Ultra SFIV Quick Development Update

Oct 18, 2013 // ComboFiend

In this week’s blog, Ayano-san gives us a quick update with USFIV’s development. Continue on to see what he has to say.

Hello everyone, Tomoaki Ayano here!

Just checking in with a quick progress update on the balancing of Ultra SFIV. Of course balancing all the characters is essential, but we are also working on the new characters at the same time. In particular we have been setting up fights between the new characters so that we can check on the minute details.


Rolento’s “Stinger” and Poison’s “Aeolus Edge.”

The speed and hitboxes of a character’s projectile have a very big influence on how strong the character will be overall so we’re giving this a lot of careful thought. Personally I’m a Poison fan…but I promise I’m going to be impartial!

Well then, finally next week I’ll be able to introduce…that. What’s “that,” you say? It’s something that’s gonna knock your socks off! That’s all I can say for now, so wait here with bated breath until next week!