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Resident Evil 7 biohazard Ushers in a New Era of Fear

Jun 14, 2016 // Tim

Horror fans all have one thing in common: We live to be terrified. Capcom has heard fans’ masochistic cries for a Resident Evil game far more terrifying than anything that has come before it. Resident Evil 7 biohazard is the harrowing homecoming you’ve been waiting for, and it’s coming to PS4 (with the full gameplay experience also available via the included PlayStation VR Mode), Xbox One, and Windows PC (Steam and Windows 10 Store).

PlayStation Plus RE7 Demo on PS4

Capcom announced Resident Evil 7 biohazard , the next major entry in the famed Resident Evil series, today during Sony’s press conference at E3 2016 in Los Angeles, California. While Resident Evil 7 draws from the series’ roots of atmospheric survival horror, it also delivers a whole new level of terror. In the classic Resident Evil games of yesteryear, players braced for fear in the first-person via the creepy door-opening scenes, and Resident Evil 7 ramps up that tension with an immersive first-person view and a photorealistic graphical style.

Capcom is able to achieve a shocking degree of visual fidelity thanks to the new proprietary in-house RE Engine that includes VR oriented tools. Last year’s “KITCHEN” tech demo for PlayStation VR was in fact built on this new engine as well. With the RE Engine plus industry leading audio and visual technologies, you experience every abhorrent detail up close and personal in Resident Evil 7. Playing the game in the PlayStation VR Mode escalates the unsettling feeling of presence to a level that horror fans have never experienced. That’s right, the full gameplay experience is available in the included PlayStation VR Mode from beginning to end. No Resident Evil you’ve ever survived could prepare you for this.

Of course, a horror story is only as frightening as its setting, and Resident Evil 7 pays tribute to the franchise’s origins on this front as well. Resident Evil 7 is set after the events of Resident Evil 6, taking place in modern day and revolving around a foreboding, derelict plantation mansion in rural America. Players must explore and survive the horrors within the mysterious, sprawling estate.

Courageous PS4 owners can get a taste of this exciting new chapter of the Resident Evil series by downloading the “Resident Evil 7Teaser: Beginning Hour” demo. This free demo of Resident Evil 7 is available exclusively to all PlayStation Plus subscribers at this time, and offers a sense of the intense and terrifying experience awaiting you. We don’t want to spoil your time playing Beginning Hour by offering too many details, so start your download now and prepare to face your fears.

Pre-orders for North America via the PlayStation Store are available starting today and come with the exclusive Resident Evil 7 dynamic PS4 theme. True survivalists who pre-order the Standard or Digital Deluxe version of Resident Evil 7 will receive the Survival Pack, which includes an early unlock to the hardest difficulty mode as well as a special item set when the game releases. Pre-orders for Xbox One and PC will be available soon.

The Resident Evil saga started 20 years ago with the launch of the 1996 original, and this exciting new evolution makes now the perfect time to be a fan. Experiencing the exploration and immersive atmosphere in the new, unnervingly intimate first-person view of Resident Evil 7 is guaranteed to be the stuff of nightmares when the game releases for PlayStation 4, Xbox One, and PC on January 24, 2017.

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Frank West Returns in Dead Rising 4

Jun 13, 2016 // Jeffery Simspon
 
Hey Zombie fans! On behalf of the entire development team at Capcom Vancouver, we’re extremely excited to bring Frank West back to the Dead Rising series in Dead Rising 4 .

Frank is back in Willamette, Colorado sixteen years after the events of the original Dead Rising. A mysterious outbreak has overrun the Willamette Memorial Megaplex Mall and surrounding town with deadly predators and Frank soon realizes that what’s dead doesn’t always stay that way.
As Frank seeks to uncover the truth behind the outbreak, he will face new undead enemies, including the Fresh – newly zombified victims that will turn in front of his eyes and exhibit superior speed and ferocity, and the Evo – zombies with superior strength and mobility that mimic the behavior of predatory hunting animals.
Additionally, all of our fan-favorite features return including the ability to combine hundreds of weapons and vehicles to combat the horde ranging from the practical – to the practically insane. Frank will also have access to all-new EXO Suits, giving him super strength and incredible fire power including the ability to rip down part of the world to use as a weapon – from giant pipes to parking meters.
We’re also bringing fans a new approach to multiplayer, allowing you to play together with four friends to complete missions and conquer the zombie infested Willamette Memorial Megaplex, or quick match and join a game in progress with players around the world.
Dead Rising 4 releases this holiday on Xbox One and Windows 10 PC. Stay tuned for more details this summer on how you and Frank can survive the zombie apocalypse!
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Monster Hunter Generations – Astalos Gameplay

Jun 10, 2016 // Yuri Araujo

Get an early look at Monster Hunter Generations as our team of 4 takes on Astalos, of the Fated Four!

Like I said in the video, after you successfully hunt down fierce monsters, you can always craft equally fierce equipment from their parts; literally wearing their skin at the end. And to highlight that feature, we started an Instagram account just for Monster Hunter, where we’ll be uploading lots of shots of epic weapons and armor: @MonsterHunterGame

Here’s a quick preview:

So assuming you like Monster Hunter and its awesome equipment designs, you should totally follow us. 😉

And keep your eyes open for another one of these gameplay videos in the next few weeks!

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Street Fighter V joins ESL One at the Barclays Center for Brooklyn Beatdown!

Jun 10, 2016 // Kellen Haney

Earlier this morning, ESL confirmed that they’ll be adding Street Fighter V to their lineup for ESL One, making SFV the first fighting game to appear in one of ESL’s major fighting game tournaments – with $75,000 on the line – at The Brooklyn Beatdown, October 1 st to 2 nd , 2016!

Home to one of the largest fighting game communities in North America, the state of New York and its surrounding areas present a perfect fit for what will be ESL’s first major fighting game tournament. From Stuart Ewen, Product Manager at ESL: “We’re very excited to bring Street Fighter V to an ESL One event. The Street Fighter community contains some of the most legendary players and moments in esports history, and we hope that with The Brooklyn Beatdown we’ll be helping to realize and relay many more of these moments to Street Fighter V fans worldwide.”

As for the event itself, The Brooklyn Beatdown will be an open bracket tournament with space for 1,024 players. A series of online tournaments will be hosted in the lead-up to the final event in Brooklyn on ESL Play, with top prizes including flight and hotel support for the main event to ensure that competitors from all over the world are able to attend.

Interested? Registration for The Brooklyn Beatdown at ESL One NY is now open on Eventbrite with a $10 registration fee. You will still need to purchase a spectator pass for the event to enter the venue. Tickets to spectate The Brooklyn Beatdown are available through TicketMaster and start at US$45 for a standard weekend ticket.

More information regarding the tournament, registration and ticketing can be found on the official ESL Brooklyn Beatdown website .

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SFV Cinematic Story and Additional June Updates

Jun 09, 2016 // Harrison Young

Hey everyone! 

Big news today! June will be a huge month for Street Fighter V as we introduce the biggest update to the game yet. Tons and tons of new content is in the pipeline and we can’t wait to tell you all about what’s in the works. But first, hit the jump and let’s talk about what’s coming to all SFV players in late June.

 

Cinematic Story: “A Shadow Falls”

 

The SFV Story Expansion is a 3~4 hour experience titled “A Shadow Falls” and will be released at the end of this month as free DLC to all SFV players. The 5 chapter story takes place between Street Fighter IV and Street Fighter III and bridges the events that happen in between the two stories. This is the first time in franchise history that fans will be able to play through this type of cinematic experience in a Street Fighter game. 

The Street Fighter V Cinematic Story Expansion, “A Shadow Falls,” depicts the ultimate battle between the evil Shadaloo organization and the heroic World Warriors who rise up against them. Seven “Black Moons” are deployed by Shadaloo, granting M. Bison unimaginable power and enveloping the earth in total darkness. Seeing the moons mysteriously appear in the sky, Ryu, Ken, and Chun-Li embark on an epic journey around the world to retrieve fragment pieces that are the key to stopping the “Black Moons” before it’s too late. Along the way, they encounter the rest of the World Warriors, each of whom have their own agendas and motivations in mind. The final battle between good and evil begins now… who will RISE UP?

The next related piece of awesome news: all six DLC characters are fully playable in the story mode. That’s right, in addition to Alex, Guile, and Ibuki, that means that Balrog, Urien, and Juri are also playable! The official release of these characters will not be until later in the year, which means everyone will get to play them in advance through this mode. For the DLC characters that haven’t been released at the time the story comes out, those characters shouldn’t be considered final or tournament ready, as they still need to be properly polished and balanced. So, think of this as a free preview of the characters and enjoy playing with them before they get officially released in the other competitive game modes.

Finally, you’ll be able to earn Fight Money from completing the story mode as well! A higher difficulty becomes unlocked after clearing the normal mode, which you can also earn extra Fight Money from:

Normal Mode= 30,000 FM

Extra Mode*= 50,000 FM

TOTAL= 80,000 FM

*Extra Mode (higher difficulty) unlocks after you complete Normal mode

 

In-Game Currency System Changes

We have an important announcement regarding the in-game currency system. We will no longer be introducing Zenny to Street Fighter V as a real money currency option. After extensive testing and development, we came to the conclusion that it was not necessary in order to carry out our original vision for the product. Instead, we will be utilizing the PlayStation Store and Steam stores to carry out real money transactions.

Our plan for the in-game economy of SFV was always to provide players with choice. Fight Money remains as the basic currency that players can earn for FREE through gameplay and utilize to purchase characters and other awesome downloadable content like stages and costumes. For players who want to just purchase the content outright, instead of introducing Zenny, the process will be much more familiar with purchases happening through the established first party infrastructures.

The in-game store will be upgraded with the PlayStation Store and Steam real money purchase options as part of the update in late June. At the same time, the free trial period for Alex and Guile will come to an end as we previously had stated . Players will need to either obtain the characters through Fight Money, real money, or the season pass to continue using them after the update. We hope that everyone has enjoyed throwing down with these fearsome fighters and feels inclined to pick them up after testing them out during the free trial period!

We know fans have also been wondering about how content will be priced, so we created this handy chart which breaks down the content in Fight Money and real money pricing:

 

Fight Money

Real Currency

New Characters

                             100,000

 $  5.99 / € 5.99

New Stages

                                70,000

 $  3.99 / € 3.99

Alternate Stages

                                40,000

 $  1.99 / € 1.99

Story Costumes

                                40,000

 $  1.99 / € 1.99

Premium Costumes

 –

 $  3.99 / € 3.99

 

Additional Content in June Update

The premium Battle Costumes for every character released so far will go on sale this month, and will be available for purchase with real currency only. Now everyone will have access to this hunk of a man:

 

Story mode costumes will also be available for purchase this month, meaning you will no longer need to complete the Character Stories to gain access to the content. Story mode costumes can be purchased with either Fight Money or real currency. We’ll be breaking down all of the costumes coming with the June update in another blog this month. There may be even more surprises in store, so stayed tuned!

Future Content

Daily Challenges are currently being re-tooled and optimized for the game, and we will share the new timing of this feature as soon as we more details. The feature will now be called “Targets,” and they will still be daily goals for players to complete and generate Fight Money, which can be used to purchase in-game content like new characters and costumes. New single player modes including Extra Battle and Versus CPU are also in the works. We’ll share more details on these modes and features as soon as we can.

That’s all for now, but stay tuned as we’ll take a closer look at the many June update features in the days and weeks ahead.

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Save up to 85% in Capcom’s Publisher Sale on PSN!

Jun 07, 2016 // Kellen Haney

With E3 right around the corner, no doubt many of you are taking some time off for one of the biggest events that gaming has to offer. Need something to play in your down time between big announcements? Capcom has got you covered with a selection of good things on sale , stranger. Rise up in Street Fighter V , Narrowly dodge fitting nicely into a sandwich in Resident Evil on PS3 or PS4 , jump and shoot in Mega Man Legacy Collection , restore beauty to the countryside in Okami HD , or kick back and kick butt in Devil May Cry 4: Special Edition . These sales started earlier today (June 7 th ), and will be running until June 13 th . The full list is after the jump, so if you see something you like, head on over to PSN and grab it!

Title   Original % Off Sale
Resident Evil Deluxe Origin Bundle PS4 $39.99 30% $27.99
Resident Evil 0 PS4 $19.99 20% $15.99
Resident Evil HD PS4 $19.99 40% $11.99
Resident Evil Revelations 2 Deluxe Edition PS4 $29.99 37% $18.89
Strider PS4 $14.99 75% $3.75
Resident Evil 6 PS4 $19.99 20% $15.99
Street Fighter V PS4 $59.99 30% $41.99
DmC Devil May Cry Definitive Edition PS4 $39.99 65% $14.00
Devil May Cry 4 Special Edition PS4 $24.99 30% $17.49
Resident Evil Deluxe Origin Bundle  PS3 $39.99 30% $27.99
Resident Evil 0 PS3 $19.99 20% $15.99
Resident Evil 6 Ultimate Edition PS3 $27.99 65% $9.80
Resident Evil Operation Racoon City PS3 $19.99 75% $5.00
Resident Evil PS3 $19.99 50% $10.00
Resident Evil Revelations PS3 $29.99 75% $7.50
Resident Evil CODE Veronica X PS3 $19.99 75% $5.00
Resident Evil Revelations 2 Deluxe Edition PS3 $29.99 45% $16.49
Resident Evil HD Bundle PS3 $29.99 60% $12.00
Resident Evil Chronicles HD Collection PS3 $26.99 74% $7.02
Devil May Cry HD Collection PS3 $19.99 75% $5.00
Mega Man 9 PS3 $9.99 60% $4.00
Mega Man 10 PS3 $9.99 60% $4.00
Street Fighter III: Third Strike Online Edition PS3 $14.99 74% $3.90
Okami HD PS3 $13.99 60% $5.60
DuckTales Remastered PS3 $14.99 70% $4.50
Dragon’s Dogma: Dark Arisen PS3 $29.99 75% $7.50
CAPCOM ARCADE CABINET PS3 $29.99 75% $7.50
Street Fighter III: 3rd Strike: Online Edition DLC Pack PS3 $6.99 50% $3.50
Street Fighter X Tekken PS3 PS3 $19.99 80% $4.00
Street Fighter X Tekken Vita Vita $39.99 85% $6.00
Street Fighter Alpha 3 Max PS3 $9.99 75% $2.50
Capcom Combo Pack PS3 $29.99 80% $6.00
Capcom Super Pack PS3 $49.99 80% $10.00
Capcom Arcade Cabinet: 1985-I Pack PS3 $9.99 50% $5.00
Capcom Arcade Cabinet : 1985-II Pack PS3 $9.99 50% $5.00
Capcom Arcade Cabinet: 1986 Pack PS3 $9.99 50% $5.00
Capcom Classics Collection Reloaded PS3 $9.99 80% $2.00
Capcom Classics Collection Remixed PS3 $9.99 50% $5.00
Capcom Puzzle World PS3 $9.99 50% $5.00
Bionic Commando Rearmed 2 PS3 $9.99 80% $2.00
Lost Planet 3 PS3 $19.99 75% $5.00
Remember Me PS3 $19.99 70% $6.00
Strider PS3 $14.99 50% $7.50
Monster Hunter Freedom Unite PSP $19.99 75% $5.00
Resident Evil 0 Complete Costume Pack PS3 $9.99 30% $6.99
Resident Evil 4 PS3 $19.99 50% $10.00
Resident Evil 5 Gold Edition PS3 $29.99 50% $15.00
Resident Evil 5 Untold Stories Bundle PS3 $12.49 60% $5.00
Resident Evil 6 PS3 $19.99 50% $10.00
Resident Evil 6 Mode Bundle Pack PS3 $9.99 60% $4.00
Resident Evil REV Outfit Lady Hunk PS3 $2.99 50% $1.50
Resident Evil REV Outfit Rachael Ooze PS3 $2.99 50% $1.50
Resident Evil Revelations 2 Season Pass PS3 $19.99 50% $10.00
RER 2 Episode Two: Contemplation PS3 $5.99 50% $3.00
RER 2 Episode Three: Judgement PS3 $5.99 50% $3.00
RER 2 Episode Four: Metamorphis PS3 $5.99 50% $3.00
Resident Evil Revelations 2 Costume pack PS3 $9.99 60% $4.00
Resident Evil Revelations 2 Raid Mode: Throwback Map Pack PS3 $4.99 50% $2.50
Resident Evil Revelations 2 Raid Mode: Character: Albert Wesker PS3 $2.49 40% $1.49
Resident Evil Revelations 2 Raid Mode: Character: HUNK PS3 $2.49 40% $1.49
Resident Evil Franchise Pack PS3 $59.99 60% $24.00
Devil May Cry 4 Special Edition – Lady & Trish Costume Pack PS4 $3.99 50% $2.00
Devil May Cry 4 Special Edition- Super Nero/Super Dante/Super Vergil PS4 $4.99 50% $2.50
Devil May Cry 4 Special Edition – 5 Blue Orbs PS4 $2.99 50% $1.50
Devil May Cry 4 Special Edition – Proud Souls (200,000) PS4 $2.99 50% $1.50
DmC Devil May Cry – Vergil’s Downfall PS3 $8.99 50% $4.50
DmC Devil May Cry – Costume Pack PS3 $3.99 50% $2.00
Breath of Fire IV Multi $5.99 35% $3.89
Mega Man Legends 2 Multi $9.99 75% $2.49
Final Fight Double Impact PS3 $9.99 75% $2.49
Super Puzzle Fighter II Turbo HD Remix PS3 $9.99 75% $2.49
Power Stone Collection PSP/Vita $9.99 60% $3.99
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Monster Hunter Generations Localization Notes Part 2 – Astalos, Maccao and Larinoth

Jun 03, 2016 // Marco

Hi everyone! Time for another look at the localization of  Monster Hunter Generations !  Today we’ll start talking about some of the monster names, but if want to read more about the title as a whole and processes that went into localizing it, please check out my first blog post here .

Let’s kick it off with one of the four new flagship monsters!

Astalos

Astalos, one of the Fated Four monsters is a Thunder Wyvern that makes its home in warm and wide-open spaces such as the Verdant Hills and Ancestral Steppe. It has the ability to charge electricity into its wings, tail and crest over time, which it uses to increase its attack range, speed and power. On top of that, it can also inflict hunters with status ailments such as Paralysis and Thunderblight. 

ライゼクス [ ra-i-ze-ku-su ], the Japanese name for the monster, is derived from the Japanese word for thunder, “rai” and the German word for insect, “insekt”. While the monster’s wings do resemble that of an insect’s, we didn’t want to focus on that in the localized name, as insects have the connotation of being small pests that can easily be swatted away. This monster is anything but that! It’s more likely to give YOU a good swatting. So, we decided to change the suffix to “los” instead, for two reasons:

1. It’s a common suffix among existing monster names, so it would fit well within the Monster Hunter universe.

2. To highlight the similar, but opposing, existence to the Rathalos. Astalos shares the same habitat as the Rathalos and Rathian, so the two species are often fighting over the same territory and prey. The overall shape of its body is also similar to that of the Rathalos and Rathian, so we liked the idea of bringing that similarity into the name as well.

As for the first half of the name, we wanted to keep the thunder/lightning reference, but wanted to change “Rai” to something else. “Railos” just didn’t sound right. We picked out different words from other languages that had the same meaning and came up with various proposals. Here are a few:

• Astralos: from “astrapi,” Greek word for lightning.

• Fulgalos: from “fulgur,” Latin word for lightning.

• Nitralos: from “tonitrus,” Latin word for thunder.

Astralos was one of our top picks, but it didn’t quite roll off the tongue. So we tried dropping the “r” and ended up liking the ring of Astalos much better. It sounded aerodynamic, which we thought was a good fit given the monster’s sleek and sharp appearance. Fortunately for us, the director of the game, Yasunori Ichinose, liked it as well!

    Reference image of Astalos during localization

Maccao and Great Maccao

Localizing the names for Maccao and Great Maccao was easy. The Japanese name, マッカオ [ ma-kka-o ], is a combination of “màt” and “kào”, Thai words for fist and knee. Interestingly enough, the inspiration for their attacks came from Muay Thai, so keeping the name as it was seemed appropriate. All we really needed to decide after that was how we wanted to romanize it.

Reference images of Maccao and Great Maccao during localization

Larinoth

リモセトス [ ri-mo-se-to-su ], as this monster is called in Japanese, is derived from the Greek word for neck, “laimós,” and the Latin word for whale, “cetus.” We worried this might be too much of a mouthful to say, so we brainstormed other possibilities based on the monster’s appearance and characteristics. Its neck being one of its most distinguishing features, we kept “laimós” in the name, but switched out the whale reference for “ocarina,” which was the model for the vocal organs on its head used to signal the herd of any threats in the area. We romanized the “osu” in the Japanese name to “oth,” and came up with Larinoth (laimós + ocarina + oth), which we felt was much easier to pronounce.

 
Reference image of Larinoth during localization

That’s all for now. Thanks so much for reading! I’ve got plenty more to share with you next time, so check back soon! 

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Updates on Street Fighter V Development Vol. 1

Jun 03, 2016 // haunts

Hey everyone! We know all of you have been very patient waiting for new information surrounding Street Fighter V.  Over the past few months, there have been a lot of questions coming our way surrounding upcoming content around the game and the current state of the development roadmap.

We’ll be the first to admit that we can improve our communication with the community, in terms of where our priorities lie around the game and status updates.  We plan to change that in the coming weeks and months and will work to quickly address topics that come up in the community as best we can.

Below, we will be addressing some of the major concerns in the community surrounding Street Fighter V. Hit the jump for the latest updates and be sure to sound off in the comments section with any questions.

Ibuki Release

The first thing we want to address is the release of our next DLC character, Ibuki. We had originally aimed to release her in the last week of May, but in order to provide the best experience possible for our players, we decided to postpone her. We are doing our best to release the content in the last week of June.

To reiterate, we are currently aiming for the last week of June to release both Ibuki and the Cinematic Story Mode.

We apologize to our players all over the globe for not communicating this change to our release schedule sooner.

While we planned to talk about the timing of her release this week, it’s clear that we should have been more upfront with everyone on the shift in timing.

Moving forward, the development team will continue to put quality of the product above all else. This may result in additional delays in content deployment. That said, we will be much more transparent when plans change so all of our fans know what to expect.

Please continue to support the development team in any way you can. They are working very hard to bring you the best Street Fighter yet and positive feedback and support helps more than you can imagine.

Reports of Input Delay

We have heard reports of input delay and have shared it with the development team. They are currently looking into the reports and we will let you know as soon as we find out more.

Rage Quitting Issue

We know some of you are still not having the best experience online due to players who rage quit but we are happy to report that the latest solution has brought the amount of players who disconnect during matches down by roughly 60%.

While this is an improvement, it’s clear we still have a lot of work to do on this issue and you can expect us to roll out additional measures in the future to help address this problem.

That’s about it for today so thank you all for your feedback and for letting us know your thoughts on what you want to see in Street Fighter V. Once again, we will continue to provide more consistent updates on the direction of Street Fighter V and will share information with our fans as soon as it’s available.

We’ll have a ton of new, exciting information for you in the coming days and weeks so keep checking back here or follow us @StreetFighter for the latest news.

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Resident Evil 20th Anniversary – The Evolution of Wesker

Jun 02, 2016 // Tim

The Resident Evil series hosts some of the most unforgettable and beloved video game characters ever. The cast of tough-as-nails survivors is matched by equally nasty villains, including the persistent Nemesis and vengeful William Birkin. Standing above all those classic RE antagonists is the calm, collected, and conniving Albert Wesker. To show our love for this cop-turned-public enemy, we created a video chronicling Wesker’s evolution throughout the series.

With the upcoming PS4 and Xbox One release of Resident Evil 5 , now is the perfect time to reflect on this game’s main villain. This video serves as a top-level rundown of Wesker’s virus-enhanced storyline throughout the core RE games. We also take time to comment on changes to Wesker’s signature black outfit over the years (fun fact: the sunglasses are almost always involved).

* Spoiler Warning : This video doesn’t hold back about important story details from multiple Resident Evil games*

For more on the 20th Anniversary of Resident Evil, check out our recent developer interview  which covers everything from the classic PlayStation originals, RE 5, and briefly touches on the RE 2 remake.If you can’t get enough Wesker in your life, check out the Upgrade Pack for Umbrella Corps which lets your mercenary wear a special Wesker mask.

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Dead Rising: Endgame Trailer

Jun 01, 2016 // Jeffery Simspon

We’ve told you about our time as extras on the set of Dead Rising: Endgame and how we ran a zombie boot camp for Naomi Kyle . Now after all the filming is done, we’re happy to be able to showcase the trailer for the film.  

Dead Rising: Endgame will be streaming on Crackle starting June 20th.  

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Have your questions answered by the Spirit of Justice development team!

Jun 01, 2016 // Kellen Haney

Have you ever wondered what goes into making a game like Phoenix Wright: Ace Attorney – Spirit of Justice? No need to cross-examine that statement, because we’ve got a special opportunity for fans today: we want to answer some of your questions for the development team about the upcoming game!

Curious about how Rayfa’s design came to be? Want to know more about the Kingdom of Khura’in? What was the process for designing character animations? Now’s your chance to ask those burning questions and get some answers from behind-the-scenes. We’ll have more details on how and when these questions will be answered soon, so for now, don’t HOLD IT – get those questions in!

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RE 20th Anniversary Video – From Ambitious Origins to the RE 2 Remake

Jun 01, 2016 // Tim

Today marks the fifth and final entry in our RE 20th Anniversary video series, which features interviews with Capcom developers reflecting on their years spent making these beloved horror games. The series ends strong, too. This video highlights Yasuhiro Anpo, programmer on early RE games and director of Resident Evil 5, and Yoshiaki Hirabayashi, developer on the Resident Evil remake and producer of the Resident Evil HD remaster. Together, the duo discusses their memories working on RE 5 and even touches on the highly anticipated Resident Evil 2 remake.

In order to research RE 5’s online co-op, the team spent ample time playing other online and co-op games during development. Anpo-san and Hirabayashi-san‘s RE 5 discussion is especially relevant given the title’s upcoming release on PS4 and Xbox One this month . The duo also remembers the challenge of disassembling the 2002 RE remake in order to create the remastered HD version released in 2015.

Finally, Anpo-san and Hirabayashi-san wrap up by reminiscing about the innovative changes made to the Resident Evil HD remaster, and encourage fans to get excited for what they have planned for the Resident Evil 2 remake.

While this video marks the end of the Resident Evil development team’s insightful video series, we’re far from done celebrating the series’ 20-year legacy. Stay tuned for more nostalgic reflections on the franchise’s rich history in the near future.

In the meantime, be sure to watch the previously released RE 20th Anniversary developer videos:

RE 20th Anniversary Video – RE Revelations Devs Look To The Past And Future

RE 20th Anniversary Video – Producer Hiroyuki Kobayashi Reflects On 20 Years Of Horror

RE 20th Anniversary Video – Koji Oda Talks Resident Evil

RE 20th Anniversary Video – Masachika Kawata Talks Co-op & Handheld Development