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Wanna Make a Capcom Game?
May 22, 2008 // s-kill
During his whirlwind European tour, Adam Boyes (Capcom’s US Director of Production) sat down with gamesindustry.biz to talk about what he looks for in a development partner, from the mix of studio talents right down to pitching the idea itself. This is a bit “games biz” insider-y (shocking from gamesindustry.biz! ), but if you want to see what making games is REALLY all about, it’s solid gold. Check it out here !
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