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Bionic Commando Enemy: The Polycraft

Nov 13, 2008 // Snow

The Polycraft is a one of those enemies meant to keep you on your toes. It’s fast, has a big gun, and is usually smart enough to stay far out of your reach. Which presents a bit of a challenge for Nathan Spencer… But not to worry! You’re presented with enough fire power to arm a small army, and what’s more, a freakin’ bionic arm! The tactic with these buggers varies from player to player. Personally, I like flinging myself out to them and grappling them for a zip kick (tons of damage). And as they try to gain their bearings, I shoot one of many expoldey guns at ’em to finish the job. Simple! Except they usually come in pairs… Blast! It’s always something, I tell ya.

Click the more button for some screens, and cool Polycraft wallpaper goodness!

Today Capcom spotlights a new enemy type in Bionic Commando, the Polycraft. These VTOL aerial gunships are wickedly agile, cunning, and sport a veritable arsenal of weapons to blast Nathan “Rad” Spencer to kingdom come. Just one of these guys can be considered a mini-boss, but they also appear in flights.
 
Polycraft are highly maneuverable air units, designed for quick aerial assault and interception. The BioReign force brought with them a large number of the units to Ascension City. Polycraft are easily refitted to excel in various situations, and can act as both troop transporters and heavily-armed missile gunships.
 
The compact design of the Polycraft combined with its unsurpassed aerial maneuverability allows it to fly in narrow and tight environments, close to ground without risk of collision, making it perfect for tactical surveys and interceptions.
 
Polycraft are sturdy and resilient machines, but analysis has shown that the armor plating over the engine is relatively thin. The engine is placed on the underside of the Polycraft, so an assault from directly underneath has the best chance of success.