EN
Dark Void Producer Interview
Apr 30, 2009 // s-kill
In the wake of Capcom’s Captivate 09 , NowGamer sat down with Dark Void producer Morgan Gray.
They talk game difficulty, east-west growing pains, and how all the major flying elements work into the overall design.
Gray: You could play this entire game and never once hijack a UFO. We give you the objectives and the goals and give you as much freedom as we can to figure your own path.
Check it out here!
-
Brands:Tags:
-
Loading...
Platforms: