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Devil May Cry 5 Special Edition patch info: High Framerate Mode and more

Nov 20, 2020 // Yuri Araujo

A patch went live for Devil May Cry 5 Special Edition on PlayStation 5 and Xbox Series X|S (coming soon for Xbox Series X|S) adjusting the behavior of “High Framerate Mode” and addressing the following bugs:

High Framerate Mode

  • When “High Framerate Mode” is set to “OFF”, the game now limits framerate to 60fps.

Bug Fixes

  • Fixed a bug where the game freezes when fighting mirage Goliath during 3 player matching.
  • Fixed a bug where the player can get stuck when defeating Gilgamesh with a gas cylinder explosion using Vergil.
  • Fixed a bug where Nightmare will appear white when reflected in glass while disappearing, using Vergil and performing World of V.
  • Fixed a bug where the game would play the wrong sound effect when hitting a certain boss.
  • Fixed a bug where the Game Analysis Team’s jobs displayed as “Brazil Community Manager” in the credits of Vergil mode.
  • Fixed a bug where the game would display at 2K, 120Hz on certain monitors even when the system settings are set to output at 4K.
  • Fixed a bug where an application error would display during Urizen’s tentacle attack in Vergil mode.

UPDATE (Nov. 24): the patch is now live on Xbox Series X|S as well.