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Bionic Commando: Next-Gen has Multiplayer Too!

Jun 09, 2008 // s-kill

I hate it when awesome stuff gets lost in the shuffle (like when we dump massive piles of CAPTIVATE-related goodness on you all at once), so I’m calling out BC multiplayer specifically! 

Yes, full-on, friend-crushing, enemy pwning multiplayer. It’s a really nice fit with the swing, too. Of course you have to swing to get around quickly, and swinging has a great set of advantages (harder to hit, special moves, mobility) and disadvantages (travel arcs more predictable, harder to aim while swinging), both offensively and defensively.

The latest batch of screens (video incoming!) show off both single and multi-player action, and Ben Judd himself talks all about it over at bioniccommando.com

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…and damn, is it fun. It’s been hard to keep silent on this feature. Every time someone compared the game to Spiderman – not necessarily a bad thing but still I think BC is a game that stands on its own – I so wanted to bust out this gem of a feature. Did I mention it was fun? We’ve been playing it for over 6 months and it was gold right from the start. There is something about chasing down another opponent while swinging through the air that just needs to be played to be believed. The swing mechanic totally fits the Multiplayer and creates the perfect balance:

Read the full multiplayer breakdown here !