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Havok gets physics-cal with Resident Evil The Darkside Chronicles

Nov 17, 2009 // Kramez

In Resident Evil The Darkside Chronicles (arriving in stores starting tomorrow, yay!), when you pop off rounds at a sign or a box or a brains-starved chunk of tofu , bits ‘n pieces blow off in convincing, non-repetitive ways. When you shoot a sign, it swings. Blast a glass window and it shatters. Not only does all this interactivity make the world feel much more solid and real, but it’s also thanks to Havok Physics , the same technology that went into Dead Rising, Lost Planet and Resident Evil 5 .

Straight from Havok: “Used by more Nintendo Wii developers than any other physics middleware solution, Havok Physics delivers the broadest range of production-tested collision detection and physics simulation features and tools to Wii developers looking to extend their existing game franchises.”

Thanks to Destructoid for ‘shopping the image so that I didn’t have to!