get all four episodes as they release + two add-on episodes + Hunk in Raid Mode

-If you wait for the disc for $39.99, you get everything listed here + 4 character costumes + Raid Mode ‘Throwback’ map pack + Wesker in Raid Mode and a nice box for your RE collection 🙂

-Regardless of your path, all content will be available for purchase, so you won’t be locked out

As part of the Raid Mode education process, Revelations 2 producer Michiteru Okabe stopped by our office and answered some of our Raid questions. Greg and I were learning some of this live, so the information in this article was actually pulled from this video’s conversation!

Check out the video for further elaboration AND genuine gameplay footage of Raid Mode in action.

Revelations 2 kicks off on 2/24 for Xbox 360, Xbox One, PS3, PS4 and PC.

EN

MH4U new monster subspecies: Shrouded Nerscylla, Desert Seltas and more

Jan 26, 2015 // Yuri Araujo

Can you believe we’re less than 3 weeks away from MH4U launch? I’m definitely excited and looking forward to it… but in the meantime, here’s another round of monster subspecies you’ll only find (and hunt) in  Monster Hunter 4 Ultimate !

Desert Seltas Desert Seltas Queen

Similar to the regular Seltas couple, but paralysis inducing attacks and unique tandem animations…

   

Tidal Najarala

A denizen of the Frozen Seaway, but with deadly water projectile attacks.

   

Shrouded Nerscylla

As the name suggests, a Nerscylla that is sneakier than ever… and full of fatal combos!

   

And with that, we conclude this particular list… As you can see, we’re not only bringing you new monsters, but also new subspecies for the new monsters; and I will say the fights against these creatures feel very different from their regular counterparts. Less than 3 weeks, everyone!

EN

Get your first look at Dead Rising: Watchtower with new trailer

Jan 22, 2015 // GregaMan

At long last, we can catch our first glimpse of Dead Rising: Watchtower,  the live-action take on Capcom’s beloved zombie series, coming exclusively to Crackle as of March 27th.   Watchtower will place actual former war news correspondent Rob Riggle in the role of Frank West, and looks to capture the game series’ blend of satire, intrigue, and horrific gore quite uncannily. Check out the trailer after the jump, and follow Watchtower on Facebook and Twitter to keep up with the latest news.

EN

Mega Man-athon this weekend during MAGFest 13

Jan 21, 2015 // Minish Capcom

January means MOAR MAGFEST! The annual game-music-appreciation festival kicks off in just a couple of days and our pals at Half Empty E-Tank are once again running through Mega Man’s legacy for the sake of Child’s Play.

As with AGDQ/SGDQ, watch along, donate and enjoy the action. They’re also giving away some goodies, including a helping of Mega Man X4 PSN codes. Ya know it and X5 are on PSN now, right? 🙂

EN

New DmC: Definitive Edition gameplay shows off stylish combos at 60fps

Jan 21, 2015 // GregaMan

Get a fresh glimpse of  DmC: Definitive Edition gameplay in glistening 1080p/60fps after the jump! Make sure you’re viewing in Chrome and the video quality is set to 1080p60. Gameplay has been provided by YouTube phenom Sam D ,  and you can look forward to new gameplay drops weekly leading up to the game’s launch on March 10th.

Also remember to tune into our livestreams, every Wednesday evening at 5:30pm PT on Twitch .    

EN

5 beginner tips for the Monster Hunter 4 Ultimate demo

Jan 21, 2015 // Yuri Araujo

First time playing Monster Hunter ? Good! The MH4U demo is a great place to start (until the actual game is released on Feb. 13 , that is) and I’m here to give you 5 beginner tips for you to get the most out of the hunting experience.

1. Beginner mode is your friend (And the tutorials too!)

Seriously, if this is the first time you’re trying out Monster Hunter, make sure to select ‘Beginner’ difficulty and leave the additional tutorial messages on.

I know some people might resist the idea thinking that, because they’ve played lots of third-person action games, they’d be totally fine, but Monster Hunter is just different enough that they could probably use a little guidance here and there.

 

And hey, knowledge is power, remember? The more you know about the game (or your weapons) the best your experience will be!

2. Try out different weapons

Speaking of weapons, the Monster Hunter 4 Ultimate demo comes with 14 different classes for you to choose. We’ve marked a few recommendations (on Beginner) with a little star, but to be honest, we don’t know you… and don’t really know what you might like best.

So go through the list, pick a weapon and try it out for a few minutes in the field. If you didn’t like it, hit the Start button, select “Abandon Quest” and try something else.

Great Sword feels too slow for you? Maybe try Dual Blades . And if you don’t like getting too close and personal, then maybe the Long Sword is what you’re looking for.

3. Keep an eye on your health bar

It’s easy to get yourself immersed in all the action happening on screen, so do yourself a favor and keep your health bar (the green one) on check. After all, you don’t wanna be in the middle of an awesome combo and get hit by a small Jaggi causing you to faint and get sent back to base camp, do you? =)

When developing this demo, we’ve made sure to equip your Felyne Palicoes with healing flutes, but it’s always recommended you just look up once a while, just in case your trusty companions are also busy doing awesome Team Attacks .

4. On mounting monsters…

Upon landing a jumping attack, you may initiate the mounting sequence. See the green bar? That’s you; mash X or A to stab the monster repeatedly and topple it to the ground.

But! Notice how the little dragon head icon moves toward the right? That’s the monster; when the icon is green , you’re clear to stab away. When it’s yellow or red , it means the monster is trying to shake you off.

Just… keep calm and hold down the R button. 😉

 

IMPORTANT: When playing with others, DO NOT attack a monster if someone is mounting it! This will cause the hunter to fall off the monster, rendering all their hard work useless.

5. Hunt online!

Didn’t you know? The MH4U demo – like the actual game – has full online multiplayer support! So take the precious skills you’ve just learned and go on epic hunts with up to 3 other hunters!

Just remember to share your supply items, don’t hit your teammates, don’t attack mounted monsters and have fun! The more you hunt with others, the more likely you are to learn something new.

———-

For a full demo guide, head over to the Monster Hunter Wikia . And stop by this thread on our forum to share more tips for online play.

For weapon tutorial videos, check out gaijin hunter ‘s YouTube playlist:

Happy hunting!

EN

Check out DmC: Definitive Edition live gameplay every Wednesday evening

Jan 20, 2015 // GregaMan

We’re less than two months away from the release of  DmC Devil May Cry: Definitive Edition on PlayStation 4 and Xbox One, so I reckon it’s time to start showin’ it off! Tune in tomorrow, and every subsequent Wednesday until the game’s launch on March 10th, for a rousing and informative gameplay session. Over the course of the next several weeks, we’ll show off the game’s improved framerate, new costumes, and other new gameplay features so that you know what you’re getting into as soon as the game is out.

The action begins at 5:30pm PT on Twitch . See you there!

EN

Monster Hunter 4 Ultimate: Localization & Bugs Bugs Bugs!

Jan 20, 2015 // Andrew Alfonso

Hello, everyone! Have you heard about Monster Hunter 4 Ultimate’s release date yet?! If not, you might want to check out Yuri’s post about it. The Monster Hunter Hype Train has just left the station, and is picking up some serious steam! CHOO-CHOO!

Today I thought we’d switch gears a bit and talk about one of the new weapons in Monster Hunter 4 Ultimate, the Insect Glaive. The Japanese name for the weapon is Souchuukon (æ“è’«æ£) , which roughly translates into “Control Insect Cane”, and it perfectly describes the function of the weapon. Well, in Japanese anyway. When Monster Hunter 4 made its debut at Tokyo Game Show 2012, we tentatively named it Neopteron Handler but were given permission to change it later on. I personally didn’t like the name too much because it’s too hard to pronounce and a little too long, considering the space restrictions we sometimes run into during localization.

 

While you may look at Insect Glaive and think it wasn’t too difficult to come up with, we spent nearly two weeks discussing the term with the director Fujioka-san and lead designer Tokuda-san. First, Fujioka-san gave us a short list of concepts and images he wanted the weapon name to encompass.

  • Absorption, suction (å¸åŽ)
  • Enhancement, strengthening (強化)
  • Artisan, falconer (匠/鷹匠)
  • Hunting (猟)
  • Enhancing extract (強化エキス)
  • Organism (生体)

Now, Fujioka-san didn’t want one weapon name to have all of these concepts, but these were the building blocks for the Japanese name, so he wanted all of our ideas to be based on the same concepts. We came up with an exhaustive list of names, and unlike the monster names, we didn’t create the usual short list due to the sheer amount of ideas we had to cover. We actually had so many names that I had to short-list them for this blog!

  • Swarmstaff: This was the overall favorite of the localization staff, and we thought it was a short but effective name to describe the weapon.
  • Hunting Bug: For this we ditched the actual weapon part and opted to focus on the bug that accompanies the hunter.
  • Leechstaff: Focuses on what the bug does for the hunter while keeping the weapon name intact.
  • Pherocaster: This may be a strange one, but we were trying to describe how the hunter uses pheromones to command the bug during a quest.
  • Augmentor Staff: Again, this was to focus on what the bug does for the hunter rather than what the hunter does with the bug.

In retrospect, I felt we went too crazy with the names and Fujioka-san told us as much; he wanted something simpler and more in line with the other weapon names. This was a valid criticism because the category names are quite grounded, and throwing in something like Swarmstaff or Pherocaster would stick out like Gravios in a pack of Ioprey. We submitted a couple of other names that were dialed down a notch, such as Bug Bo, Insect Staff, and Insect Glaive.

Insect Glaive was chosen due to the properties of the weapon – it’s capable of severing tails and doesn’t do blunt damage – and because there are more weapons that look like glaives than there are staffs.

 

As for your friendly hunting bug, we only had one name for it, and that was Kinsect, a combination of Kinship and Insect. We thought it was the perfect name for the creature. It describes the symbiotic bond the bug has with the hunter, and rolls off the tongue really well.

Speaking of bugs, today I’ll talk about a pair of new insect-like creatures that make their debut in Monster Hunter 4 Ultimate .

 

Seltas, Seltas Queen

The first monster tandem in the series provides a unique twist to the hunt by having two monsters work together to take down the hunters. By itself, the male Seltas isn’t too much of a problem, but when big momma Seltas Queen shows up, things can go downhill quickly. The Seltas Queen can control the male Seltas and use him as a weapon, or he can climb on her back and act as a turret of sorts, firing projectiles while she rushes down the hunter. To make matters worse, the Seltas is actually strong enough to lift his female counterpart and crush reckless hunters.

We had a unique challenge facing us when we worked on these two monsters because they share the same general name in Japanese, which was a combination of the Hebrew word for iron and the scientific name for a species of scorpion. We also needed to express how this pair works together and what their roles are in the relationship; the Japanese names allude to a militaristic pairing, where the female acts as a commander-in-chief while the male is a grunt, working in the trenches.

We came up with Scorius as a base name for the pair, which is a combination of Scorpion and Sagittarius. We thought this would be good because the female has a stinger-like tail that she uses when attacking, while the male fires projectiles like an archer when attacking.

Another name we threw into the mix was Scarath, that, much like Scorius, tries to make ties to a scorpion, and also a scarab. The –ath suffix was added for consistency with the Monster Hunter world.

For the female monster, we had this image of a fierce queen going into battle with her loyal subjects, so we toyed with terms like Queen, Regent, Rhea (wife of Cronus in Greek mythology), and Duchess. Fujioka-san liked the simpler Queen tag so we settled on that very quickly. For the common name we sat down and talked with both Fujioka-san and Tokuda-san, and they asked if Seltas, the base Japanese name, would be something we could get behind.

Going back to my first post on localization, about not having any sacred cows, it also applies to the stuff the translators come up with. We really thought that Scorius and Scarath were good names for these monsters, but we know better than to be married to our ideas. When Tokuda-san suggested Seltas as a candidate name, we thought it was actually a good idea. That part of the name is easy to say, plus it sounds like an insect, so we opted to go with that name instead of our own.

 

Desert Seltas, Desert Seltas Queen

The subspecies was yet another unique challenge because, compared to other monsters, the appearance of the pair changes quite a lot. For example, the male monster went from having a short, single horn to two gigantic horns, and his pincers are more suited for burrowing underground.

In the world of localization, space is god. Localizing from Japanese to English requires a certain amount of space and if you don’t have that, it gets really difficult to properly translate words. Japanese has an advantage because they can express so much through just one or two characters, whereas in English we have to write long phrases for the same thing. Don’t even get me started on the European languages. Oof.

So for the subspecies we had to keep the names short, because Seltas Queen was already pretty long by itself. The names aren’t too bad when we’re detailing the objectives of a quest, but they can be a nightmare to handle when it comes to material names. At any rate, we wanted to build on our ideas for the main species name, so we came up with the following pairings (no, not THOSE kind of pairings) for the monsters.

  1. Seltas Reaper, Seltas Dreadqueen
  2. Blitz Seltas, Panzer Seltas Queen
  3. Spartan Seltas, Amazon Seltas Queen

We were heavily pushing for the Reaper/Dreadqueen combination because it sounds really cool and is shorter than our other suggestions. The Dreadqueen name is based on the dreadnought line of battleships that saw action during World War I. We thought a dark, powerful name would be a great fit for this type of monster. But that’s exactly why the names weren’t accepted by Fujioka-san. He felt the names were too dark compared to the monsters. He argued a monster like Nerscylla or Gore Magala would be the perfect match for Reaper or Dread, but not Seltas. We took his criticism to heart and opted to base the subspecies name on the color and characteristic of the monster as usual and came up with Desert Seltas/Desert Seltas Queen. Although the Desert Seltas shows up in other locations in the game, you can only fight this combination in the Dunes, so it was the perfect fit.

 

Konchu

Rolling on to the next monster (see what I did there!?), Konchu’s name is virtually unchanged from its Japanese counterpart. There’s a slight pronunciation difference because we used an O instead of a U, but that’s it. Why did we do this? To match its shape and main rolling attack, of course!

That’s it for this week’s blog. Thanks for reading, and get ready to start hunting!

EN

Resident Evil out today, streaming at 430pm PST

Jan 20, 2015 // Minish Capcom

Happy launch day! To celebrate the release of Resident Evil on multiple platforms, we’ll stream the first hour or so of the game later today (430pm PST / 730pm EST) and give away a free code or two in the process!

Steam players can also start collecting their trading cards 🙂

If you haven’t picked RE up yet, it’s available from any of these fine purveyors of digital entertainment:

[ Steam
[ GreenManGaming
[GAME EU
[ GamersGate
[Games Republic
[ Gameoxy
[Xbox One
[ PS3
[ PS4

ResidentEvil.net has also updated with RE support so check that out too!

EN

Monster Hunter Mondays 1/19: MH4U demo live at 4:30pm PT

Jan 19, 2015 // Yuri Araujo

Now that the  Monster Hunter 4 Ultimate  demo is out in the wild, it’s time to get some play time live! Tune in to  twitch.tv/capcomunity at 4:30pm PT !

Unfortunately we’re limited to single player and local multiplayer for this run, but to make up for that, I managed to snag a few demo codes… so if you still don’t have your own or knows someone that needs a code, be sure to tune in!

Just note that demo codes will be for North American 3DSs. I’m looking to get European ones for later too.

See you on the stream!