Log into RE.net / Resident Evil Revelations from now until Feb 28 for five free Raid Mode items – three rare weapons and two rare parts!
From the RE.net team:
It’s that special time of year again when we cherish those closest to us, and at Resident Evil.Net we’d like to thank each and every one of you for your support. Since chocolate won’t get you very far in Resident Evil Revelations, we hope you enjoy blazing your way through Raid mode with the following Valentine’s gifts instead:
Prowler (Lv46 Slot 3)
Pull off headshots more consistently with this top-of-the-line rifle. Present Code : valentine
Lindwurm (Lv31 Slot 5)
It might slow you down a little, not that anything will be able to get close enough… Present Code : chocolate
More RE4 PC streaming! Today I’ll tackle Del Lago and continue to show off the game’s silky smooth 60fps. Hop over to our Twitch channel at 3pm Pacific – we’ll stream for an hour!
You can pre-purchase it now on Steam , GameFly or GameStop Impulse (with more to come) and in doing so will get the digital soundtrack AND 80+ page digital archives! Game’s out on February 27!
Remember! Our exclusive forum Live View Q&A session with Strider producers Andrew Szymanski and James Vance is this evening at 6-7pm PT (note: the session may start a few minutes late but will proceed for an hour).
See the event thread for details on how to participate! The thread will be opened for posting once the event begins.
As you know, Strider is due out next week on five platforms (2/18 – PS3, PS4 | 2/19 – Xbox 360, Xbox One, PC). Take the time now to see what this game is all about with the following special, behind-the-scenes featurette!
The video brings us insight from the developers over at Double Helix, as well as some of the returning veteran Strider staffers from Capcom Japan. Hit the jump to watch!
The patches that our SF3:3s and MVC:O fans have been waiting for is finally live. The PSN patch is currently live, with the XboxLive version coming soon. Keep on reading for an in depth breakdown as to what these patches contain.
We have successfully migrated all the netcode improvements from MvCO and Darkstalkers to 3SOE, and in our tests the game behaves identical to those in the wild.
We replaced ping colors with numbers (in milliseconds).
Added filters for region (your current region, or all), opponent skill, and ping. It’s worth noting that the game will still return you matches that don’t match this criteria if none matching your criteria are found.
When creating a lobby you can make it so only people in your region can join.
Fixed the problem with the order of the lobby getting jumbled when people ready up.
Can “Mute All” on PS3 now.
Rank should, in theory, never get reset to 0. If your rank is currently 0 you will be stuck that way, however.
Moved ready/unready to separate buttons.
Leaderboards get updated faster/more reliably on PS3.
YouTube uploads on 360 will now be at 360p.
Defaulted Gill to “banned” in Player Match.
These fixes aren’t online specific, but these are on the list because they were either relatively easy to implement or things we deemed “must fixes” (like the super art meter length).
Super Art bars are now the correct length.
Can now turn off the Challenge bars on the in-game UI.
Added “Disable Stun” to training options.
We now remember the super art selected in player select, and default to that selection when you return to player select. It doesn’t auto-pick it, just highlights it.
Difficulty now affects Arcade Mode.
Fixed visual glitch in Remy’s Stage with scan lines on.
Fixed color for Urien’s Reflector (P2).
Fixed color for Poison (P2).
Made some changes to how Ryu’s bag falls over.
Fixed some random locks/hangs.
Added color bars by the character portraits on the UI that match the major colors selected by the player.
The MVC:O patch brings forth better matchmaking (similar to that of DSR) as well quite a few miscellaneous fixes.
There aren’t that many Monster Hunter animated GIFs out there, and few of them are this nostalgic! Behold the Yian Kut Ku !
I remember jumping from my couch when I saw this last night, and knew I had to share it ASAP. Here’s to the great memories of hunting Yian Kut Kus, and to the future memories we’ll create early next year. 😉
Or more accurately: One Dusforce Level, One GIANT screenshot
There’s a reason it gets to wear the Indie Darling badge proudly when it struts around PSN (and XBLA very soon.) It’s because Dustforce is a lovely, quirky little thing, but we know its charm is a tad difficult to soak in a thumbnailed series of standard, static screenshots. So for those of you who haven’t given one of our wonderful Dustforce videos a look, we wanted you to take a look at all the things you can do in Dustforce. So click this and EMBIGGEN the hell out of it:
S top staring and CLICK! (Magnify the left center)
This here’s “Security” just one of Dustforce’s +50 stages, and we though it provided a neat little glance at all the things these little janitorial warriors can do. Also keep in mind that this is one of the first Laboratory levels (not hard) and can be completed in anywhere between one minute to 30 seconds (if you’re pro.) How are you guys faring on the PSN Leaderboards anyway?
As noted by Chris in his outstanding retrospective article , several PC digital distributors have put up their pre-order pages for Strider . Why would you want to pre-order a digital game? Because it’ll earn you some sweet bonuses!
The following PC digital distributors are offering a Strider digital soundtrack and exclusive concept art bundle when you pre-order the game ($14.99).
Remember, the game launches on PC next Wednesday, February 19th! If you’re curious about that soundtrack, make sure you check the comparison we did a few weeks ago.
Though his name refers to the Blue Bomber, Mega Ran often pays homage to games and culture outside the year 200X. His latest song tips a hat to the most famous World Warrior of them all, Ryu.
Just be warned, I’ve taken a look at all questions and they’re exactly as they said on the contest page “ranging in difficulty from Prescription Pick-Up to Clashing Fists”.
Can’t say I know even most of the answers… so I guess I should probably go back to MH school, with Professor Yian Kut Ku, right?