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Patch Notes for Marvel vs. Capcom: Infinite – January 18, 2018 Update
Jan 18, 2018 // Andy Wong
We have a patch that is on its way to Marvel vs. Capcom: Infinite, which fixes a few bugs with certain characters and mechanics, including the unblockable setups. The patch is scheduled to arrive on January 18. Continue to read the patch notes below.
General
- Guard: Fixed a bug that made it impossible to block low attacks when turning around
- Collision Boxes: Fixed a bug that made hitbox timing inconsistent depending on which direction the character was facing
- Shadow: Fixed a bug that caused shadow effects to display incorrectly when recovering from a hit while using a shadow attack
- Soul Stone (Infinity Storm): Fixed a bug that made it impossible to switch characters for about 5 seconds if the partner character took damage when the Soul Stone Infinity Storm ended
Character
Captain Marvel
- Adjusted Active Switch entrance attack so that knockback distance matches that of other characters
Dormammu
- Adjusted ground back dash so that from the 10 th frame on, it can be cancelled into an attack
Hulk
- Adjusted ground back dahs so that from the 15 th frame on, it can be cancelled into an attack
Ultron
- Adjusted Active Switch entrance attack so that knockback distance matches that of other characters
Venom
- Venom Trap: Fixed a bug that caused two traps to appear when performed at certain times
- Venom Glide: Fixed a bug that made it impossible to perform Venom Glide again until landing on the ground, when performing an air throw after using Venom Glide
Jedah
- Fixed a bug that caused Finale Rosso to be interrupted mid-attack when it hits an opponent who has been bound by a reflected Web Ball
Join the epic clash now! Marvel vs. Capcom: Infinite is now available on PlayStation 4, Xbox One, and PC!
© 2018 MARVEL ©MOTO KIKAKU. ©CAPCOM
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Brands: Marvel vs Capcom
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