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Capcom’s Sven: “Nothing More Difficult” than New IP Launch
Nov 23, 2009 // s-kill
In addition to talking over the challenges of launching a new game (there’s a reason you see so many sequels in games!), he talks some more about East/West challenges, and the increasingly digital future. Good stuff for biz nerds (which is probably why it’s on gamesindustry.biz), or anyone who wants to see exactly how this sausage is made. Check it out here.
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