Super Street Fighter IV Dev Blog: Adon!
Dec 15, 2009 // s-kill
Unity’s own Jigsaw has nicely posted Azrael’s translation of the new Adon-tastic (yep, that’s a word) Super Street Fighter IV development blog .
Speaking of arsenals, will Adon’s see any additions or reductions?
Tamamura:
This version of Adon is mainly based on his SF Alpha 3 version, but of course in that game his arsenal would change slightly depending on what ISM you were using. We figured we would try to mix all three of his ISMs, so the mid-air Jaguar Kick he had as a normal move in X-ISM has now been added as a special move. And just like Cody before him, Adon has been given some new animations to separate his far normals from his close-range ones. So all in all, his arsenal has been expanded, but he’s still a simple character as far as amount of moves go.
Check out the whole blog in translation with pictures here !
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