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Mega Man X Legacy Collection Soundtrack and Mega Man X – X8 music now available on Steam!

Jul 25, 2018 // Patrick Kulikowski

You have to admit a huge part of what makes the Mega Man X series’ X-busting, Z-Sabering, air-dashing, and wall-climbing so memorable is that you get to do it with an iconic, pulse-pounding, rockin’ soundtrack playing in the background.

What’s more, the Mega Man X Legacy Collection Soundtrack features a ton of rad MMX remixes and brand-spanking new music from the “X Challenge” mode composed by Yasumasa Kitagawa (Professor Layton vs.Phoenix Wright: Ace Attorney, Resident Evil: The Mercenaries 3D) with additional guitar work by Taisuke Fujisawa and Yasuyuki Tsujino (Mega Man X8, Mega Man Battle Network 5 & 6), plus guest vocal performances by ERICA and Janet Hsu (Ace Attorney Localization Director)!

To celebrate the occasion, Capcom staff are chiming in with some of our favorite Mega Man X tracks and musical memories. Be sure to check out the music trailer and tracklists down below, buy the Mega Man X Legacy Collection 1 and Mega Man X Legacy Collection 2 soundtracks here and here , and then chime in with your favorite MMX tunes in the comments below!

Brett Elston (Capcom USA Fighting Game Brand Manager)

Favorite Mega Man X track: “Sigma Stage 2” – Mega Man X, Composed by Setsuo Yamamoto

It goes without saying that the entire Mega Man X OST lineup is loaded with standout tracks, and certainly in the original MMX every single song is a banger. There are numerous tracks that immediately come to mind, but given that I suspect they’ll show up elsewhere in this blog, I’ll choose MMX Sigma Fortress 2.

The whole vibe of the song is “dirty ‘80s.” This is probably my overall favorite “sound” of all time, which leans more into the mysterious / moody / ominous side of ‘80s synth than, say, a lot of the other soundtracks and pop-synth bands of the era. Some guitar, some synth, some standout bass guitar. Imagine a mishmash of John Carpenter and other moody (yet melodic) synth goodness mixed with a bit of guitar shredding from modern synthwave stuff like Carpenter Brut and you get something like “Sigma Stage 2”. At least, that’s the mental gymnastics my brain does when listening to this one!

It all really clicks when the main riff kicks in roughly 15 seconds into the track. That main hook floored me the first time I heard it as a kid, and listening today it still hits me hard! But, this is just ONE of like a hundred all-time-greats tucked inside the MMX series. Get ta listening!

Kellen Haney (Capcom USA Community & Social Media Specialist)

Favorite Mega Man X track: “Our Blood Boils” – Mega Man X7, Composed by Teruo Konishi

One of the friendly jabs I’ve liked to take at Mega Man X games over the years is that the music is made up entirely of electric guitar solos. That’s totally untrue, of course, with a wide variety of musical styles and instruments on display throughout the entire series as it advanced from beloved 16-bit tunes into the 32-bit era and beyond, and it’s a common thread throughout the 21XX saga that many of the most memorable tracks have a cohesive feel to them that complement the stage they’re featured in.

Armored Armadillo’s eclectic jazz-pop-rock mix booms as you dive through caves on out-of-control minecarts, while the deep, forlorn baselines that permeates Sigma’s and Doppler’s fortresses and Gate’s laboratory speak to the greater struggle that X and Zero face in their mission. The jungle beats of Web Spider’s stage add to the feeling of being tangled up in a dense woodland, and the chaotic strings that play as you plunge through the caverns Blaze Heatnix calls home remind you of the terrifying foe you’re about to face.

One of the most consistent themes, however, has been what you hear when you run afoul of Sigma as he makes his return time and time again. To me, nothing quite captures that feeling that you’ve reached the end like “Our Blood Boils,” the track that accompanies the Sigma fight in Mega Man X7. The moment that high-energy guitar kicks in, you know that you’re in for a truly challenging battle. Considering the theme, perhaps Sigma was a heavy metal singer in another life. The guitars and synth combine in a way that makes the music sound like it’s both encouraging you and attacking you at the same time, resulting in a frenetic track that keeps you on your toes. Added bonus: There’s an electric guitar solo. Some things never change.

Toshihiko Horiyama (Capcom Japan Audio Team & Mega Man X “Password” + Mega Man X4 Composer)

Listening to the Mega Man X4 songs again, I realized that every last one of them sounds really dense – not “bold and exciting”, per se, but just rich walls of sound. I’d forgotten what it was like to create music like that. Especially the final tracks like the “Sigma” themes; those two were as thick as arctic ice. Just what state of mind was I in when I composed those? There are some super harsh and dissonant sounds in there, but I’m sure I was laser-focused on my work, pounding intensely away with both hands on my electronic keyboard. Sigma must’ve inspired me to put those sounds in himself. He likes to tell people, “Tremble with terror, you are finished!” as I recall…

Janet Hsu (Capcom Japan Localization Director & “RE;FUTURE” vocalist / lyricist)

Favorite Mega Man X track: “Armored Armadillo Stage” – Mega Man X, Composed by Setsuo Yamamoto

Patrick was nice enough to invite me in since I wrote the English lyrics for and sang “RE;FUTURE feat. Janet”* on the Mega Man X Legacy Collection Soundtrack, so thank you, Patrick!

I think for my favorite tune I’m going to have to go old school and say that the “Armored Armadillo Stage” from Mega Man X is my favorite with the highway opening (also from MMX ) as a very, very close second. While the high-octane opening was a great way to set the tone for the rest of the brilliant soundtracks, it’s the jazz elements (diminished chords — yes…) in the Armored Armadillo stage that makes it really stand out in my mind. I love how it starts out all jazzy, then shifts into metal before seamlessly pulling off a wicked guitar solo and looping back to that jazzy first half.

My own, personal theory as to why this track is so extra is that the original composer knew that in order to get the Hadoken move, players would have to traverse this stage again and again, so it had to really shine. Because, honestly, most of my memories of the Armored Armadillo stage are of me jumping into that final chasm just before the Boss Room, lol.

As for “RE;FUTURE”, I used to play the X games until I had blisters on my thumbs, so it was a real honor to work on it. Unlike the other songs I’ve worked on for the Ace Attorney series, I was given Japanese lyrics this time around to adapt and sing. Therefore, one of the biggest challenges was how to convey the same content when the number of syllables required in each language was so different. I would often run into instances where the Japanese could convey what it needed to in one phrase while I needed to combine concepts from two phrases in order to make the words feel natural in the flow of the music while preserving what the Japanese was saying. And even after I had finished writing the lyrics, I found that some words worked better than others (some vowel sounds are harder to sing nicely at certain pitches, etc.) and had to bring out the thesaurus. But in the end, the recording went relatively painlessly. We recorded the melody line first and layered me singing the harmony line on top.

The mixing of this song was an interesting learning experience for me and Yasumasa Kitagawa. He had used some filters to get rid of the usual pops and noises (which is what you typically do), but when I listened to that initial mix, I was like, “Oh… where’d the final “s” in “arms” go…?” Turns out, the plug-ins he was using had erased some rather important final consonants from a number of words that we had to manually restore. It was something he hadn’t been expecting since Japanese doesn’t have closing consonants (apart from “n”) and certainly none that can make the difference between a singular “arm” and multiple “arms” as in English.

Finally, I just have to say that Kitagawa-san’s music is amazing fun to sing, but some of those jumps required some crazy vocal acrobatics! It’s been a while since I’ve had such a challenging song to sing that wasn’t from an opera. Yeah, operas. That was the other thing I discovered: pop singing is VERY different from classical singing, and I have had to find my “pop sound” as it were. I hope you like the results!

*Trivia side note: the title is “RE;FUTURE” with a semicolon because you can’t use a colon in a file name on a Windows machine, and Kitagawa-san wanted the title to be authentically Mega Man X style.

Patrick Kulikowski (Capcom USA Customer Service Representative)

Favorite Mega Man X track: “X vs. Zero” – Mega Man X5, Composed by Naoto Tanaka

Each Mega Man X soundtrack has earned its rightful place in the pantheon of amazing game music, so it’s incredibly difficult to pick just one favorite track.

I’ve drummed to my fair share of Mega Man X , Mega Man X3 , and Mega Man X6 tunes throughout the years, so some stand-outs include “Armored Armadillo”, “Spark Mandrill”, and “Storm Eagle” from Mega Man X. I also gotta hand it to the “Opening Stage” themes in Mega Man X – Mega Man X4 for sending shivers down my spine and instilling in me the impetus to blast everything in my way .

“Overdrive Ostrich Stage” from Mega Man X2 feels like an extended guitar solo, which increased my enjoyment of popping “wheelies” (“hoveries?”) with the jet bike, and “Crystal Snail Stage” gives me all the feels with its heavily emotive guitar melodies. I also love how“Gravity Beetle Stage” from Mega Man X3 solidifies itself as an instant classic within the first few seconds with its super-catchy guitar hook. “X vs. Zero” from Mega Man X5 takes the cake for being one of the hypest Mega Man boss tracks of all time; when the guitar riffage, bass licks, double bass kicks and orchestral hits graced my TV speakers, I knew I was in for a REALLY climactic battle.

One final shoutout to Akemi Kimura’s “Sigma 2” from Mega Man X6, which fuses the Sigma boss themes from Mega Man X + Mega Man X2 into one incredibly furious arrangement. DAYUM!!

Tim Turi (Capcom USA Brand Manager)

Favorite Mega Man X track: “Spark Mandrill Stage” – Mega Man X, Composed by Makoto Tomozawa

I fell madly in love with Mega Man X from the moment I saw a postage stamp-sized screenshot of X fight the Thunder Slimer mid-boss in an issue of Game Informer. After that I mowed enough lawns to buy a Super Nintendo, get the game, and the rest is wall-jumpin’ history.

The overall Mega Man X music has all the catchiness of the classic 8-bit Mega Man games, but with a borderline heavy metal edge that masterfully suits the game’s darker tone. Spark Mandrill’s stage theme hits on all cylinders from the word “Ready”. A wailing melody, galloping bassline, and aggressive percussion greet X as he infiltrates the electric primate’s deadly lair. The experience feels so appropriately bad-ass that you don’t even realize that the feeling is evoked with a tight, sub-one minute loop. So efficient!

To me, Spark Mandrill’s theme is the perfect encapsulation of Mega Man X’s key vibe: determination and adventure. The melody takes you for a ride of ups and downs while the reliable bass and drums keep the pace moving ever forward. It’s a spark that lights a fire in my soul!

Mega Man X Legacy Collection 1 and 2 are available digitally on PlayStation 4, Xbox One, Nintendo Switch, and PC for $19.99 each, and as part of a retail bundle in North America for $39.99!

Mega Man X Legacy Collection (Steam)

NOTE: These Steam OSTs are available in all territories except Asia & Japan

Mega Man X Legacy Collection Soundtrack – $17.99 USD (NOTE: requires the base game Mega Man X Legacy Collection on Steam)

Composed, arranged, and performed by Yasumasa Kitagawa

Additional performances by Taisuke Fujisawa, Yasuyuki Tsujino, ERICA, Janet Hsu

01 – The World of X – 1:52 – Yasumasa Kitagawa

02 – Orbit – 2:29 – Yasumasa Kitagawa

03 – Gallery (Relaxed) – 2:19 – Yasumasa Kitagawa

04 – Give It a Shot – 2:34 – Yasumasa Kitagawa, Taisuke Fujisawa

05 – Presage – 0:51 – Yasumasa Kitagawa

06 – Gravity – 2:41 – Yasumasa Kitagawa

07 – Stage Start – 0:11 – Yasumasa Kitagawa

08 – X – Boss 2 – 2:39 – Yasumasa Kitagawa

09 – X2 – Boss 2 – 2:43 – Yasumasa Kitagawa

10 – X3 – Boss 2 (Extended) – 2:38 – Yasumasa Kitagawa

11 – X4 – Boss – 2:51 – Yasumasa Kitagawa

12 – X5 – Boss (Extended) – 2:44 – Yasumasa Kitagawa, Yasuyuki Tsujino

13 – X6 – Boss – 2:37 – Yasumasa Kitagawa

14 – Game Over – 0:09 – Yasumasa Kitagawa

15 – Warning – 0:43 – Yasumasa Kitagawa

16 – RE;FUTURE – 3:18 – Yasumasa Kitagawa, Taisuke Fujisawa

17 – Give It a Shot (Extended) – 4:24 – Yasumasa Kitagawa, Taisuke Fujisawa

18 – Stage Clear – 0:11 – Yasumasa Kitagawa

19 – Gravity (Result) – 0:46 – Yasumasa Kitagawa

20 – Overcome – 2:32 – Yasumasa Kitagawa

21 – RE;FUTURE feat. ERICA – 3:25 – Yasumasa Kitagawa, ERICA

22 – Total Result – 2:22 – Yasumasa Kitagawa

23 – Gallery – 2:18 – Yasumasa Kitagawa

24 – The Crisis Continues – 1:23 – Yasumasa Kitagawa

25 – End of File – 3:01 – Yasumasa Kitagawa

26 – Break Out – 3:40 – Yasumasa Kitagawa

27 – RE;FUTURE feat. JANET – 3:25 – Yasumasa Kitagawa, Janet Hsu

28 – Orbit (Nostalgic) – 1:25 – Yasumasa Kitagawa

Mega Man X Sound Collection – $9.99 USD (NOTE: requires the base game Mega Man X Legacy Collection on Steam)

Composed by Capcom Sound Team (Setsuo Yamamoto, Makoto Tomozawa, Toshihiko Horiyama, Yuki Iwai, Yuko Takehara)

01 – Capcom Logo – 0:06 – Yasuaki “Bun Bun” Fujita

02 – Title – 0:27 – Capcom Sound Team

03 – Password – 1:26 – Capcom Sound Team

04 – Opening Stage – 1:40 – Capcom Sound Team

05 – Vile 1 – 0:45 – Capcom Sound Team

06 – Vile 2 – 1:09 – Capcom Sound Team

07 – Zero – 0:46 – Capcom Sound Team

08 – Cutscene – 1:15 – Capcom Sound Team

09 – Stage Select 1 – 1:00 – Capcom Sound Team

10 – Stage Start – 0:10 – Capcom Sound Team

11 – Launch Octopus Stage – 1:50 – Capcom Sound Team

12 – Chill Penguin Stage – 1:36 – Capcom Sound Team

13 – Flame Mammoth Stage – 2:05 – Capcom Sound Team

14 – Boomer Kuwanger Stage – 2:21 – Capcom Sound Team

15 – Sting Chameleon Stage – 1:20 – Capcom Sound Team

16 – Spark Mandrill Stage – 1:54 – Capcom Sound Team

17 – Storm Eagle Stage – 1:20 – Capcom Sound Team

18 – Armored Armadillo Stage – 2:03 – Capcom Sound Team

19 – Boss 1 – 0:25 – Capcom Sound Team

20 – Boss 2 – 1:10 – Capcom Sound Team

21 – Stage Complete – 0:09 – Capcom Sound Team

22 – You Got a New Weapon – 0:43 – Capcom Sound Team

23 – Stage Select 2 – 0:47 – Capcom Sound Team

24 – Sigma Stage 1 – 2:03 – Capcom Sound Team

25 – Sigma Stage 2 – 2:16 – Capcom Sound Team

26 – Sigma Stage 3 – 1:53 – Capcom Sound Team

27 – Sigma Stage 4 – 0:49 – Capcom Sound Team

28 – Sigma 1 – 0:48 – Capcom Sound Team

29 – Sigma Rebirth – 0:10 – Capcom Sound Team

30 – Sigma 2 – 2:00 – Capcom Sound Team

31 – Dr. Light Capsule – 0:43 – Capcom Sound Team

32 – Ending – 1:48 – Capcom Sound Team

33 – Cast Roll – 2:00 – Capcom Sound Team

34 – Staff Credits – 1:55 – Capcom Sound Team

35 – SE – 3:25 – Capcom Sound Team

Mega Man X2 Sound Collection – $9.99 USD (NOTE: requires the base game Mega Man X Legacy Collection on Steam)

Composed by Yuki Iwai

01 – Capcom Logo – 0:06 – Yasuaki “Bun Bun” Fujita

02 – Opening Theme – 0:53 – Yuki Iwai

03 – Title – 0:19 – Yuki Iwai

04 – Password – 0:34 – Yuki Iwai

05 – Opening Stage – 1:25 – Yuki Iwai

06 – Sub-Boss 1 – 0:36 – Yuki Iwai

07 – Sub-Boss 2 – 0:38 – Yuki Iwai

08 – Cutscene – 0:28 – Yuki Iwai

09 – Stage Select 1 – 0:38 – Yuki Iwai

10 – Stage Start – 0:08 – Yuki Iwai

11 – Wire Sponge Stage – 1:52 – Yuki Iwai

12 – Morph Moth Stage – 1:44 – Yuki Iwai

13 – Flame Stag Stage – 1:32 – Yuki Iwai

14 – Magna Centipede Stage – 1:32 – Yuki Iwai

15 – Overdrive Ostrich Stage – 1:31 – Yuki Iwai

16 – Bubble Crab Stage – 1:46 – Yuki Iwai

17 – Wheel Gator Stage – 1:04 – Yuki Iwai

18 – Crystal Snail Stage – 1:36 – Yuki Iwai

19 – Boss 1 – 0:23 – Yuki Iwai

20 – Boss 2 – 0:58 – Yuki Iwai

21 – Stage Complete – 0:08 – Yuki Iwai

22 – You Got a New Weapon – 0:41 – Yuki Iwai

23 – Laboratory – 0:36 – Yuki Iwai

24 – Stage Select 2 – 1:05 – Yuki Iwai

25 – X-Hunter Stage 1 – 1:06 – Yuki Iwai

26 – X-Hunter Stage 2 – 0:59 – Yuki Iwai

27 – Zero – 0:39 – Yuki Iwai

28 – Sigma 1 – 0:34 – Yuki Iwai

29 – Sigma 2 – 0:45 – Yuki Iwai

30 – Dr. Light Capsule – 0:35 – Yuki Iwai

31 – Ending – 1:53 – Yuki Iwai

32 – Staff Credits – 1:15 – Yuki Iwai

Mega Man X3 Sound Collection – $9.99 USD (NOTE: requires the base game Mega Man X Legacy Collection on Steam)

Composed by Kinuyo Yamashita

01 – Capcom Logo – 0:06 – Yasuaki “Bun Bun” Fujita

02 – Opening Theme – 0:53 – Kinuyo Yamashita

03 – Title – 0:12 – Kinuyo Yamashita

04 – Password – 0:41 – Kinuyo Yamashita

05 – Opening Stage – 1:35 – Kinuyo Yamashita

06 – Zero – 0:56 – Kinuyo Yamashita

07 – Stage Select – 0:35 – Kinuyo Yamashita

08 – Stage Start – 0:14 – Kinuyo Yamashita

09 – Blast Hornet Stage – 1:31 – Kinuyo Yamashita

10 – Blizzard Buffalo Stage – 1:34 – Kinuyo Yamashita

11 – Gravity Beetle Stage – 1:54 – Kinuyo Yamashita

12 – Toxic Seahorse Stage – 1:43 – Kinuyo Yamashita

13 – Volt Catfish Stage – 1:52 – Kinuyo Yamashita

14 – Crush Crawfish Stage – 1:31 – Kinuyo Yamashita

15 – Tunnel Rhino Stage – 1:57 – Kinuyo Yamashita

16 – Neon Tiger Stage – 2:09 – Kinuyo Yamashita

17 – Vile Stage – 1:27 – Kinuyo Yamashita

18 – Boss 1 – 0:39 – Kinuyo Yamashita

19 – Boss 2 – 0:35 – Kinuyo Yamashita

20 – Stage Complete – 0:06 – Kinuyo Yamashita

21 – You Got a New Weapon – 0:35 – Kinuyo Yamashita

22 – Laboratory – 0:40 – Kinuyo Yamashita

23 – Stage Select 2 – 0:32 – Kinuyo Yamashita

24 – Doppler Stage 1 – 1:18 – Kinuyo Yamashita

25 – Doppler Stage 2 – 2:30 – Kinuyo Yamashita

26 – Doppler Stage Boss – 0:41 – Kinuyo Yamashita

27 – Sigma 1 – 0:48 – Kinuyo Yamashita

28 – Sigma 2 – 1:11 – Kinuyo Yamashita

29 – Doppler Cutscene – 1:09 – Kinuyo Yamashita

30 – Dr. Light Capsule – 0:49 – Kinuyo Yamashita

31 – Ending – 2:31 – Kinuyo Yamashita

32 – Cast Roll – 2:29 – Kinuyo Yamashita

33 – Mega Man X3 Opening Theme – 2:22 – Capcom Sound Team

34 – Mega Man X3 Ending Theme – 4:33 – Capcom Sound Team

Mega Man X4 Sound Collection – $9.99 USD (NOTE: requires the base game Mega Man X Legacy Collection on Steam)

Composed by Toshihiko Horiyama

01 – Title – 0:15 – Toshihiko Horiyama

02 – Player Select – 0:24 – Toshihiko Horiyama

03 – Stage Select – 1:07 – Toshihiko Horiyama

04 – Opening Stage (X) – 2:02 – Toshihiko Horiyama

05 – Opening Stage (Zero) – 1:39 – Toshihiko Horiyama

06 – Eregion – 1:14 – Toshihiko Horiyama

07 – Stage Start – 0:16 – Toshihiko Horiyama

08 – Web Spider Stage – 2:49 – Toshihiko Horiyama

09 – Cyber Peacock Stage – 2:33 – Toshihiko Horiyama

10 – Storm Owl Stage – 2:21 – Toshihiko Horiyama

11 – Magma Dragoon Stage – 1:58 – Toshihiko Horiyama

12 – Jet Stingray Stage – 1:54 – Toshihiko Horiyama

13 – Split Mushroom Stage – 2:44 – Toshihiko Horiyama

14 – Slash Beast Stage – 2:47 – Toshihiko Horiyama

15 – Frost Walrus Stage 1 – 2:14 – Toshihiko Horiyama

16 – Frost Walrus Stage 2 – 2:35 – Toshihiko Horiyama

17 – Boss Theme – 1:16 – Toshihiko Horiyama

18 – Stage Complete (X) – 0:11 – Toshihiko Horiyama

19 – Stage Complete (Zero) – 0:11 – Toshihiko Horiyama

20 – You Got a New Weapon – 0:39 – Toshihiko Horiyama

21 – Stage Select 2 – 0:45 – Toshihiko Horiyama

22 – Space Port Stage – 1:33 – Toshihiko Horiyama

23 – Colonel & General – 1:11 – Toshihiko Horiyama

24 – Final Weapon Stage – 2:50 – Toshihiko Horiyama

25 – Double – 1:47 – Toshihiko Horiyama

26 – Iris – 1:52 – Toshihiko Horiyama

27 – Sigma 1 – 2:07 – Toshihiko Horiyama

28 – Sigma 2 – 1:36 – Toshihiko Horiyama

29 – Dr. Light Capsule – 0:46 – Toshihiko Horiyama

30 – Cutscene 1 – 0:48 – Toshihiko Horiyama

31 – Cutscene 2 – 0:33 – Toshihiko Horiyama

32 – Sigma Cutscene – 0:44 – Toshihiko Horiyama

33 – Independence – 0:34 – Toshihiko Horiyama

34 – Double’s Betrayal – 0:31 – Toshihiko Horiyama

35 – Ending (X) – 0:24 – Toshihiko Horiyama

36 – Memories of the Past 1 – 0:39 – Toshihiko Horiyama

37 – Memories of the Past 2 – 0:22 – Toshihiko Horiyama

38 – Colonel vs. Zero – 0:24 – Toshihiko Horiyama

39 – Zero’s Past – 1:42 – Toshihiko Horiyama

40 – Ending (Zero) – 0:32 – Toshihiko Horiyama

41 – Mega Man X4 Opening – 1:32 – Toshihiko Horiyama

42 – Mega Man X4 Staff Credits – 2:55 – Toshihiko Horiyama

Mega Man X Legacy Collection 2 (Steam)

Mega Man X5 Sound Collection – $9.99 USD (NOTE: requires the base game Mega Man X Legacy Collection 2 on Steam)

Composed by Naoto Tanaka

01 – Opening Theme – 0:56 – Naoto Tanaka

02 – Character Select – 0:41 – Naoto Tanaka

03 – Opening Stage (X) – 2:25 – Naoto Tanaka

04 – Opening Stage (Zero) – 2:32 – Naoto Tanaka

05 – Sigma 1 – 2:17 – Naoto Tanaka

06 – Stage Select 1 – 1:22 – Naoto Tanaka

07 – Stage Start – 0:10 – Naoto Tanaka

08 – Crescent Grizzly Stage – 2:25 – Naoto Tanaka

09 – Volt Kraken Stage – 2:30 – Naoto Tanaka

10 – Shining Firefly Stage – 2:36 – Naoto Tanaka

11 – Tidal Whale Stage – 2:09 – Naoto Tanaka

12 – Dynamo – 1:58 – Naoto Tanaka

13 – Stage Complete (X) – 0:08 – Naoto Tanaka

14 – Spiral Pegasus Stage – 2:19 – Naoto Tanaka

15 – Spike Rosered Stage – 2:47 – Naoto Tanaka

16 – Dark Necrobat Stage – 2:58 – Naoto Tanaka

17 – Burn Dinorex Stage – 2:58 – Naoto Tanaka

18 – Boss Theme – 2:04 – Naoto Tanaka

19 – Stage Complete (Zero) – 0:07 – Naoto Tanaka

20 – Mission Report – 0:42 – Naoto Tanaka

21 – Zero Stage 1 – 3:18 – Naoto Tanaka

22 – Shadow Devil – 0:40 – Naoto Tanaka

23 – Rangda Bangda W – 1:17 – Naoto Tanaka

24 – Zero Stage 2 – 3:27 – Naoto Tanaka

25 – X vs. Zero – 2:43 – Naoto Tanaka

26 – Sigma 2 – 3:14 – Naoto Tanaka

27 – Dr. Light Capsule – 0:49 – Naoto Tanaka

28 – Cutscene – 1:36 – Naoto Tanaka

29 – Stage Select 2 – 2:05 – Naoto Tanaka

30 – Death of Zero – 1:28 – Naoto Tanaka

31 – Stage Select (Unused Track) – 1:13 – Naoto Tanaka

32 – Deep Sea (Unused Track) – 2:26 – Naoto Tanaka

33 – Dr. Light Capsule (Unused Track) – 1:16 – Naoto Tanaka

34 – Mission Report (Unused Track) – 0:53 – Naoto Tanaka

35 – Armageddon (Unused Track) – 1:12 – Naoto Tanaka

36 – Death of Zero (Unused Track) – 1:18 – Naoto Tanaka

37 – Mega Man X5 Opening Theme – 1:07 – Naoto Tanaka

38 – Mega Man X5 Ending Theme – 3:23 – Naoto Tanaka

Mega Man X6 Sound Collection – $9.99 USD (NOTE: requires the base game Mega Man X Legacy Collection 2 on Steam)

Composed by Akemi Kimura

01 – Opening Stage – 2:46 – Akemi Kimura

02 – D-1000 – 1:08 – Akemi Kimura

03 – Stage Select – 1:41 – Akemi Kimura

04 – Stage Start – 0:11 – Akemi Kimura

05 – Commander Yammark Stage – 2:47 – Akemi Kimura

06 – Rainy Turtloid Stage – 2:36 – Akemi Kimura

07 – Shield Sheldon Stage – 2:36 – Akemi Kimura

08 – Blizzard Wolfang Stage – 2:25 – Akemi Kimura

09 – Blaze Heatnix Stage – 2:12 – Akemi Kimura

10 – Infinity Mijinion Stage – 2:23 – Akemi Kimura

11 – Metal Shark Player Stage – 2:20 – Akemi Kimura

12 – Ground Scaravich Stage – 1:59 – Akemi Kimura

13 – Boss Theme – 1:40 – Akemi Kimura

14 – Stage Complete (X) – 0:08 – Akemi Kimura

15 – Mission Report – 0:47 – Akemi Kimura

16 – Gate’s Laboratory – 2:05 – Akemi Kimura

17 – High Max – 1:15 – Akemi Kimura

18 – Gate – 1:35 – Akemi Kimura

19 – Stage Complete (Zero) – 0:08 – Akemi Kimura

20 – Sigma 1 – 2:22 – Akemi Kimura

21 – Sigma 2 – 1:48 – Akemi Kimura

22 – Dr. Light Capsule – 0:51 – Akemi Kimura

23 – Alia & Gate – 1:39 – Akemi Kimura

24 – Zero – 1:34 – Akemi Kimura

25 – Ending Theme – 2:31 – Akemi Kimura

Mega Man X7 Sound Collection – $9.99 USD (NOTE: requires the base game Mega Man X Legacy Collection 2 on Steam)

Composed by Capcom Sound Team (Yuko Komiyama, Shinya “Midnight” Okada, Seiko Kobuchi), Valuewave (Akemi Kimura, Makoto Asai, Teruo Konishi, Shuichi Mizohata, Noriyuki Iwadare, Takuya Miyawaki)

01 – Title Call – 0:39 – Capcom Sound Team, Valuewave

02 – Conflict â€- Escape Stage – 2:17 – Capcom Sound Team, Valuewave

03 – Awake Road Again â€- Highway Stage – 2:39 – Capcom Sound Team, Valuewave

04 – Burning Water â€- Lava Factory Stage – 2:14 – Capcom Sound Team, Valuewave

05 – Underground â€- Tunnel Base Stage – 2:13 – Capcom Sound Team, Valuewave

06 – Mod Electric Wave â€- Radio Tower Stage – 3:15 – Capcom Sound Team, Valuewave

07 – Naval Battle â€- Battleship Stage – 2:02 – Capcom Sound Team, Valuewave

08 – Ruins ‘n’ Vines â€- Deep Forest Stage – 2:06 – Capcom Sound Team, Valuewave

09 – Higher the Air â€- Air Forces Stage – 3:36 – Capcom Sound Team, Valuewave

10 – Cyber Geometry â€- Cyber Field Stage – 1:50 – Capcom Sound Team, Valuewave

11 – Bomb Recovery â€- Central Circuit Stage – 1:50 – Capcom Sound Team, Valuewave

12 – Just Before Red â€- Palace Road Stage – 2:17 – Capcom Sound Team, Valuewave

13 – Infiltration â€- Crimson Palace Stage 1 – 3:18 – Capcom Sound Team, Valuewave

14 – Soul Asylum â€- Crimson Palace Stage 2 – 3:28 – Capcom Sound Team, Valuewave

15 – Combination â€- vs. Mega Scorpio – 2:53 – Capcom Sound Team, Valuewave

16 – Decisive Battle â€- vs. Boss – 1:48 – Capcom Sound Team, Valuewave

17 – Relation â€- vs. Red – 2:03 – Capcom Sound Team, Valuewave

18 – Our Blood Boils â€- vs. Sigma 1st – 2:40 – Capcom Sound Team, Valuewave

19 – Conclusion â€- vs. Sigma Final – 2:41 – Capcom Sound Team, Valuewave

20 – Stage Select 1 – 0:32 – Capcom Sound Team, Valuewave

21 – Stage Start – 0:10 – Capcom Sound Team, Valuewave

22 – Stage Complete – 0:07 – Capcom Sound Team, Valuewave

23 – Result – 0:34 – Capcom Sound Team, Valuewave

24 – Options – 1:06 – Capcom Sound Team, Valuewave

25 – Stage Select 2 – 0:47 – Capcom Sound Team, Valuewave

26 – Provocation – 0:49 – Capcom Sound Team, Valuewave

27 – Signas’ Theme – 1:18 – Capcom Sound Team, Valuewave

28 – Beginning â€- Red’s Theme – 1:06 – Capcom Sound Team, Valuewave

29 – Revealing – 2:00 – Capcom Sound Team, Valuewave

30 – Suffering – 1:23 – Capcom Sound Team, Valuewave

31 – Black Plotting – 0:53 – Capcom Sound Team, Valuewave

32 – Fate â€- Sigma’s Theme – 2:24 – Capcom Sound Team, Valuewave

33 – Alia’s Theme – 0:33 – Capcom Sound Team, Valuewave

34 – X’s Theme – 0:42 – Capcom Sound Team, Valuewave

35 – Tragedy – 1:28 – Capcom Sound Team, Valuewave

36 – Thorny Path – 1:46 – Capcom Sound Team, Valuewave

37 – Nightmare â€- Zero’s Ending – 1:16 – Capcom Sound Team, Valuewave

38 – Rookie Punk â€- Axl’s Theme – 1:35 – Capcom Sound Team, Valuewave

39 – Opening – 1:57 – Capcom Sound Team, Valuewave

40 – Ending – 1:11 – Capcom Sound Team, Valuewave

41 – X SE – 0:17 – Capcom Sound Team, Valuewave

42 – Axl SE – 0:14 – Capcom Sound Team, Valuewave

43 – Zero SE – 0:11 – Capcom Sound Team, Valuewave

44 – Sigma SE – 0:27 – Capcom Sound Team, Valuewave

45 – No Holdin’ Back â€- Mega Man X7 Cutscene – 1:21 – Capcom Sound Team, Valuewave

Mega Man X8 Sound Collection – $9.99 USD (NOTE: requires the base game Mega Man X Legacy Collection 2 on Steam)

Composed by Capcom Sound Team (Yuko Komiyama, Shinya Okada), Valuewave (Akemi Kimura)

Additional performances by Yasuyuki Tsujino

01 – Theme of Mega Man X8 – 1:49 – Capcom Sound Team, Valuewave

02 – Noah’s Park – 3:28 – Capcom Sound Team, Valuewave

03 – Intrusion Crabs-Y – 1:37 – Capcom Sound Team, Valuewave

04 – Vs. Maverick – 3:17 – Capcom Sound Team, Valuewave

05 – Troia Base â€- Passage – 0:39 – Capcom Sound Team, Valuewave

06 – Troia Base â€- Progress – 2:41 – Capcom Sound Team, Valuewave

07 – Primrose – 2:40 – Capcom Sound Team, Valuewave

08 – Pitch Black â€- Sneaking – 1:53 – Capcom Sound Team, Valuewave

09 – Pitch Black â€- Discovery – 0:56 – Capcom Sound Team, Valuewave

10 – Dynasty – 2:53 – Capcom Sound Team, Valuewave

11 – Inferno â€- Descending – 3:14 – Capcom Sound Team, Valuewave

12 – Inferno â€- Going Up – 0:46 – Capcom Sound Team, Valuewave

13 – Central White – 2:57 – Capcom Sound Team, Valuewave

14 – Metal Valley â€- Evade – 3:00 – Capcom Sound Team, Valuewave

15 – Metal Valley â€- Overheat – 3:09 – Capcom Sound Team, Valuewave

16 – Booster Forest – 1:54 – Capcom Sound Team, Valuewave

17 – Booster Forest â€- Ride Armor (CYCLOPS) – 2:01 – Capcom Sound Team, Valuewave

18 – Vs. Boss (Cutscene) – 0:44 – Capcom Sound Team, Valuewave

19 – Vs. Maverick Boss – 2:55 – Capcom Sound Team, Valuewave

20 – Angry Maverick Boss – 0:39 – Capcom Sound Team, Valuewave

21 – Jakob – 3:19 – Capcom Sound Team, Valuewave

22 – Vs. Vile – 1:40 – Capcom Sound Team, Valuewave

23 – Gateway – 1:40 – Capcom Sound Team, Valuewave

24 – Gateway â€- Escape – 1:12 – Capcom Sound Team, Valuewave

25 – Vs. Copy Sigma – 2:17 – Capcom Sound Team, Valuewave

26 – Sigma’s Palace – 2:03 – Capcom Sound Team, Valuewave

27 – Vs. Sigma (Cutscene) – 0:34 – Capcom Sound Team, Valuewave

28 – Vs. Sigma – 2:09 – Capcom Sound Team, Valuewave

29 – Vs. Lumine â€- First Form – 1:56 – Capcom Sound Team, Valuewave

30 – Vs. Lumine (Cutscene) – 0:47 – Capcom Sound Team, Valuewave

31 – Vs. Lumine â€- Second Form – 2:47 – Capcom Sound Team, Valuewave

32 – Paradise Lost – 0:36 – Capcom Sound Team, Valuewave

33 – Intermission – 1:34 – Capcom Sound Team, Valuewave

34 – Dr. Light Capsule – 0:27 – Capcom Sound Team, Valuewave

35 – Title – 0:29 – Capcom Sound Team, Valuewave

36 – Hunter Base â€- Going to the Front – 1:00 – Capcom Sound Team, Valuewave

37 – Hunter Base â€- Doubt – 1:09 – Capcom Sound Team, Valuewave

38 – Hunter Base â€- Wickedness – 1:29 – Capcom Sound Team, Valuewave

39 – Stage Start – 0:11 – Capcom Sound Team, Valuewave

40 – Stage Complete – 0:08 – Capcom Sound Team, Valuewave

41 – You Got a New Weapon – 0:12 – Capcom Sound Team, Valuewave

42 – Result – 0:34 – Capcom Sound Team, Valuewave

43 – Menu – 0:27 – Capcom Sound Team, Valuewave

44 – Save & Load – 0:26 – Capcom Sound Team, Valuewave

45 – Options – 0:27 – Capcom Sound Team, Valuewave

46 – Cutscene â€- Deepening Mystery – 0:37 – Capcom Sound Team, Valuewave

47 – Cutscene â€- Sorrow – 0:31 – Capcom Sound Team, Valuewave

48 – Cutscene â€- Perplexity – 0:35 – Capcom Sound Team, Valuewave

49 – Cutscene â€- Advancement – 0:45 – Capcom Sound Team, Valuewave

50 – Cutscene â€- With the Hunter Base – 0:27 – Capcom Sound Team, Valuewave

51 – Ending – 1:39 – Capcom Sound Team, Valuewave