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Tell Your Mom and Dad: You’re Practicing For a Suc

Nov 27, 2007 // Kramez

  • The US entertainment software industry directly employs more than 24,000 individuals and indirectly supports, with an average salary of $92,300 in 2006.
  • The computer and video game industry’s value added to U.S. Gross Domestic Product (GDP) in 2006 was $3.8 billion.
  • In 2003-04 and 2005-06, the industry’s contribution to real growth exceeded its share of GDP by more than four to one.
  • The entertainment software industry directly and indirectly employs more than 80,000 people in 31 states; and, U.S. industry employees received total compensation of $2.2 billion.
  • The report states that California is the largest employer of computer and video game personnel in the nation, accounting for approximately 40 percent of total industry employment nationwide.
  • Virginia’s computer and video game industry grew by 552 percent in 2006, more than 172 times as fast as the commonwealth’s overall growth.
  • Washington state ranked second nationally in computer and video game personnel in 2006, with 9,284 direct and indirect employees at more than 59 facilities across the state.
  • New York’s entertainment software companies directly and indirectly employ 4,415 individuals at more than 25 facilities across the state.