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SFIV: built on the foundation of the classics whil

Mar 21, 2008 // Kramez

There are certain Street Fighter combos that are just so right that they happen naturally, almost without planning, kinda like music. Games Radar was in our offices earlier this week , getting a little hands-on combo time with the SFIV cabinets that Seth is usually jealously guarding like a dragon squatting on a pile of gold. Unsurprisingly, they found that some of the classic SF combos work in SFIV just as they did in Street Fighter II.What they haven’t shown you here — what we haven’t really shown anyone, yet — are the combos that are entirely new to the game. Seth has been quietly mastering a series of combos with Zangief that require skillful use of the Revenge Gauge, Cancel techniques and a fully powered Super Combo meter but results in almost 100% damage. Plus, he managed to beat the entire marketing group last night with a single hand. Scary!